Dungeon Crawl Stone Soup version 0.34-a0-99-g3711a3bbcc (webtiles) character file. Game seed: 12118563114999450993 1178 Isu07 the Magician (level 8, -3/46 HPs) Began as a Poltergeist Conjurer on June 2, 2025. Was a Follower of Sif Muna. Slain by a wraith (10 damage) ... on level 6 of the Dungeon. The game lasted 00:07:38 (6258 turns). Isu07 the Magician (Poltergeist Conjurer) Turns: 6258, Time: 00:07:39 Health: -3/46 AC: 3 Str: 3 XL: 8 Next: 42% Magic: 4/17 EV: 11 Int: 23 God: Sif Muna [*.....] Gold: 290 SH: 0 Dex: 12 Spells: 5/19 levels left rFire + . . f - staff of fire rCold + . . (no offhand) rNeg + + + a - +1 cloak rPois ∞ o - +0 cloak rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.27/turn (no ring) MPRegen 0.15/turn (no ring) %: no passive effects @: flying, slowed, very slow A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: Renounce Religion, Channel Magic You were on level 6 of the Dungeon. You worshipped Sif Muna. Sif Muna was aware of your devotion. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 290 gold pieces. Inventory: Hand Weapons n - the +3 dagger "Qothremie" {pain, Will+ Str-4 Int+7} (You found it on level 3 of the Dungeon) Will+: It increases your willpower. Str-4: It affects your strength (-4). Int+7: It affects your intelligence (+7). Armour a - a +1 cloak (haunted) o - a +0 cloak (haunted) x - a +0 buckler Magical Staves f - a staff of fire (weapon) Jewellery g - a ring of ice q - a ring of ice Scrolls c - a scroll of blinking d - a scroll of amnesia h - a scroll of immolation j - a scroll of revelation k - a scroll of summoning l - 4 scrolls of teleportation m - a scroll of enchant weapon Potions b - a potion of magic e - a potion of moonshine {unknown} i - 3 potions of haste {unknown} p - 3 potions of heal wounds {unknown} r - 3 potions of curing {unknown} s - a potion of might {unknown} t - a potion of berserk rage {unknown} v - a potion of resistance {unknown} w - a potion of enlightenment {unknown} Skills: - Level 2.1 Dodging - Level 3.0 Stealth + Level 6.3 Spellcasting + Level 5.8 Conjurations + Level 1.7 Translocations + Level 2.0 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Stone Arrow Conj/Erth 40% 3d9 8% 3 d - Fulminant Prism Conj/Alch 12% 3d8 16% 4 e - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 17% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 30% N/A 4% 1 Poisonous Vapours Alch/Air 44% 1d2 5% 1 Kinetic Grapnel Frge 28% 1d5 9% 1 Summon Small Mammal Summ 28% N/A 9% 1 Rending Blade Conj/Frge 20% 2d7 24% 4 Frozen Ramparts Ice 14% 1d3 26% 3 Ozocubu's Armour Ice 7% N/A 26% 3 Anguish Hex/Necr 3% N/A 63% 4 Cause Fear Hex 3% N/A 63% 4 Metabolic Englaciation Hex/Ice 3% N/A 93% 5 Enfeeble Hex 3% N/A 100% 7 Lehudib's Crystal Spear Conj/Erth 10% 10d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Vehumet Wu Jian Xom Yredelemnul Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You feel as though you will be slow longer. The wraith hits you! The wraith drains your vigour! You feel as though you will be slow longer. You take 11 damage, and have 16/46 hp. MASSIVE DAMAGE!! You now have 9/17 mp. The searing ray hits the wraith. The wraith is severely damaged. You finish channelling your searing ray. The wraith closely misses you. You now have 8/17 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wraith (severely damaged, 81% to hit) You focus your ray upon the wraith. The searing ray hits the wraith but does no damage. The wraith is severely damaged. (Press . to maintain the ray.) The wraith hits you! * * * LOW HITPOINT WARNING * * * The wraith drains your vigour! You feel as though you will be slow longer. The wraith barely misses you. You take 9 damage, and have 7/46 hp. You now have 6/17 mp. The searing ray hits the wraith but does no damage. The wraith is severely damaged. The wraith closely misses you. The searing ray hits the wraith but does no damage. The wraith is severely damaged. The wraith hits you. * * * LOW HITPOINT WARNING * * * The wraith drains your vigour! You feel as though you will be slow longer. The wraith closely misses you. You now have 5/17 mp. The searing ray hits the wraith but does no damage. The wraith is severely damaged. You finish channelling your searing ray. The wraith hits you! You die... ##.