Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 9386643469146863649 526 Isu07 the Conjurer (level 7, 37/50 HPs) Began as a Purple Draconian Conjurer on Sept 6, 2024. Quit the game on level 5 of the Dungeon. The game lasted 00:02:58 (4182 turns). Isu07 the Conjurer (Purple Draconian Conjurer) Turns: 4182, Time: 00:02:58 Health: 37/50 AC: 6 Str: 9 XL: 7 Next: 2% Magic: 21/25 EV: 11 Int: 20 God: Gold: 237 SH: 0 Dex: 10 Spells: 7/18 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ h - ring of wizardry HPRegen 0.28/turn n - ring "Cienim" {rElec MP+9 Slay+2} MPRegen 0.19/turn %: wizardry (x1) @: no status effects A: nullifying breath, AC +6, unfitting armour, strong-willed 1, cold-blooded a: Nullifying Breath You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 237 gold pieces. Inventory: Hand Weapons p - the +8 rapier "Xiryffig" {protect, Int+3 SInv} (You took it off a goblin on level 3 of the Dungeon) Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. Missiles b - 2 throwing nets Armour o - a +0 cloak Magical Staves k - a staff of earth Jewellery h - a ring of wizardry (left hand) n - the ring "Cienim" (right hand) {rElec MP+9 Slay+2} (You found it on level 3 of the Dungeon) [ring of magical power] Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). Scrolls d - a scroll of blinking {unknown} f - 2 scrolls of teleportation {unknown} g - 5 scrolls of identify {unknown} j - 2 scrolls of noise {unknown} q - 2 scrolls of fear {unknown} s - a scroll of silence {unknown} Potions a - a potion of magic c - 2 potions of invisibility {unknown} e - 2 potions of curing {unknown} i - a potion of cancellation {unknown} l - a potion of lignification {unknown} m - a potion of degeneration {unknown} r - 2 potions of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 6.2 Spellcasting + Level 6.6 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Fulminant Prism Conj/Alch 9% 3d7 11% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 12% 1d2 12% 3 Ozocubu's Armour Ice 6% N/A 12% 3 Hoarfrost Cannonade Ice/Alch 3% 3d6/3d12 71% 5 Metabolic Englaciation Hex/Ice 3% N/A 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:1 ( Annotations: D:5 Ijyb Innate Abilities, Weirdness & Mutations You can breathe blasts of antimagic. Your rich purple scales are hard. (AC +6) You cannot fit into any form of body armour. You are strong-willed. (Will+) You are cold-blooded and may be slowed by cold attacks. Message History Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Ijyb the Inquisitive comes into view. She is wielding a +0 dagger, wearing a +3 leather armour of cold resistance and carrying a wand of quicksilver. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +3 leather armour of cold resistance and carrying a wand of quicksilver (asleep, 100% to hit) The searing ray hits Ijyb. Ijyb is lightly wounded. Ijyb shouts! (Press . to maintain the ray.) Ijyb zaps a wand. The bolt of dispelling energy hits you! You take 10 damage, and have 40/50 hp. You now have 23/25 mp. The searing ray misses Ijyb. You now have 22/25 mp. The searing ray misses Ijyb. Ijyb zaps a wand. The bolt of dispelling energy misses you. You now have 21/25 mp. The searing ray hits Ijyb but does no damage. Ijyb is lightly wounded. You finish channelling your searing ray. Ijyb stops to check on her wand. Ijyb zaps a wand. The bolt of dispelling energy misses you. You now have 20/25 mp. Ijyb zaps a wand. The bolt of dispelling energy hits you. You take 4 damage, and have 37/50 hp. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ........ .....#.# #<..#.# .##.##.# ########## .......# #......... ####...## #.g....... ........### #......... .###.#....# #......... #.##.##.# #.@....... #....##.# #......... #.#####.#####......... #................####+ ...........#####.# ...........# .# ...........# .# ...........+ .. ...........# # You could see Ijyb. Vanquished Creatures A black bear (D:4) 2 scorpions (D:4) A howler monkey (D:3) A bombardier beetle (D:4) An iguana (D:4) An orc wizard (D:4) 4 gnolls (D:2) 10 adders A dart slug (D:1) 7 orcs (D:4) 4 endoplasms 3 giant cockroaches 3 goblins 2 hobgoblins 6 jackals (D:4) 3 quokkas 6 ball pythons 3 bats 3 frilled lizards 5 kobolds 3 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Isu07 the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 195 | D:1 | Found a faded altar of an unknown god. 286 | D:1 | Found Ujuc's Antique Weapon Boutique. 297 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 343 | D:1 | Learned a level 2 spell: Searing Ray 999 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/7 1334 | D:2 | Reached XP level 4. HP: 33/33 MP: 3/8 1413 | D:2 | Reached skill level 5 in Conjurations 2482 | D:3 | Reached XP level 5. HP: 38/38 MP: 7/10 2636 | D:3 | Identified the ring "Cienim" {rElec MP+9 Slay+2} 2915 | D:3 | Identified the +8 rapier "Xiryffig" {protect, Int+3 SInv} 2979 | D:3 | Learned a level 4 spell: Fulminant Prism 2984 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3567 | D:4 | Reached XP level 6. HP: 42/45 MP: 9/12 3901 | D:4 | Reached skill level 5 in Spellcasting 4051 | D:4 | Your scales start taking on a rich purple colour. 4051 | D:4 | Reached XP level 7. HP: 50/50 MP: 16/16 4051 | D:4 | Gained mutation: You are strong-willed. (Will+) [Purple | Draconian growth] 4154 | D:5 | Entered Level 5 of the Dungeon 4173 | D:5 | Noticed Ijyb 4182 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze_b, layout_loops_ring, hellmonk_ecumenical_altar_pennies_from_heaven, serial_shops, shop D:2: layout_basic D:3: layout_basic D:4: layout_basic, kennysheep_minor_cross D:5: layout_basic, minivault_25, uniq_ijyb Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 6 | 6.2 Conjurations | 5 6 | 6.6 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 25 | 2 | || 27 Tailslap | 2 | | || 2 Cast: Magic Dart | 14 | 3 | || 17 Searing Ray | 11 | 46 | 1 || 58 Armour: Skin | 27 | 29 | 2 || 58 Dodge: Dodged | 35 | 19 | 2 || 56