Dungeon Crawl Stone Soup version 0.35-a0-1092-g6978c3ac12 (webtiles) character file. Game seed: 8148151795711442918 21 JJL the Trooper (level 2, -3/35 HPs) Began as an Oni Fighter on Sept 29, 2026. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:05 (656 turns). JJL the Trooper (Oni Fighter) Turns: 656, Time: 00:01:05 Health: -3/35 AC: 3 Str: 19 XL: 2 Next: 83% Magic: 2/2 EV: 7 Int: 9 God: Gold: 113 SH: 7 Dex: 8 Spells: 1/1 levels left rFire . . . (100%) a - +0 flail rCold . . . (100%) c - +0 kite shield rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv . (no ring) Will ..... (no ring) Stlth + HPRegen 0.25/turn MPRegen 0.08/turn %: no passive effects @: lethally poisoned (-3 -> -4) A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles e - 5 stones (quivered) f - 3 boomerangs Armour b - a +0 robe (worn) c - a +0 kite shield (worn) d - a +0 cloak Scrolls c - a scroll of amnesia {unknown} e - a scroll of fog {unknown} h - a scroll of immolation {unknown} k - a scroll of poison {unknown} l - a scroll of teleportation {unknown} m - a scroll of identify {unknown} Potions m - 2 potions of might d - a potion of lignification {unknown} f - a potion of curing {unknown} j - 2 potions of moonshine {unknown} Skills: + Level 5.3 Fighting - Level 2.0 Maces & Flails - Level 2.6 Dodging - Level 2.6 Shields You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 0% 2d3 85% 2 Call Canine Familiar Summ 0% N/A 97% 3 Confusing Touch Hex 0% N/A 97% 3 Launch Clockwork Bee Frge 0% N/A 97% 3 Forge Blazeheart Golem Fire/Frge 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11312 Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel sick. The bat hits you. The rat attacks as it pursues you! You block the rat's attack. You barely miss the adder. The adder is severely wounded. You feel sick. The bat hits you. The adder bites you but does no damage. The rat bites you but does no damage. The adder barely misses you. You block the rat's attack. You closely miss the adder. The adder is severely wounded. You feel sick. The bat hits you. * * * LOW HITPOINT WARNING * * * You block the adder's attack. The adder barely misses you. The rat bites you. * * * LOW HITPOINT WARNING * * * You closely miss the adder. Your headbutt misses the adder. The adder is severely wounded. You feel sick. You are no longer poisoned. The bat completely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! The rat bites you. * * * LOW HITPOINT WARNING * * * The adder barely misses you. You completely miss the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The bat barely misses you. You block the rat's attack. You block the adder's attack. The rat barely misses you. The adder barely misses you. You closely miss the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. You block the bat's attack. The bat hits you but does no damage. The adder barely misses you. You block the bat's attack. You block the rat's attack. The adder bites you. You die... ...... #....####' ......######+###.#..# #. ...............).#.#####' .................#.##.... +#.............†......... .........###+###.#.##.... #$....(..# #...[.#.##.##. .......br######.##.##.... ##.....S@....##.##.###### #..####.....#..##....### #. +.....'.###.#....# #.....### #.#.<#.# #...†.# #....#.# #.....#.....#..#.. #.#####.#^..#..### ...# #......# .### #...#.## You could see an adder, a bat and a rat. Vanquished Creatures A ribbon worm (D:2) 2 endoplasms 4 hobgoblins A quokka (D:1) 3 ball pythons 4 bats (D:1) 3 goblins 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JJL the Oni Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 24/24 MP: 1/1 169 | D:1 | Found Xiung's Weapon Emporium. 235 | D:1 | Reached XP level 2. HP: 30/33 MP: 2/2 437 | D:1 | Reached skill level 5 in Fighting 656 | D:2 | HP: 1/35 [poisoned by an adder] 656 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_rooms, serial_shops, nicolae_shop_swords_in_saltire D:2: layout_basic, chequers_serial_rivers_small_b Skill XL: | 1 2 | ---------------+-------+----- Fighting | 5 | 5.3 Maces & Flails | | 2.0 Dodging | | 2.6 Shields | | 2.6 Action || total ---------------------------++------- Attack: Normal || 66 Melee: Flail || 66 Headbutt || 7 Stab: Sleeping || 1 Armour: Robe || 74 Dodge: Dodged || 37 Block: Kite shield || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 685 | 677 | 8 | 0 | 490 | 2 | 342.5 | Dungeon | 685 | 677 | 8 | 0 | 490 | 2 | 342.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 567 daAuts D:2: 117 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+