Dungeon Crawl Stone Soup version 0.34-a0-99-g3711a3bbcc (webtiles) character file. Game seed: 15744373729889124861 0 Isu07 the Vexing (level 1, -1/11 HPs) Began as a Poltergeist Enchanter on June 2, 2025. Slain by a rat (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:08 (39 turns). Isu07 the Vexing (Poltergeist Enchanter) Turns: 39, Time: 00:00:08 Health: -1/11 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 17 God: Gold: 9 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Potions c - 2 potions of invisibility Skills: + Level 0.0 Fighting - Level 1.1 Short Blades * Level 0.0(0.4) Long Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History There is an open door here. Found a spear. You now have 9 gold pieces. A goblin comes into view. It is wielding a +0 club. A goblin is nearby! The goblin shouts! No target in view! No target in view! A rat comes into view. The rat squeaks loudly. The goblin hits you with a +0 club. You take 2 damage, and have 9/11 hp. You miss the goblin. The goblin barely misses you. You completely miss the goblin. You miss the goblin. The goblin hits you with a +0 club. You take 1 damage, and have 8/11 hp. You barely miss the goblin. The goblin closely misses you. You barely miss the goblin. The goblin hits you with a +0 club. You take 3 damage, and have 5/11 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the goblin. The rat misses you. The goblin hits you with a +0 club. You take 1 damage, and have 4/11 hp. You barely miss the goblin. The rat bites you. * * * LOW HITPOINT WARNING * * * The goblin hits you but does no damage. You take 3 damage, and have 1/11 hp. MASSIVE DAMAGE!! You closely miss the goblin. The rat misses you. The goblin closely misses you. You hit the goblin. The goblin is moderately wounded. The rat barely misses you. The goblin closely misses you. You hit the goblin. The goblin is severely wounded. The rat closely misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the goblin. You kill the goblin! The rat bites you. You die... .......####...# ##...### #....# ##.## ##....# ###'### #.....# #.....###.....#### .......##....)...# ...<...####......# #.....## ###....## #.....# ###.@r# +#####+ ###)...# ......# ......# ..#.#.# ....# # ...## .... You could see a rat. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Isu07 the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 39 | D:1 | Slain by a rat Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_loops_ring, minivault_14, nicolae_shop_information_kiosk Action || total ---------------------------++------- Melee: Dagger || 11 Armour: Skin || 8 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 38 | 38 | 0 | 0 | 24 | 1 | 38.0 | Dungeon | 38 | 38 | 0 | 0 | 24 | 1 | 38.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 38 daAuts