JJL Level 1 of the Dungeon (0, 0, D:1) a +0 sling (11, 2, D:1) a +0 dagger a goblin skeleton (17, 0, D:1) a +0 short sword a kobold skeleton (23, -3, D:1) a jackal skeleton (23, -2, D:1) a jackal skeleton (24, 9, D:1) a +0 club a goblin skeleton (24, 11, D:1) a ball python skeleton (24, 20, D:1) a quokka skeleton (28, 4, D:1) a +0 spear (30, 48, D:1) a bat corpse (skeletalised by now) (32, 27, D:1) a bat corpse (skeletalised by now) (33, 28, D:1) a +0 whip 3 stones a +0 club a rat corpse (skeletalised by now) (34, 15, D:1) a bat skeleton (35, 16, D:1) a rat corpse (skeletalised by now) (38, 17, D:1) a +0 robe (40, 5, D:1) a jackal skeleton (40, 6, D:1) a bat skeleton (49, 16, D:1) a +0 club a goblin corpse (skeletalised by now) (49, 17, D:1) a ball python corpse (skeletalised by now) (56, 19, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a parchment of Borgnjor's Vile Clutch (2, 4, D:2) a +0 club a +0 spear (10, 6, D:2) an adder corpse (12, 6, D:2) a ball python corpse (20, 0, D:2) a rat corpse