Dungeon Crawl Stone Soup version 0.33-a0-275-gf2f3612d91 (webtiles) character file. Game seed: 12269867215864906521 8 Isu07 the Chopper (level 2, 22/22 HPs) Began as a Demonspawn Gladiator on Oct 24, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:19 (197 turns). Isu07 the Chopper (Demonspawn Gladiator) Turns: 197, Time: 00:00:20 Health: 22/22 AC: 4 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 11 Int: 8 God: Gold: 10 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . a - +0 war axe rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.16/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - a scroll of summoning {unknown} Potions g - a potion of heal wounds {unknown} h - a potion of brilliance {unknown} Skills: + Level 2.2 Fighting * Level 3.1 Axes - Level 1.7 Throwing - Level 2.6 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History No target in view! No target in view! g - a blue potion Found an escape hatch in the floor. A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! The hobgoblin shouts! The hobgoblin completely misses you. You slash the hobgoblin! You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! As you open the door, it creaks loudly! You now have 10 gold pieces. Key pressed, stopping explore. Found a stone staircase leading down. h - a coppery potion A bat comes into view. A bat is nearby! A frilled lizard comes into view. Found a kite shield. The frilled lizard hisses angrily. There are monsters nearby! There are monsters nearby! The frilled lizard bites you but does no damage. You slash the frilled lizard! You kill the frilled lizard! You have reached level 2! Your demonic ancestry asserts itself... Your magic begins to regenerate rapidly. Health restored: 22; MP restored: 2 Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#...+ #. #.#...# #.## #.#...#.# #... #.......# #.. # #.######### ####.# #.#........[. ..)... ##.##........# ####.. ##............. ...... #....@......... ...... #.............. .....# #......#....... ...... +......#b###### ###### #.....##.# #.. ........ .# #.. #.#...... #.. #.#...... #.. #.. There were no monsters in sight! Vanquished Creatures A bat (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 2 frilled lizards (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Isu07 the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 117 | D:1 | Reached skill level 3 in Axes 197 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 197 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 197 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_basic, chequers_arboretum, minmay_pentomino_w2 Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.1 Fighting | | 2.2 Throwing | | 1.7 Dodging | | 2.6 Action || total ---------------------------++------- Melee: War axe || 14 Armour: Leather armour || 9 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 202 | 202 | 0 | 0 | 155 | 1 | 202.0 | Dungeon | 202 | 202 | 0 | 0 | 155 | 1 | 202.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 202 daAuts