Dungeon Crawl Stone Soup version 0.34-a0-99-g3711a3bbcc (webtiles) character file. Game seed: 5291066011195132268 2 Isu07 the Sneak (level 1, -2/11 HPs) Began as a Poltergeist Conjurer on June 2, 2025. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (69 turns). Isu07 the Sneak (Poltergeist Conjurer) Turns: 69, Time: 00:00:16 Health: -2/11 AC: 2 Str: 3 XL: 1 Next: 40% Magic: 1/3 EV: 11 Int: 20 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold + . . (no offhand) rNeg + + + a - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +1 cloak (haunted) Potions b - a potion of magic Skills: - Level 2.1 Dodging - Level 3.0 Stealth + Level 2.1 Spellcasting + Level 3.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 28% 2d5 7% 2 Mercury Arrow Conj/Alch 16% 2d6 13% 2 Poisonous Vapours Alch/Air 8% 1d1 16% 1 Fulminant Prism Conj/Alch 4% 3d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 63% 4 Olgreb's Toxic Radiance Alch 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The quokka barely misses you. You closely miss the quokka. You punch the quokka, but do no damage. The quokka is moderately wounded. The quokka bites you. x2 * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You take 7 damage, and have 1/11 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (moderately wounded, 100% to hit) The magic dart hits the quokka but does no damage. The quokka is moderately wounded. The quokka closely misses you. You now have 0/3 mp. You barely miss the quokka. The quokka is moderately wounded. The quokka barely misses you. You miss the quokka. The quokka is moderately wounded. The quokka closely misses you. You hit the quokka but do no damage. The quokka is moderately wounded. The quokka bites you. You die... ##### #...####### ..##....$.(..## ............. #...r...... #.@..:.... #?####...# #.# # # #.# .# # #.####$#.# # ###......... #. #≈≈≈≈≈≈≈≈≈≈≈ .#.## #≈####≈≈≈≈≈# ....##≈#<.####### You could see a quokka. Vanquished Creatures An endoplasm (D:1) 2 rats (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Isu07 the Poltergeist Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 69 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_rooms Skill XL: | 1 | ---------------+----+----- Conjurations | 3 | 3.0 Dodging | | 2.1 Stealth | | 3.0 Spellcasting | | 2.1 Action || total ---------------------------++------- Melee: Unarmed || 15 Punch || 1 Cast: Magic Dart || 6 Armour: Skin || 7 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 69 | 69 | 0 | 0 | 41 | 1 | 69.0 | Dungeon | 69 | 69 | 0 | 0 | 41 | 1 | 69.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 69 daAuts