JJL Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (4, -8, D:1) a +3 leather armour (8, 8, D:1) a quokka corpse (skeletalised by now) (10, -4, D:1) a +0 ring mail (10, -1, D:1) a +0 spear (11, -25, D:1) a bat skeleton (33, -39, D:1) a jackal skeleton a jackal skeleton (40, 0, D:1) a +0 club 3 stones (49, -35, D:1) a ball python skeleton (50, -34, D:1) a rat skeleton (55, -38, D:1) a +0 sling Level 2 of the Dungeon [Shop] Mierul's Assorted Antiques a potion of berserk rage (125 gold) a +0 ring mail (100 gold) a +0 falchion (75 gold) a +4 ring of slaying (900 gold) a Gell's gravitambourine (2/2) (1000 gold) a +3 great sword of freezing (875 gold) the +4 long sword "Goiqir" {pain, Will++} (1242 gold) Will++: It greatly increases your willpower. It cannot be enchanted further. 3 scrolls of enchant weapon (562 gold) a wand of charming (6) (360 gold) (1, -13, D:2) a +0 chain mail (3, -10, D:2) a +0 short sword (14, 10, D:2) a +0 dagger (19, -8, D:2) a quill talisman (20, 16, D:2) a hobgoblin skeleton (30, 9, D:2) a ball python corpse (skeletalised by now) (35, 16, D:2) a hobgoblin corpse (skeletalised by now) (37, -7, D:2) a +0 quarterstaff (39, -9, D:2) a +0 trident (51, 31, D:2) a +0 chain mail Level 3 of the Dungeon (1, 4, D:3) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (20, 27, D:3) a +0 mace (25, 21, D:3) a +0 hand axe (32, 20, D:3) a +0 club (36, 36, D:3) a +1 spear of freezing (38, 9, D:3) a +0 robe (40, 23, D:3) a bat corpse (skeletalised by now) (41, 24, D:3) a +0 club Level 4 of the Dungeon (1, 0, D:4) a +0 flail a +0 dagger a +0 chain mail a +0 club a +0 leather armour a +0 hand axe a +0 dagger an orc corpse a kobold corpse an iguana corpse a gnoll corpse (3, 1, D:4) a +0 flail an orc skeleton (3, 2, D:4) a +3 mace (still there?) a +0 leather armour (still there?) (4, 3, D:4) a potion of heal wounds (5, 2, D:4) a potion of brilliance