Dungeon Crawl Stone Soup version 0.34-a0-100-g98ae272499 (webtiles) character file. Game seed: 1488938092215630185 3 Isu07 the Sneak (level 1, 0/11 HPs) Began as a Poltergeist Conjurer on June 3, 2025. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (130 turns). Isu07 the Sneak (Poltergeist Conjurer) Turns: 130, Time: 00:00:10 Health: 0/11 AC: 2 Str: 3 XL: 1 Next: 50% Magic: 1/3 EV: 11 Int: 20 God: Gold: 28 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold + . . (no offhand) rNeg + + + a - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Armour a - a +1 cloak (haunted) Scrolls c - a scroll of summoning {unknown} Potions b - a potion of magic Skills: - Level 2.1 Dodging - Level 3.0 Stealth + Level 2.1 Spellcasting + Level 3.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 28% 2d5 7% 2 Fulminant Prism Conj/Alch 4% 3d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The bat barely misses you. You now have 0/3 mp. You are out of magic! You are out of magic! You are out of magic! You barely miss the bat. The bat hits you. You take 1 damage, and have 10/11 hp. The bat closely misses you. The bat hits you but does no damage. A jackal comes into view. You closely miss the bat. The bat hits you. You take 1 damage, and have 9/11 hp. The jackal barks! You hit the bat. The bat is severely wounded. The bat misses you. A quokka comes into view. You hit the bat. You kill the bat! A jackal comes into view. Found 5 gold pieces. The jackal barely misses you. A jackal comes into view. The jackal barely misses you. The jackal barks! You hit the quokka but do no damage. The jackal bites you. The quokka barely misses you. You take 3 damage, and have 7/11 hp. MASSIVE DAMAGE!! You hit the quokka but do no damage. The jackal barely misses you. The quokka barely misses you. You hit the quokka but do no damage. The jackal bites you. The quokka bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You are too injured to fight recklessly! You take 4 damage, and have 3/11 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal barely misses you. The quokka bites you. You die... #................##.### ### #..........####.......# # #..........# #.#.###.###### #...)......# #.#.# #....... #..........####...# ###.#### ###########......## #...## #.###..# ##...# ########.# ##†# #.... #.......@# #.# #.... #......rh# #.# ##.#.. #........# #.# ##..### #........# #.# ##..## #...hh...# #.# #..## #........# #.####[## #........# #..##..# ......>..# ##....## .........# ###### You could see a quokka and 3 jackals. Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) A bat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Isu07 the Poltergeist Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 130 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_rooms, glass_columns_a, minmay_octomino_e4 Skill XL: | 1 | ---------------+----+----- Conjurations | 3 | 3.0 Dodging | | 2.1 Stealth | | 3.0 Spellcasting | | 2.1 Action || total ---------------------------++------- Melee: Unarmed || 18 Punch || 1 Cast: Magic Dart || 6 Armour: Skin || 10 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 130 | 130 | 0 | 0 | 94 | 1 | 130.0 | Dungeon | 130 | 130 | 0 | 0 | 94 | 1 | 130.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 130 daAuts