Dungeon Crawl Stone Soup version 0.34-a0-118-gb0ba1dcefe (webtiles) character file.

Game seed: 5044490063871999872

116 Isu07 the Shooter (level 5, -6/41 HPs)
             Began as a Coglin Hunter on June 7, 2025.
             Succumbed to a water moccasin's poison
             ... on level 3 of the Dungeon.
             The game lasted 00:01:21 (1594 turns).

Isu07 the Shooter (Coglin Hunter)                   Turns: 1594, Time: 00:01:22

Health: -6/41      AC:  4    Str: 11    XL:     5   Next: 0%
Magic:  5/5        EV: 11    Int:  8    God:    
Gold:   152        SH:  0    Dex: 20    Spells: 4/4 levels left

rFire   . . .        a - +2 sling {Paramjit}
rCold   . . .        d - +0 sling {Kyoko}
rNeg    . . .        b - +0 leather armour
rPois   .            (no helmet)
rElec   .            l - +0 cloak
rCorr   .            (no gloves)
SInv    .            (no boots)
Will    .....        (no gizmo)
Stlth   ++        
HPRegen 0.26/turn
MPRegen 0.09/turn

%: no passive effects
@: lethally poisoned (-6 -> -38), revved
A: off-hand wielding, slow wielding, warmup strikes, no jewellery
a: Invent Gizmo


You were on level 3 of the Dungeon.
You visited 1 branch of the dungeon, and saw 3 of its levels.

You collected 152 gold pieces.

Inventory:

Hand Weapons
 a - a +2 sling (weapon) {Paramjit}
 d - a +0 sling (offhand) {Kyoko}
Armour
 b - a +0 leather armour (worn)
 l - a +0 cloak (worn)
Scrolls
 c - a scroll of butterflies
 e - a scroll of enchant armour {unknown}
 g - a scroll of teleportation {unknown}
 i - 3 scrolls of identify {unknown}
 j - a scroll of blinking {unknown}
 k - a scroll of immolation {unknown}
Potions
 f - 2 potions of curing {unknown}
 h - a potion of moonshine {unknown}
Talismans
 m - an inkwell talisman


   Skills:
 + Level 3.2 Fighting
 * Level 5.0 Ranged Weapons
 - Level 1.7 Dodging
 - Level 0.7 Stealth


You had 4 spell levels left.
You didn't know any spells.
Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Static Discharge         Conj/Air       0%         3-3/arc   65%         2
 Airstrike                Air            0%         2d(0-16)  99%         4
 Forge Lightning Spire    Air/Frge       0%         3d4       99%         4


Dungeon Overview and Level Annotations

Branches:
Dungeon (3/15)            

Altars:


Innate Abilities, Weirdness & Mutations

You can wield a second weapon in your off-hand.
It takes a long time for you to wield or remove held weapons.
Your first few attacks do less damage.
You cannot equip rings or amulets.

Message History

The sling bullet hits the water moccasin.
The water moccasin is lightly wounded.
You shoot a sling bullet.
The sling bullet misses the water moccasin.
You feel sick. The water moccasin bites you.
The water moccasin bites you but does no damage.
You take 5 damage, and have 28/41 hp.
You shoot a sling bullet.
The sling bullet hits the water moccasin.
The water moccasin is moderately wounded.
You shoot a sling bullet.
The sling bullet misses the water moccasin.
You feel sick. The water moccasin bites you!
You are more poisoned.
The water moccasin poisons you! The water moccasin bites you.
You take 14 damage, and have 14/41 hp. MASSIVE DAMAGE!!
You are too injured to fight recklessly!
You are too injured to fight recklessly!
Fire: a) +2 sling {Paramjit}
Press: ? - help, Q - select action
Shift-Dir - straight line
Aim: a water moccasin (moderately wounded, 50% to hit)
You shoot a sling bullet.
The sling bullet closely misses the water moccasin.
You shoot a sling bullet.
The sling bullet misses the water moccasin.
* * * LOW HITPOINT WARNING * * *
You feel very sick.
The water moccasin bites you!
* * * LOW HITPOINT WARNING * * *
You are more poisoned.
The water moccasin poisons you!
Fire: a) +2 sling {Paramjit}
Press: ? - help, Q - select action
Shift-Dir - straight line
Aim: a water moccasin (moderately wounded, 50% to hit)
You shoot a sling bullet.
The sling bullet hits the water moccasin.
The water moccasin is heavily wounded.
You shoot a sling bullet.
The sling bullet barely misses the water moccasin.
You die...

     #+#
     #.#
   ###.########
   #..........#
   #..........####
   #......@S......
######.####.?.....
+........# .......
######.#.# .......
   #...#.# #......
   #.#<#.#  ######
   #.#.#.#
   #.#.#.#
   #.#.#.#


You could see a water moccasin.

Vanquished Creatures
  A scorpion (D:2)
  3 adders (D:2)
  A dart slug (D:1)
  3 endoplasms
  4 hobgoblins
  2 quokkas (D:2)
  6 ball pythons
  3 bats (D:1)
  2 frilled lizards (D:1)
  3 giant cockroaches (D:1)
  5 goblins
  5 kobolds
  A rat (D:2)
39 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | Isu07 the Coglin Hunter began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 16/16 MP: 1/1
   297 | D:1      | Reached XP level 2. HP: 22/22 MP: 2/2
   310 | D:1      | Reached skill level 4 in Ranged Weapons
   587 | D:1      | Found a faded altar of an unknown god.
   887 | D:2      | Reached XP level 3. HP: 22/28 MP: 3/3
  1229 | D:2      | Noticed a scorpion
  1234 | D:2      | Killed a scorpion
  1235 | D:2      | Reached XP level 4. HP: 35/35 MP: 4/4
  1375 | D:2      | Reached skill level 5 in Ranged Weapons
  1375 | D:2      | Reached XP level 5. HP: 41/41 MP: 5/5
  1586 | D:3      | Noticed a water moccasin
  1593 | D:3      | HP: 2/41 [water moccasin (8)]
  1594 | D:3      | Succumbed to a water moccasin's poison

Illustrated notes

Levels and vault maps discovered:
D:1:      heliophobic_arrival_battle_scene, layout_loops_ring,
          dreamdust_ecumenical_altar_hidden_monk_grotto,
          nicolae_houndstooth_variations
D:2:      layout_basic, kennysheep_nondescript
D:3:      layout_basic, gup_sewer_entry_pipe, uniq_crazy_yiuf_cottage,
          uniq_terence

Skill      XL: |  1  2  3  4 |
---------------+-------------+-----
Ranged Weapons |     4     5 |  5.0
Fighting       |        3    |  3.2
Dodging        |             |  1.7
Stealth        |             |  0.7

Action                     |  1- 3 |  4- 6 || total
---------------------------+-------+-------++-------
   Fire: Sling             |   138 |    38 ||   176
 Armour: Leather armour    |    10 |     7 ||    17
  Dodge: Dodged            |     6 |       ||     6

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |   1612 |   1494 |    118 |      0 |   1312 |   3 |  537.3 |
       Dungeon |   1612 |   1494 |    118 |      0 |   1312 |   3 |  537.3 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:1: 816 daAuts
     D:2: 776 daAuts
     D:3: 19 daAuts