Dungeon Crawl Stone Soup version 0.33-a0-156-g0e69982c27 (webtiles) character file. Game seed: 2455725885806412751 340 Isu07 the Magician (level 6, -1/43 HPs) Began as a Djinni Conjurer on Sept 30, 2024. Slain by a wight ... wielding a +4 trident of freezing (11 damage) ... on level 4 of the Dungeon. The game lasted 00:04:45 (2838 turns). Isu07 the Magician (Djinni Conjurer) Turns: 2838, Time: 00:04:45 Health: -1/43 AC: 4 Str: 6 XL: 6 Next: 86% Gold: 134 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois ∞ k - +1 hat rElec . h - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ f - ring of ice HPRegen 0.27/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 134 gold pieces. Inventory: Armour a - a +0 robe (worn) h - a +0 cloak (worn) k - a +1 hat (worn) Jewellery f - a ring of ice (left hand) p - a ring of ice Scrolls c - 3 scrolls of fear {unknown} d - 2 scrolls of teleportation {unknown} e - 5 scrolls of amnesia {unknown} i - 3 scrolls of immolation {unknown} n - a scroll of poison {unknown} o - a scroll of enchant armour {unknown} q - a scroll of identify {unknown} Potions b - a potion of berserk rage {unknown} g - a potion of lignification {unknown} j - a potion of curing {unknown} l - a potion of mutation {unknown} m - a potion of heal wounds {unknown} Skills: + Level 1.7 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 6.0 Spellcasting + Level 6.0 Conjurations + Level 6.0 Hexes + Level 6.0 Summonings + Level 6.0 Necromancy + Level 6.0 Translocations + Level 6.0 Fire Magic + Level 6.0 Ice Magic + Level 6.0 Air Magic + Level 6.0 Earth Magic + Level 6.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Fulminant Prism Conj/Alch 16% 3d11 8% 4 d - Iskenderun's Mystic Conj/Tloc 33% 2d8 (+2d4 8% 4 e - Freeze Ice 100% 1d10 1% 1 f - Call Imp Summ 66% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Shops: D:1 ? Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You finish channelling your searing ray. Your Spellcasting skill increases to level 6! Your Conjurations skill increases to level 6! Your Hexes skill increases to level 6! Your Summonings skill increases to level 6! Your Necromancy skill increases to level 6! Your Translocations skill increases to level 6! Your Fire Magic skill increases to level 6! Your Ice Magic skill increases to level 6! Your Air Magic skill increases to level 6! Your Earth Magic skill increases to level 6! Your Alchemy skill increases to level 6! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +4 long sword and wearing a +0 robe (moderately damaged, 81% to hit) The searing ray hits the wight. The wight is moderately damaged. The searing ray hits the wight. The wight is moderately damaged. (Press . to maintain the ray.) The wight hits you from afar with a +4 trident of freezing! The wight freezes you. You take 11 damage, and have 20/43 hp. MASSIVE DAMAGE!! The searing ray hits the wight. The wight is heavily damaged. The searing ray hits the wight. The wight is severely damaged. The wight hits you from afar with a +4 trident of freezing. The wight freezes you. * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 11/43 hp. MASSIVE DAMAGE!! The searing ray hits the wight. The wight is almost destroyed. The searing ray hits the wight. The wight is almost destroyed. * * * LOW HITPOINT WARNING * * * The wight hits you from afar with a +4 trident of freezing! You die... #...### #..## #..# #######..# #. .........# #) ########z# ##.#########z# ..........##)# ###.........@# #####..)....#### .<..........# ####.......# #.......# #<......# ######### You could see 2 wights. Vanquished Creatures An ogre (D:4) 2 wights (D:4) A jelly (D:4) 3 adders 2 dart slugs (D:3) 8 orcs (D:3) 5 bats 7 endoplasms 4 giant cockroaches 4 goblins 6 hobgoblins 9 jackals 3 quokkas 4 ball pythons 3 frilled lizards 5 kobolds 4 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Isu07 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Isu07 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 69 | D:1 | Reached XP level 2. HP: 10/21 MP: 0/0 433 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 433 | D:1 | Learned a level 1 spell: Freeze 538 | D:1 | Found Owaoluca's Magic Scroll Emporium. 1480 | D:2 | Reached XP level 4. HP: 26/31 MP: 0/0 2255 | D:3 | Reached XP level 5. HP: 25/35 MP: 0/0 2255 | D:3 | Learned a level 2 spell: Call Imp 2322 | D:3 | Reached skill level 5 in Spellcasting 2322 | D:3 | Reached skill level 5 in Conjurations 2322 | D:3 | Reached skill level 5 in Hexes 2322 | D:3 | Reached skill level 5 in Summonings 2322 | D:3 | Reached skill level 5 in Necromancy 2322 | D:3 | Reached skill level 5 in Translocations 2322 | D:3 | Reached skill level 5 in Fire Magic 2322 | D:3 | Reached skill level 5 in Ice Magic 2322 | D:3 | Reached skill level 5 in Air Magic 2322 | D:3 | Reached skill level 5 in Earth Magic 2322 | D:3 | Reached skill level 5 in Alchemy 2566 | D:3 | Found a faded altar of an unknown god. 2637 | D:3 | Found a stormy altar of Qazlal. 2779 | D:4 | Noticed an ogre 2784 | D:4 | Killed an ogre 2785 | D:4 | Reached XP level 6. HP: 35/40 MP: 0/0 2835 | D:4 | Reached skill level 1 in Fighting 2838 | D:4 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_basic, serial_shops, nicolae_shop_rolled_up D:2: layout_basic, minmay_cupped D:3: layout_rooms, grunt_qazlal_clouds, dreamdust_ecumenical_altar_hidden_monk_grotto, minivault_4, minivault_23 D:4: layout_loops_ring, lemuel_coloured_pillars_altar, lemuel_mausoleum_altar_kikubaaqudgha, minmay_temple_entry_slanted, uniq_crazy_yiuf_cottage, uniq_sigmund, uniq_ijyb, uniq_duvessa Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 6 | 6.0 Conjurations | 4 5 6 | 6.0 Hexes | 4 5 6 | 6.0 Summonings | 4 5 6 | 6.0 Necromancy | 4 5 6 | 6.0 Translocations | 4 5 6 | 6.0 Fire Magic | 4 5 6 | 6.0 Ice Magic | 4 5 6 | 6.0 Air Magic | 4 5 6 | 6.0 Earth Magic | 4 5 6 | 6.0 Alchemy | 4 5 6 | 6.0 Fighting | 1 | 1.7 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | 4 || 5 Cast: Magic Dart | 27 | 38 || 65 Searing Ray | 26 | 13 || 39 Freeze | | 5 || 5 Armour: Robe | 8 | 22 || 30 Dodge: Dodged | 10 | 13 || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2836 | 2743 | 93 | 0 | 2410 | 4 | 709.0 | Dungeon | 2836 | 2743 | 93 | 0 | 2410 | 4 | 709.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1043 daAuts D:2: 957 daAuts D:3: 760 daAuts D:4: 74 daAuts