Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 9264409664196589538 222 Isu07 the Conjurer (level 5, -6/28 HPs) Began as a Gargoyle Conjurer on Sept 6, 2024. Mangled by an ogre ... wielding a +0 giant club (19 damage) ... on level 4 of the Dungeon. The game lasted 00:02:10 (2673 turns). Isu07 the Conjurer (Gargoyle Conjurer) Turns: 2673, Time: 00:02:11 Health: -6/28 AC: 6 Str: 11 XL: 5 Next: 99% Magic: 7/11 EV: 10 Int: 20 God: Gold: 167 SH: 0 Dex: 8 Spells: 1/12 levels left rFire . . . l - +2 dagger (flame) rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 167 gold pieces. Inventory: Hand Weapons l - a +2 dagger of flaming (weapon) s - a +0 great sword Armour a - a +0 robe (worn) Jewellery d - a ring of magical power Scrolls c - 2 scrolls of noise {unknown} f - a scroll of teleportation {unknown} h - 2 scrolls of enchant armour {unknown} k - 2 scrolls of fog {unknown} m - a scroll of acquirement {unknown} n - a scroll of vulnerability {unknown} p - a scroll of revelation {unknown} t - a scroll of enchant weapon {unknown} Potions b - 2 potions of magic e - a potion of enlightenment {unknown} g - a potion of curing {unknown} i - a potion of mutation {unknown} j - a potion of degeneration {unknown} o - a potion of might {unknown} q - a potion of lignification {unknown} r - a potion of brilliance {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 4.1 Spellcasting + Level 6.2 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Fulminant Prism Conj/Alch 8% 3d7 34% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 34% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 64% 1d7 3% 1 Ensorcelled Hibernation Hex/Ice 8% N/A 19% 2 Passwall Erth 4% N/A 36% 3 Swiftness Air 4% N/A 36% 3 Airstrike Air 2% 2d(1-17) 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You finish memorising. Spell assigned to 'c'. This spell is astonishingly dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'd'. You now have 167 gold pieces (gained 7). t - a scroll labelled INOPNY POSY MP restored: 11 Found a flail. A kobold comes into view. It is wielding a +0 whip. A kobold is nearby! A kobold is nearby! The kobold shouts! You barely miss the kobold. The kobold hits you but does no damage. You hit the kobold but do no damage. The kobold closely misses you. You hit the kobold. You burn the kobold. You kill the kobold! Things that are here: a +0 whip; a kobold corpse An ogre comes into view. It is wielding a +0 giant club. An ogre is nearby! An ogre is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (90% to hit) The searing ray hits the ogre. The ogre is moderately wounded. (Press . to maintain the ray.) You now have 9/11 mp. The searing ray hits the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club! Ouch! That really hurt! You take 16 damage, and have 12/28 hp. MASSIVE DAMAGE!! You now have 8/11 mp. The searing ray hits the ogre! The ogre is heavily wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ##### #...# #...# ####...# #.@....# #.O###.## #.# #.# #.. #.# #. #.# #. ###.# # #...# ##.### ###..# You could see an ogre. Vanquished Creatures An ogre (D:4) A hound (D:4) 4 gnolls (D:4) 3 adders 2 dart slugs A ribbon worm (D:3) 3 orcs (D:4) 2 endoplasms 2 giant cockroaches 2 goblins (D:1) 4 hobgoblins 5 kobolds 2 quokkas 3 ball pythons 7 bats A frilled lizard (D:2) 2 rats (D:2) 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Isu07 the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 156 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/5 179 | D:1 | Learned a level 2 spell: Searing Ray 1499 | D:3 | Reached XP level 3. HP: 19/19 MP: 4/6 1555 | D:3 | Reached skill level 5 in Conjurations 2165 | D:4 | Reached XP level 4. HP: 19/24 MP: 2/8 2419 | D:4 | Reached XP level 5. HP: 28/28 MP: 6/10 2499 | D:4 | Noticed an ogre 2505 | D:4 | Killed an ogre 2506 | D:4 | Reached skill level 6 in Conjurations 2608 | D:4 | Learned a level 4 spell: Fulminant Prism 2613 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 2670 | D:4 | Noticed an ogre 2673 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_basic D:2: layout_basic, chequers_mini_garden D:3: layout_rooms D:4: layout_rooms, serial_rivers, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_b, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_d, corexii_shack Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.2 Spellcasting | 3 4 | 4.1 Dodging | | 1.5 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 20 | || 20 Dagger | 2 | 4 || 6 Cast: Magic Dart | 44 | 6 || 50 Searing Ray | 10 | 10 || 20 Armour: Robe | 15 | 12 || 27 Dodge: Dodged | 17 | 7 || 24