Dungeon Sprint DCSS version 0.33.1 (webtiles) character file. Game seed: 12126907887923850707 0 J222 the Trooper (level 1, -12/14 HPs) Began as a Gargoyle Berserker on Jan 16, 2026. Was a Follower of Trog. Mangled by a merfolk siren ... wielding a +0 trident (20 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:08 (10 turns). J222 the Trooper (Gargoyle Berserker) Turns: 10, Time: 00:00:08 Health: -12/14 AC: 4 Str: 20 XL: 1 Next: 0% Magic: 1/1 EV: 10 Int: 7 God: Trog [*.....] Gold: 0 SH: 0 Dex: 9 Spells: 0/0 levels left rFire . . . a - +0 hand axe rCold . . . (no offhand) rNeg + . . b - +0 animal skin rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no teleportation @: mesmerised A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: Renounce Religion, Berserk You were in the Dungeon. You worshipped Trog. Trog was aware of your devotion. You visited 1 branch Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 animal skin (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Skills: + Level 3.2 Fighting + Level 2.6 Axes + Level 2.1 Armour + Level 1.5 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) Message History Welcome, J222 the Gargoyle Berserker. [Dungeon Sprint] Trog says: Kill them all! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. A merfolk siren comes into view. It is wielding a +0 trident. The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! Found 243 gold pieces. The merfolk siren chants its luring song. There is an open door here. The merfolk siren chants its luring song. You see here 243 gold pieces. You cannot move away from the merfolk siren! You cannot move away from the merfolk siren! You cannot move away from the merfolk siren! You cannot move away from the merfolk siren! The merfolk siren chants its luring song. The merfolk siren hits you with a +0 trident! Ouch! That really hurt! You see here 243 gold pieces. The merfolk siren chants its luring song. You barely miss the merfolk siren. You hit the merfolk siren but do no damage. The merfolk siren chants its luring song. You hit the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. You barely miss the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. You completely miss the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren hits you with a +0 trident!! Ouch! That really hurt! You die... ##+## ##...## #.m#..# #@$.# ##'## ##.## +.<.+ ##.## #+# You could see a merfolk siren (mesmerising). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | J222 the Gargoyle Berserker began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 1 | D | Noticed a merfolk siren 10 | D | Mangled by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_5, sprint2_obstacle_4, sprint2_obstacle_7, sprint2_obstacle_6, sprint2_obstacle_1, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Hand axe || 5 Armour: Animal skin || 2