Dungeon Crawl Stone Soup version 0.34-a0-101-g3fe01be7b1 (webtiles) character file. Game seed: 1634136267817966176 7 Isu07 the Sneak (level 2, 17/17 HPs) Began as a Poltergeist Enchanter on June 4, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (200 turns). Isu07 the Sneak (Poltergeist Enchanter) Turns: 200, Time: 00:00:15 Health: 17/17 AC: 2 Str: 4 XL: 2 Next: 0% Magic: 5/5 EV: 11 Int: 17 God: Gold: 15 SH: 0 Dex: 14 Spells: 5/5 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Potions c - 3 potions of invisibility d - a potion of curing {unknown} Skills: + Level 1.3 Short Blades + Level 2.3 Dodging + Level 4.6 Stealth + Level 2.1 Spellcasting + Level 4.5 Hexes You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History No target in view! No target in view! HP restored. An endoplasm comes into view. Health restored: 11 An endoplasm is nearby! The helpless endoplasm fails to defend itself. You impale the endoplasm!! You kill the endoplasm! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You reach down and open the door. A quokka and a rat come into view. There are monsters nearby! There are monsters nearby! There is an open door here. The helpless rat fails to defend itself. You puncture the rat! You kill the rat! The helpless quokka fails to defend itself. You puncture the quokka! You kill the quokka! You have reached level 2! Health restored: 17; MP restored: 5 As you open the door, it creaks loudly! There is an open door here. You reach down and open the door. There is an open door here. Key pressed, stopping explore. You reach down and open the door. There is an open door here. Found a stone staircase leading down. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #....... ... ######'# ...#### ####.# ....... #....# ....... #..... .....>. #..... ....... #..... .....!.#### ##.... ......?@..# ##### #####.###.###########... # #...........'... #############... #... #### # # There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) 3 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Isu07 the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 164 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 200 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_basic Action || total ---------------------------++------- Melee: Dagger || 14 Stab: Sleeping || 3 Armour: Skin || 4 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 199 | 199 | 0 | 0 | 157 | 1 | 199.0 | Dungeon | 199 | 199 | 0 | 0 | 157 | 1 | 199.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 199 daAuts