Dungeon Crawl Stone Soup version 0.34-a0-99-g3711a3bbcc (webtiles) character file. Game seed: 8802658428417054438 0 Isu07 the Chiller (level 1, -2/11 HPs) Began as a Poltergeist Ice Elementalist on June 2, 2025. Slain by a gnoll ... wielding a +0 whip (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:06 (25 turns). Isu07 the Chiller (Poltergeist Ice Elementalist) Turns: 25, Time: 00:00:07 Health: -2/11 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 2/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold + . . (no offhand) rNeg + + + a - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +1 cloak (haunted) Scrolls c - a scroll of identify {unknown} Potions b - a potion of magic Skills: - Level 2.1 Dodging - Level 3.0 Stealth + Level 2.0 Spellcasting + Level 4.3 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 32% 1d5 10% 3 Ozocubu's Armour Ice 16% N/A 10% 3 Summon Ice Beast Ice/Summ 9% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Welcome, Isu07 the Poltergeist Ice Elementalist. Are you destined to find the transcendent Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Found a robe. There is a dry fountain here. Key pressed, stopping explore. c - a scroll labelled FOT YNACHEM A gnoll comes into view. It is wielding a +0 whip. A gnoll is nearby! A gnoll is nearby! The gnoll shouts! You hit the gnoll but do no damage. The gnoll hits you with a +0 whip! Ouch! That really hurt! You take 7 damage, and have 4/11 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (100% to hit) You freeze the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. Ouch! That really hurt! You die... ################# ................# #.####.####.##...# #...##...# ..# #.⌠.##.⌠.# .# #[..##...# ##.# # ##.####.## ...# ###.####.####.###.⌠.# ................@j..# ......<.........##.## .................. .# ###.####.####.###.⌠.# # #.# #.# ...# ... ... #.# .⌠.##.⌠. .# ...##.. # You could see a gnoll. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Isu07 the Poltergeist Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 25 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_basic, kennysheep_flooded_box, amethyst_killhole Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Freeze || 1 Armour: Skin || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 25 | 25 | 0 | 0 | 18 | 1 | 25.0 | Dungeon | 25 | 25 | 0 | 0 | 18 | 1 | 25.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 25 daAuts