Dungeon Crawl Stone Soup version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 15726792302365334641 88 Isu07 the Conjurer (level 4, 0/28 HPs) Began as an Octopode Conjurer on Nov 20, 2024. Succumbed to a goblin's poison ... on level 2 of the Dungeon. The game lasted 00:02:10 (1457 turns). Isu07 the Conjurer (Octopode Conjurer) Turns: 1457, Time: 00:02:10 Health: 0/28 AC: 1 Str: 6 XL: 4 Next: 54% Magic: 0/8 EV: 12 Int: 22 God: Gold: 66 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . e - +0 dagger (venom) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -1), inhibited regen A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, inhibited regeneration, persistent drain a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons e - a +0 dagger of venom (weapon) Magical Staves h - a staff of death Scrolls c - 2 scrolls of identify {unknown} d - a scroll of enchant armour {unknown} f - a scroll of enchant weapon {unknown} g - a scroll of immolation {unknown} Skills: + Level 1.2 Fighting - Level 2.0 Dodging + Level 3.6 Stealth * Level 2.9 Spellcasting * Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 6% N/A 13% 1 Jinxbite Hex 6% N/A 19% 2 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Alistair's Intoxication Alch 2% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You do not regenerate when monsters are visible. Your health recovers twice as slowly from being drained. Message History You hit the goblin. You kill the goblin! You feel very sick. You take 3 damage, and have 9/28 hp. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the quokka. You kill the quokka! The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. A kobold comes into view. It is wielding a +0 short sword and wearing the +4 scale mail of the Eleven Songs {rElec Dex+3}. You take 2 damage, and have 7/28 hp. You now have 0/8 mp. It was a potion of mutation. You feel extremely strange. Your regeneration stops near monsters. You begin to recover more slowly from draining effects. You stop channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 6/28 hp. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. * * * LOW HITPOINT WARNING * * * You feel sick. You take 2 damage, and have 4/28 hp. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 3/28 hp. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 2/28 hp. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 1/28 hp. You die... ## .. #. #.# .# ##.# ##.# .# ... .#.###.# ~ ###.###.#.....# ~..##......[#.....# ~.~##.......#...@.# ~~~.........#.....#+### ~...#......##.........# ~~~###................# ~.~# #.#######..K#....## .~~###.# #...)...... .~.....# ###)####### ##.#...## #)# .#.#...<.# #)# You could see a kobold. Vanquished Creatures Robin (D:2) 2 adders (D:2) 3 ball pythons (D:1) A bat (D:2) 4 endoplasms A giant cockroach (D:1) 14 goblins 10 hobgoblins 2 jackals (D:1) 4 kobolds 2 quokkas 3 frilled lizards (D:1) 5 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Isu07 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 146 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 183 | D:1 | Learned a level 2 spell: Searing Ray 482 | D:1 | Reached XP level 3. HP: 20/22 MP: 6/6 1181 | D:2 | Reached skill level 1 in Fighting 1264 | D:2 | Noticed Robin 1419 | D:2 | Found a faded altar of an unknown god. 1443 | D:2 | Reached XP level 4. HP: 27/28 MP: 0/8 1447 | D:2 | Killed Robin 1451 | D:2 | Identified the +4 scale mail of the Eleven Songs {rElec | Dex+3} 1452 | D:2 | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 1452 | D:2 | Gained mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 1456 | D:2 | HP: 1/28 [poisoned by a goblin] 1457 | D:2 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_loops_ring D:2: layout_basic, chequers_ecumenical_altar_island, nicolae_eternal_life, minmay_hexomino_c4, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.6 Fighting | 1 | 1.2 Dodging | | 2.0 Spellcasting | | 2.9 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 24 | || 24 Tentacles | 9 | || 9 Constrict | 9 | || 9 Punch | 1 | || 1 Dagger | 3 | 2 || 5 Cast: Magic Dart | 9 | || 9 Searing Ray | 20 | 2 || 22 Use: Potion | | 2 || 2 Stab: Sleeping | 4 | || 4 Armour: Skin | 14 | 6 || 20 Dodge: Dodged | 17 | 1 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1456 | 1425 | 31 | 0 | 1208 | 2 | 728.0 | Dungeon | 1456 | 1425 | 31 | 0 | 1208 | 2 | 728.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1173 daAuts D:2: 282 daAuts