JIHO Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (1, 30, D:1) a ball python corpse (skeletalised by now) (3, 32, D:1) a +0 leather armour (3, 36, D:1) a +2 helmet (5, 18, D:1) a +0 scale mail (6, 25, D:1) a +0 ring mail (7, 23, D:1) a +0 spear a gnoll skeleton (9, 21, D:1) a frilled lizard skeleton (11, 19, D:1) a +0 dagger a kobold skeleton (13, 15, D:1) a +0 dagger 3 stones a kobold skeleton (17, 13, D:1) a +0 dagger of venom (17, 20, D:1) a +0 ring mail (19, 10, D:1) a +0 leather armour (22, 18, D:1) a bat skeleton (22, 21, D:1) a bat skeleton (23, 17, D:1) a quokka skeleton Level 2 of the Dungeon (17, -33, D:2) a +0 short sword 4 stones (18, 1, D:2) an adder corpse (skeletalised by now) (18, 4, D:2) a +0 club (22, -8, D:2) a +0 dagger a goblin corpse (skeletalised by now) (28, -44, D:2) a +0 dagger (29, -44, D:2) a ball python skeleton (37, -23, D:2) a +0 leather armour (42, -41, D:2) a +0 dagger (43, -35, D:2) a rat corpse (skeletalised by now) (43, -10, D:2) an adder corpse (skeletalised by now) (44, -12, D:2) a parchment of Sigil of Binding Level 3 of the Dungeon [Shop] Dikhan's Weapon Boutique 2 poisoned darts (15 gold) the +1 mace "Poshrid" {flame, rC+ Str+3} (399 gold) rC+: It protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. 6 poisoned darts (46 gold) a +0 trident (45 gold) a +0 rapier (71 gold) a +0 falchion (39 gold) (0, 0, D:3) a quokka skeleton (2, 4, D:3) a +0 helmet (4, 1, D:3) a +0 dagger a goblin skeleton (18, 24, D:3) a +0 leather armour (25, 17, D:3) a +0 hand axe (25, 32, D:3) a rat corpse (skeletalised by now) (25, 33, D:3) a +0 club (26, -17, D:3) a rat skeleton (26, 32, D:3) a +0 short sword a +0 club (30, 26, D:3) a +0 sling (34, 1, D:3) a +0 whip of draining a kobold skeleton (41, 27, D:3) a parchment of Slow (43, -9, D:3) a ball python skeleton Level 4 of the Dungeon (4, 17, D:4) the +4 dagger of Liys {heavy, rF- rC+ SInv} rF-: It makes you vulnerable to fire. rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. (5, 37, D:4) a +0 club an orc corpse (skeletalised by now) (7, 12, D:4) a +0 short sword (14, 12, D:4) a +0 mace (14, 19, D:4) a +0 dagger (15, 20, D:4) a +0 club (23, 18, D:4) a parchment of Teleport Other (29, 37, D:4) a +0 club (37, 41, D:4) a quokka corpse (skeletalised by now) (38, 9, D:4) a parchment of Detonation Catalyst (38, 19, D:4) a parchment of Blink (40, 46, D:4) a +0 spear (43, 33, D:4) a +0 dagger (46, 9, D:4) an adder skeleton (49, 14, D:4) a parchment of Magic Dart (51, 0, D:4) a +0 animal skin (52, 8, D:4) 2 flux baubles (52, 9, D:4) a parchment of Call Imp (54, 27, D:4) a +0 ring mail (64, 11, D:4) a +0 club a goblin corpse (skeletalised by now) (64, 13, D:4) a +0 quarterstaff Level 5 of the Dungeon (13, 26, D:5) a +0 robe (14, -1, D:5) a +0 flail (14, 0, D:5) a +0 club a +0 club a +0 scale mail a +0 club an orc skeleton an orc skeleton (15, 0, D:5) a +0 trident an orc skeleton (18, 11, D:5) a +0 hand axe a +0 leather armour an orc skeleton (20, 1, D:5) a +0 war axe a +0 ring mail a +0 club a +0 flail an orc skeleton (30, -5, D:5) a parchment of Sticky Flame (32, 1, D:5) a +0 club a +0 mace an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (33, 1, D:5) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (46, 13, D:5) a +0 hand axe Level 6 of the Dungeon (1, 11, D:6) a +0 whip (5, 0, D:6) a parchment of Petrify (9, -18, D:6) a +0 long sword (12, -16, D:6) a water moccasin corpse (19, 13, D:6) a +0 giant club (28, 13, D:6) 9 gold pieces