JJL Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (1, -16, D:1) a +0 club a goblin skeleton (3, -3, D:1) a +0 robe (13, -2, D:1) a ball python skeleton (13, -1, D:1) a +0 dagger (16, -27, D:1) a +0 club a goblin skeleton (17, 4, D:1) a +0 dagger (20, -20, D:1) a +0 club (23, 9, D:1) a +0 club 5 stones (27, -17, D:1) a ball python skeleton (29, -12, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (3, -2, D:2) a +0 short sword (3, -1, D:2) a frilled lizard corpse (skeletalised by now) (4, -2, D:2) a quokka corpse (skeletalised by now) (5, -4, D:2) a parchment of Gloom (15, -15, D:2) a +0 robe (17, -17, D:2) a ball python corpse (skeletalised by now) (19, -32, D:2) a +0 club (21, 10, D:2) a +0 whip (24, -28, D:2) a +0 quarterstaff (29, -9, D:2) a +0 short sword (32, -16, D:2) a +0 club a +0 robe the human skeleton of Jessica (36, 2, D:2) a +0 dagger a goblin corpse (skeletalised by now) (53, -8, D:2) a quokka skeleton Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (3, 5, D:3) a quokka corpse (skeletalised by now) (7, 1, D:3) a +0 ring mail (9, 0, D:3) an adder corpse (skeletalised by now) (9, 21, D:3) a +0 robe (12, 28, D:3) a +0 hand axe (14, 15, D:3) a +0 club (16, -7, D:3) a +0 dagger (19, 33, D:3) a maw talisman (23, 20, D:3) a +0 whip 5 stones (26, 19, D:3) a hobgoblin skeleton (26, 21, D:3) a +0 robe (31, 15, D:3) 4 large rocks (32, 26, D:3) the quill talisman "Biasyp" {-Tele rC- Will+++ Stlth+} [quill talisman] -Tele: It prevents most forms of teleportation. rC-: It makes you vulnerable to cold. Will+++: It greatly increases your willpower. Stlth+: It makes you more stealthy. (35, 1, D:3) a +0 hand axe (35, 25, D:3) a +0 short sword (58, -5, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a medusa talisman (3, 0, D:4) a +3 dagger (3, 8, D:4) a +0 whip (5, 4, D:4) the felid corpse of Natasha (skeletalised by now) (6, 20, D:4) a staff of cold (6, 24, D:4) a hobgoblin skeleton (8, 20, D:4) a +0 robe (10, -7, D:4) a +0 morningstar (12, 38, D:4) a +0 whip of electrocution a +0 robe (15, 17, D:4) a quokka skeleton (15, 22, D:4) a parchment of Slow (24, 31, D:4) a +0 robe (29, -6, D:4) a +0 dagger (29, 32, D:4) a staff of earth (30, 5, D:4) an adder skeleton a hound skeleton (35, -3, D:4) a +0 club (37, -12, D:4) an adder corpse (skeletalised by now) (48, 21, D:4) a +0 leather armour (51, 18, D:4) a +1 scythe of venom a +0 robe the human corpse of Sigmund (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 helmet (10, -20, D:5) a +0 buckler (14, -6, D:5) a +0 shortbow a centaur corpse (24, 31, D:5) a +0 giant club an ogre skeleton (26, -10, D:5) an adder skeleton (31, -7, D:5) a +0 leather armour (32, -20, D:5) a staff of necromancy (33, -9, D:5) a +0 club a +0 leather armour (37, 26, D:5) a +0 short sword a +0 chain mail an orc skeleton (38, 23, D:5) a +0 short sword an orc skeleton (38, 24, D:5) a +0 war axe a +0 trident an orc skeleton (38, 25, D:5) a +0 dagger a +0 ring mail an orc skeleton (46, 19, D:5) a +0 dagger a +0 robe (46, 21, D:5) a +0 dagger a +0 robe an orc skeleton (46, 22, D:5) a +0 mace a +0 trident an orc corpse (skeletalised by now) (49, 25, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a scroll of revelation (0, 6, D:6) a +0 leather armour (5, 0, D:6) a +0 club (6, 0, D:6) a +0 dagger a +0 robe a kobold corpse (skeletalised by now)