JJL Level 1 of the Dungeon (0, 0, D:1) a +0 flail (4, -10, D:1) a +0 short sword a kobold skeleton (15, 3, D:1) a quokka skeleton (17, -34, D:1) a +0 spear (17, 4, D:1) a jackal skeleton a ball python skeleton (23, -28, D:1) a +0 club a goblin corpse (skeletalised by now) (28, -37, D:1) a +0 dagger a goblin corpse (skeletalised by now) (35, -33, D:1) a jackal corpse (skeletalised by now) (35, 7, D:1) a rat skeleton a quokka skeleton a jackal skeleton (36, 5, D:1) a +0 trident (39, 10, D:1) a ball python skeleton (53, -16, D:1) a +0 sling Level 2 of the Dungeon (1, -42, D:2) a rat corpse (skeletalised by now) (13, -30, D:2) a frilled lizard corpse (skeletalised by now) (20, -12, D:2) a bat corpse (skeletalised by now) (25, -42, D:2) a ribbon worm corpse (25, -31, D:2) a quokka corpse (25, 10, D:2) a jackal corpse (skeletalised by now) (27, -22, D:2) a bat corpse (31, -38, D:2) a +0 dagger (36, -25, D:2) a bat corpse (42, -36, D:2) a ball python corpse (45, -36, D:2) a +0 flail a +0 club a gnoll corpse