Dungeon Crawl Stone Soup version 0.34-a0-106-ga9c97bacbe (webtiles) character file. Game seed: 7446620984642659348 72 Isu07 the Shooter (level 4, -2/34 HPs) Began as a Coglin Hunter on June 5, 2025. Slain by a black bear (5 damage) ... on level 3 of the Dungeon. The game lasted 00:01:55 (1409 turns). Isu07 the Shooter (Coglin Hunter) Turns: 1409, Time: 00:01:56 Health: -2/34 AC: 5 Str: 12 XL: 4 Next: 25% Magic: 4/4 EV: 10 Int: 8 God: Gold: 102 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . a - +2 sling {Esteban} rCold . . . d - +0 sling {Yadidatum} rNeg . . . i - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Esteban} d - a +0 sling (offhand) {Yadidatum} Armour b - a +0 leather armour i - a +0 ring mail (worn) Scrolls c - a scroll of butterflies e - a scroll of fear {unknown} f - 2 scrolls of amnesia {unknown} l - 2 scrolls of identify {unknown} n - a scroll of poison {unknown} Potions g - a potion of might {unknown} h - a potion of lignification {unknown} j - a potion of heal wounds {unknown} m - a potion of brilliance {unknown} Talismans k - the inkwell talisman "Huvvolon" {-Tele *Corrode rC+ Will++} (You found it on level 2 of the Dungeon) [inkwell talisman] -Tele: It prevents most forms of teleportation. *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. Will++: It greatly increases your willpower. Skills: + Level 2.6 Fighting * Level 4.2 Ranged Weapons + Level 1.2 Armour + Level 2.3 Dodging - Level 0.7 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 69% 1 Passwall Erth 0% N/A 96% 3 Stone Arrow Conj/Erth 0% 3d7 96% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You take 17 damage, and have 17/34 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: d) +0 sling {Yadidatum} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a black bear (severely wounded, 69% to hit) You shoot a sling bullet. The sling bullet hits the black bear. The black bear is severely wounded. You shoot a sling bullet. The sling bullet hits the black bear. The black bear is almost dead. The black bear goes berserk! Fire: d) +0 sling {Yadidatum} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a black bear (almost dead, berserk, 69% to hit) You shoot a sling bullet. The sling bullet closely misses the black bear. You shoot a sling bullet. The sling bullet hits the black bear! The black bear is almost dead. The black bear barely misses you. The black bear claws you. The black bear misses you. The black bear bites you! * * * LOW HITPOINT WARNING * * * The black bear claws you. * * * LOW HITPOINT WARNING * * * The black bear claws you. You die... #............# ####.#.##.#..###### #.#.##.........## #.#.####..####.#. ########.#.# #..####.#. ...........# #......... ########.######.#####.#. ###.# #....# #.#. #.@.# #.#### #.## #h### #.# #.# #. #.# #.## #. #.# #... ..#####.##### #### #...........## # #.#####.##...###### #.#####.#.......... #......)........... You could see a black bear (berserk). Vanquished Creatures An adder (D:3) 3 dart slugs 2 ribbon worms 4 giant cockroaches (D:1) 3 hobgoblins 13 jackals A quokka (D:2) 6 ball pythons A bat (D:2) 4 endoplasms (D:1) A frilled lizard (D:1) 5 goblins 4 kobolds 5 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Isu07 the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 51 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 390 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 430 | D:1 | Reached skill level 4 in Ranged Weapons 486 | D:1 | Reached skill level 1 in Armour 689 | D:2 | Found a shimmering altar of Xom. 695 | D:2 | Identified the inkwell talisman "Huvvolon" {-Tele *Corrode | rC+ Will++} 772 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 1399 | D:3 | Noticed a black bear 1409 | D:3 | Slain by a black bear Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_basic D:2: layout_rooms, basic_altar, serial_glass, glass_columns_a, glass_columns_b, due_unseen_surprise, item_on_display_a_b, item_on_display_a_b, chequers_serial_rivers_large_a D:3: layout_loops_ring, minmay_crystal_room Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.3 Ranged Weapons | 4 | 4.2 Armour | 1 | 1.2 Fighting | | 2.6 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 206 | 52 || 258 Armour: Leather armour | 17 | || 17 Ring mail | 12 | 23 || 35 Dodge: Dodged | 26 | 12 || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1452 | 1416 | 36 | 0 | 1156 | 3 | 484.0 | Dungeon | 1452 | 1416 | 36 | 0 | 1156 | 3 | 484.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 538 daAuts D:1: 528 daAuts D:3: 385 daAuts