Dungeon Crawl Stone Soup version 0.33-a0-156-g0e69982c27 (webtiles) character file. Game seed: 6451040344504918117 142 Isu07 the Magician (level 5, 0/38 HPs) Began as a Djinni Conjurer on Sept 30, 2024. Was an Initiate of Makhleb. Slain by an orc ... wielding a +0 whip (3 damage) ... on level 3 of the Dungeon. The game lasted 00:03:51 (1618 turns). Isu07 the Magician (Djinni Conjurer) Turns: 1618, Time: 00:03:51 Health: 0/38 AC: 2 Str: 6 XL: 5 Next: 49% Gold: 93 EV: 16 Int: 20 God: Makhleb [......] SH: 0 Dex: 13 rFire + + . m - staff of cold rCold . . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ l - +5 ring of evasion HPRegen 0.26/turn (no ring) %: clarity, infuse magic (-1 HP) @: brilliant, enlightened, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, clarity, robust 1 a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 93 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves m - a staff of cold (weapon) Jewellery l - a +5 ring of evasion (left hand) Scrolls b - a scroll of brand weapon {unknown} d - 2 scrolls of immolation {unknown} e - a scroll of enchant armour {unknown} g - a scroll of teleportation {unknown} j - 4 scrolls of identify {unknown} k - a scroll of noise {unknown} n - a scroll of blinking {unknown} Potions c - a potion of enlightenment h - a potion of curing {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 5.2 Spellcasting * Level 5.2 Conjurations * Level 5.2 Hexes * Level 5.2 Summonings * Level 5.2 Necromancy * Level 5.2 Translocations * Level 5.2 Fire Magic * Level 5.2 Ice Magic * Level 5.2 Air Magic * Level 5.2 Earth Magic * Level 5.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 c - Fulminant Prism Conj/Alch 19% 3d10 13% 4 d - Iskenderun's Mystic Conj/Tloc 39% 2d9 (+2d4 13% 4 e - Sting Conj/Alch 100% 1d9 1% 1 f - Grave Claw Necr 78% 2d12 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Makhleb Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You possess an exceptional clarity of mind. You are robust. (+10% HP) Message History You take 1 damage, and have 12/35 hp. The searing ray hits the orc. The orc is almost dead. You finish channelling your searing ray. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 10/35 hp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 hand axe and wearing a +0 chain mail (almost dead, 85% to hit) The searing ray misses the orc. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The orc barely misses you. You take 2 damage, and have 8/35 hp. The searing ray misses the orc. * * * LOW HITPOINT WARNING * * * The orc closely misses you. The searing ray hits the orc but does no damage. The orc is almost dead. * * * LOW HITPOINT WARNING * * * An orc comes into view. It is wielding a +0 whip. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 2/35 hp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. It was a potion of enlightenment. You feel more buoyant. The orc misses you. It was a potion of mutation. You feel extremely strange. You feel robust. Your thoughts seem clearer. The orc misses you. It was a potion of brilliance. You feel clever all of a sudden. The orc hits you with a +0 whip. You die... ~P ### ♣. #.# #.. ... #.# #.# #.# #.# #.# #.# #####.## #.# ##.####.##...###.# #.# ##...##...<....... #.# #...........o.# #.# #.††.......@o.# #.####..........##.# ......#...##...###.# #####.#######.## #.# # #.# ### #.# # #.# #S# ### #.# #.# ..# ### #o# ### ..5 You could see 2 orcs. Vanquished Creatures An orc priest (D:3) Terence (D:2) 4 adders 2 dart slugs (D:2) An orc (D:3) 7 endoplasms 5 giant cockroaches 5 goblins 5 hobgoblins 2 kobolds 6 bats 2 frilled lizards 7 rats (D:1) 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Isu07 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Isu07 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 254 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 555 | D:1 | Found a faded altar of an unknown god. 579 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 579 | D:1 | Learned a level 1 spell: Sting 992 | D:2 | Found a burning altar of Makhleb. 1000 | D:2 | Became a worshipper of Makhleb the Destroyer 1049 | D:2 | Noticed Terence 1054 | D:2 | Killed Terence 1055 | D:2 | Reached XP level 4. HP: 17/31 MP: 0/0 1410 | D:2 | Reached XP level 5. HP: 33/35 MP: 0/0 1410 | D:2 | Learned a level 2 spell: Grave Claw 1552 | D:3 | Reached skill level 5 in Spellcasting 1552 | D:3 | Reached skill level 5 in Conjurations 1552 | D:3 | Reached skill level 5 in Hexes 1552 | D:3 | Reached skill level 5 in Summonings 1552 | D:3 | Reached skill level 5 in Necromancy 1552 | D:3 | Reached skill level 5 in Translocations 1552 | D:3 | Reached skill level 5 in Fire Magic 1552 | D:3 | Reached skill level 5 in Ice Magic 1552 | D:3 | Reached skill level 5 in Air Magic 1552 | D:3 | Reached skill level 5 in Earth Magic 1552 | D:3 | Reached skill level 5 in Alchemy 1597 | D:3 | Noticed Grinder 1617 | D:3 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 1617 | D:3 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 1618 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_basic, serial_curves, eino_curves_02, eino_curves_04, chequers_ecumenical_altar_grove, minmay_quantized D:2: layout_rooms, basic_altar, uniq_terence D:3: layout_loops_ring, grunt_ministairs_3, serial_bayou_crossing, uniq_crazy_yiuf_cottage, uniq_grinder Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.2 Conjurations | 4 5 | 5.2 Hexes | 4 5 | 5.2 Summonings | 4 5 | 5.2 Necromancy | 4 5 | 5.2 Translocations | 4 5 | 5.2 Fire Magic | 4 5 | 5.2 Ice Magic | 4 5 | 5.2 Air Magic | 4 5 | 5.2 Earth Magic | 4 5 | 5.2 Alchemy | 4 5 | 5.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | | 1 || 1 Unarmed | | 1 || 1 Cast: Magic Dart | 65 | || 65 Searing Ray | 3 | 19 || 22 Use: Potion | | 3 || 3 Armour: Robe | 6 | 12 || 18 Dodge: Dodged | 4 | 14 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1616 | 1534 | 82 | 0 | 1308 | 3 | 538.7 | Dungeon | 1616 | 1534 | 82 | 0 | 1308 | 3 | 538.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 992 daAuts D:2: 517 daAuts D:3: 106 daAuts