JJL Level 1 of the Dungeon (0, 0, D:1) a staff of conjuration (7, -4, D:1) a +0 sling (11, 16, D:1) a +0 dagger (11, 19, D:1) a +0 chain mail (12, -5, D:1) a bat corpse (skeletalised by now) (13, -7, D:1) a staff of necromancy (27, -20, D:1) a +0 leather armour (45, 6, D:1) a +0 club a goblin skeleton (56, -23, D:1) a bat skeleton (56, 16, D:1) 2 flux baubles (59, -11, D:1) a +0 club Level 2 of the Dungeon (5, 8, D:2) a quokka skeleton (5, 9, D:2) a +0 dagger a kobold skeleton (6, 2, D:2) a +0 scale mail (7, 3, D:2) a rat skeleton (7, 13, D:2) a +0 whip (8, 32, D:2) a +0 hammer (9, 34, D:2) a +0 hammer (10, 11, D:2) a +0 ring mail (10, 32, D:2) a +0 hammer (13, 34, D:2) a +0 hammer (15, 35, D:2) a +0 hammer (16, 17, D:2) a +0 ring mail (16, 19, D:2) a +0 ring mail (16, 34, D:2) a +0 hammer (17, 35, D:2) a +0 hammer (28, 9, D:2) a +0 dagger (31, 20, D:2) a ribbon worm corpse (40, 7, D:2) a +0 leather armour