####### #.......# ###.....# ######.....# ##...##.....# #.....#.....# #....)'..ß..+ #.....#...(.# ##...##..@..# ########W####### ... #...# ### .....#..(# ..# ######.....#...# ..# #....#.....#...# ..### #....##...##...# ....### #....#######...# ..#...###..........+.### You could see a wraith. Vanquished Creatures A water moccasin (D:6) An ice beast (D:6) A centaur (D:6) 2 phantoms (D:5) A kobold brigand (D:6) A scorpion (D:5) A howler monkey (D:5) 2 bombardier beetles 6 hounds 2 sleepcaps An orc wizard (D:3) 4 gnolls (D:5) 12 adders A shadow imp (D:4) A white imp (D:6) 4 ufetubi 4 dart slugs A ribbon worm (D:5) 11 orcs 8 endoplasms 5 giant cockroaches 8 hobgoblins 2 jackals (D:2) A quokka (D:4) 7 ball pythons 8 bats 3 frilled lizards 12 goblins 9 kobolds 7 rats 127 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Isu07 the Poltergeist Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 352 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 619 | D:1 | Learned a level 2 spell: Searing Ray 973 | D:1 | Reached XP level 3. HP: 21/21 MP: 0/6 1449 | D:1 | Reached skill level 3 in Spellcasting 1594 | D:2 | Learned a level 3 spell: Stone Arrow 1628 | D:2 | Reached XP level 4. HP: 27/27 MP: 3/8 2495 | D:3 | Reached XP level 5. HP: 31/31 MP: 1/10 2881 | D:3 | Identified the +3 dagger "Qothremie" {pain, Will+ Str-4 | Int+7} 3413 | D:4 | Found a staircase to the Ecumenical Temple. 3444 | Temple | Entered the Ecumenical Temple 3452 | Temple | Became a worshipper of Sif Muna the Loreminder 3815 | D:4 | Reached skill level 4 in Spellcasting 3961 | D:4 | Reached XP level 6. HP: 36/36 MP: 6/12 4259 | D:5 | Entered Level 5 of the Dungeon 4619 | D:5 | Reached XP level 7. HP: 27/41 MP: 7/14 4651 | D:5 | Reached skill level 5 in Spellcasting 4651 | D:5 | Reached skill level 5 in Conjurations 5704 | D:6 | Reached * piety under Sif Muna 5705 | D:6 | Reached XP level 8. HP: 34/46 MP: 10/16 5736 | D:6 | Reached skill level 6 in Spellcasting 5741 | D:6 | Learned a level 4 spell: Fulminant Prism 5746 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 5855 | D:6 | HP: 1/46 [centaur/arrow (5)] 5857 | D:6 | Reached skill level 1 in Translocations 5857 | D:6 | Reached skill level 1 in Alchemy 6258 | D:6 | Slain by a wraith Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_basic D:2: layout_rooms, minmay_bisected D:3: layout_loops_ring, serial_bayou_pond_c, minmay_misc_feat_rugged, minmay_unequal D:4: layout_gridville, minmay_temple_entry_hall D:5: layout_basic, serial_glass, glass_columns_c, glass_columns_a D:6: layout_gridville, minmay_misc_feat_tiny, minmay_three_doors Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 3 4 5 | 5.8 Spellcasting | 3 4 5 6 | 6.3 Translocations | 1 | 1.7 Alchemy | 2 | 2.0 Dodging | | 2.1 Stealth | | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 4 | | || 4 Staff | 10 | 9 | || 19 Cast: Magic Dart | 84 | 42 | 8 || 134 Searing Ray | 5 | 32 | 27 || 64 Use: Scroll | | | 7 || 7 Armour: Skin | 19 | 49 | 34 || 102 Dodge: Dodged | 16 | 39 | 31 || 86 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6264 | 5989 | 275 | 187 | 5000 | 7 | 894.9 | Dungeon | 6247 | 5980 | 267 | 187 | 5000 | 6 | 1041.2 | Temple | 16 | 8 | 8 | 0 | 0 | 1 | 16.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1309 daAuts D:5: 1235 daAuts D:3: 1100 daAuts D:4: 1018 daAuts D:2: 872 daAuts D:6: 710 daAuts Temple: 16 daAuts