Dungeon Crawl Stone Soup version 0.33-a0-156-g0e69982c27 (webtiles) character file. Game seed: 471667850625641573 516 Isu07 the Magician (level 7, -13/51 HPs) Began as a Djinni Conjurer on Sept 30, 2024. Was an Initiate of Makhleb. Shot with an arrow by a centaur (17 damage) ... on level 5 of the Dungeon. The game lasted 00:02:42 (3252 turns). Isu07 the Magician (Djinni Conjurer) Turns: 3252, Time: 00:02:42 Health: -13/51 AC: 3 Str: 6 XL: 7 Next: 44% Gold: 283 EV: 11 Int: 21 God: Makhleb [......] SH: 0 Dex: 12 rFire + + . q - staff of alchemy rCold x . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr + c - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ f - ring of resist corrosion HPRegen 0.28/turn r - ring of positive energy %: infuse magic (-14 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 283 gold pieces. Inventory: Hand Weapons d - a +2 dagger of venom Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) u - a +2 hat Magical Staves q - a staff of alchemy (weapon) Jewellery f - a ring of resist corrosion (left hand) r - a ring of positive energy (right hand) Talismans j - a maw talisman Scrolls b - 2 scrolls of teleportation {unknown} e - 2 scrolls of torment {unknown} h - 3 scrolls of poison {unknown} k - a scroll of revelation {unknown} m - a scroll of immolation {unknown} p - 2 scrolls of identify {unknown} Potions g - a potion of brilliance {unknown} i - 3 potions of enlightenment {unknown} l - a potion of attraction {unknown} n - 2 potions of heal wounds {unknown} o - a potion of berserk rage {unknown} s - a potion of haste {unknown} t - a potion of mutation {unknown} Skills: + Level 3.8 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 6.0 Spellcasting * Level 6.0 Conjurations * Level 6.0 Hexes * Level 6.0 Summonings * Level 6.0 Necromancy * Level 6.0 Translocations * Level 6.0 Fire Magic * Level 6.0 Ice Magic * Level 6.0 Air Magic * Level 6.0 Earth Magic * Level 6.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Fulminant Prism Conj/Alch 23% 3d12 9% 4 d - Iskenderun's Mystic Conj/Tloc 31% 2d8 (+2d4 9% 4 e - Slow Hex 100% N/A 1% 1 f - Mercury Vapours Alch/Air 94% N/A 1% 2 g - Static Discharge Conj/Air 62% 3-6/arc 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Elyvilon Fedhas Makhleb Okawaru Qazlal Trog Uskayaw Wu Jian Yredelemnul Zin Shops: D:4 *[ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Your +2 dagger of venom stops dripping with poison. q - a staff of alchemy (weapon) You now have 283 gold pieces (gained 12). Found 6 stones. Health restored: 51 Found a robe. You see here 6 stones. Found a hand axe. You see here a +0 robe. You see here a +0 hand axe. A centaur comes into view. Found a scroll labelled AMODDEB DALO, a robe and 11 gold pieces. The centaur shouts! You hear a shout! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! A centaur comes into view. You take 9 damage, and have 42/51 hp. There are monsters nearby! There are monsters nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 9% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! A fulminant prism comes into view. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! A ribbon worm comes into view. You take 25 damage, and have 17/51 hp. MASSIVE DAMAGE!! Casting: Fulminant Prism (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... ... ....w..... ##.. ... ......... ##... ... .........#####.... ... ...#............. #.# ...# #........... ..##..# #......#... . #.#.# #......... .. #.@.# #......... #.#?c.#.# #...####.. #.*c##.# ##.### ### ..##.##..# ##..# # ........### #..## ## ...#....).###(.# ##. ..........[...## ##.. ......###......######... ...... ##.............