JJL Level 1 of the Dungeon (0, 0, D:1) a +0 barding (0, 12, D:1) a hobgoblin corpse (skeletalised by now) (3, 11, D:1) a +0 club (9, 0, D:1) a hobgoblin corpse (skeletalised by now) (14, 2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (23, -1, D:1) a +0 club (29, 1, D:1) a frilled lizard skeleton (33, -2, D:1) a +0 ring mail (37, -1, D:1) a +0 robe (37, 5, D:1) a quokka skeleton (37, 6, D:1) a bat skeleton (41, 7, D:1) a bat skeleton (41, 17, D:1) a +0 club (42, 7, D:1) a frilled lizard skeleton (44, -4, D:1) a +0 hand axe (48, 18, D:1) a +0 club (52, 28, D:1) a frilled lizard corpse (skeletalised by now) (56, -4, D:1) a rat skeleton (56, 4, D:1) a ball python corpse (skeletalised by now) (57, 26, D:1) a +0 whip (58, -4, D:1) a frilled lizard corpse (skeletalised by now) (65, -2, D:1) a +0 club a +0 dagger a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (65, -1, D:1) a +0 short sword a +0 club a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +1 pair of boots (4, 5, D:2) a +0 pair of boots (6, 2, D:2) a hobgoblin corpse (skeletalised by now) (8, 2, D:2) a frilled lizard corpse (skeletalised by now) (10, 7, D:2) a +0 club (17, 12, D:2) a +0 short sword (29, -32, D:2) a +0 pair of boots of flying (33, 10, D:2) a bat corpse