# You could see 2 centaurs, a ribbon worm and a friendly fulminant prism. Vanquished Creatures A black bear (D:4) A scorpion (D:5) A bombardier beetle (D:4) 2 orc priests (D:4) 3 hounds 8 adders A shadow imp (D:5) 4 dart slugs 2 ribbon worms (D:2) 12 orcs 11 endoplasms 5 giant cockroaches 7 goblins 4 hobgoblins 6 jackals 4 quokkas 4 ball pythons (D:1) 4 bats 2 frilled lizards 6 kobolds 8 rats 96 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Isu07 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Isu07 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 154 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/0 217 | D:1 | Reached skill level 1 in Fighting 436 | D:1 | Reached XP level 3. HP: 27/27 MP: 0/0 436 | D:1 | Learned a level 1 spell: Slow 883 | D:2 | Reached XP level 4. HP: 29/32 MP: 0/0 1366 | D:2 | Reached XP level 5. HP: 36/38 MP: 0/0 1366 | D:2 | Learned a level 2 spell: Mercury Vapours 1927 | D:3 | Found a faded altar of an unknown god. 2087 | D:3 | Found a bloodstained altar of Trog. 2087 | D:3 | Found a basalt altar of Yredelemnul. 2096 | D:3 | Found a faded altar of an unknown god. 2098 | D:3 | Found a faded altar of an unknown god. 2100 | D:3 | Found a snail-covered altar of Cheibriados. 2296 | D:4 | Found Rikhahoe's Antique Armour Boutique. 2305 | D:4 | Reached skill level 5 in Spellcasting 2305 | D:4 | Reached skill level 5 in Conjurations 2305 | D:4 | Reached skill level 5 in Hexes 2305 | D:4 | Reached skill level 5 in Summonings 2305 | D:4 | Reached skill level 5 in Necromancy 2305 | D:4 | Reached skill level 5 in Translocations 2305 | D:4 | Reached skill level 5 in Fire Magic 2305 | D:4 | Reached skill level 5 in Ice Magic 2305 | D:4 | Reached skill level 5 in Air Magic 2305 | D:4 | Reached skill level 5 in Earth Magic 2305 | D:4 | Reached skill level 5 in Alchemy 2337 | D:4 | Reached XP level 6. HP: 40/45 MP: 0/0 2432 | D:4 | Noticed a black bear 2440 | D:4 | Killed a black bear 2532 | D:4 | Found Ifotosev's Neck Hole. 2628 | D:4 | Reached XP level 7. HP: 42/50 MP: 0/0 2628 | D:4 | Learned a level 2 spell: Static Discharge 2671 | D:4 | Found a white marble altar of Elyvilon. 2767 | D:4 | Found a staircase to the Ecumenical Temple. 2867 | Temple | Entered the Ecumenical Temple 2886 | Temple | Became a worshipper of Makhleb the Destroyer 2920 | D:5 | Entered Level 5 of the Dungeon 3252 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_loops_ring D:2: layout_rooms, minivault_25, minmay_fountain_box D:3: layout_basic, chequers_temple_overflow_minitemple, angelslayer_ecumenical_altar_broken_walls_simple D:4: layout_cave_pools, mainiacjoe_overflow_surrounded_room, minmay_temple_entry_statues_pillars, serial_shops, shop, nicolae_shop_sticking_my_neck_out D:5: layout_layer_cave, mainiacjoe_overflow_catwalk, minmay_manual_mares Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 | 3.8 Spellcasting | 4 5 6 | 6.0 Conjurations | 4 5 6 | 6.0 Hexes | 4 5 6 | 6.0 Summonings | 4 5 6 | 6.0 Necromancy | 4 5 6 | 6.0 Translocations | 4 5 6 | 6.0 Fire Magic | 4 5 6 | 6.0 Ice Magic | 4 5 6 | 6.0 Air Magic | 4 5 6 | 6.0 Earth Magic | 4 5 6 | 6.0 Alchemy | 4 5 6 | 6.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | | 1 | || 1 Cast: Magic Dart | 61 | 110 | 6 || 177 Searing Ray | 3 | 10 | 8 || 21 Iskenderun's Myst | | | 1 || 1 Fulminant Prism | | | 1 || 1 Armour: Robe | 13 | 7 | 14 || 34 Dodge: Dodged | 16 | 3 | 7 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3248 | 3119 | 129 | 0 | 2690 | 6 | 541.3 | Dungeon | 3209 | 3118 | 91 | 0 | 2690 | 5 | 641.8 | Temple | 38 | 1 | 37 | 0 | 0 | 1 | 38.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 849 daAuts D:2: 684 daAuts D:4: 680 daAuts D:3: 663 daAuts D:5: 331 daAuts Temple: 38 daAuts