Dungeon Crawl Stone Soup version 0.33-a0-42-g4495e38fd1 (webtiles) character file. Game seed: 13096688360720474386 71 Isu07 the Conjurer (level 4, 0/33 HPs) Began as a Draconian Conjurer on Sept 2, 2024. Succumbed to a goblin's poison ... on level 2 of the Dungeon. The game lasted 00:01:58 (1588 turns). Isu07 the Conjurer (Draconian Conjurer) Turns: 1588, Time: 00:01:59 Health: 0/33 AC: 5 Str: 9 XL: 4 Next: 5% Magic: 8/8 EV: 11 Int: 20 God: Gold: 50 SH: 0 Dex: 10 Spells: 6/9 levels left rFire . . . b - +1 short sword (venom) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of wizardry HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: wizardry (x1) @: lethally poisoned (0 -> -24) A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons b - a +1 short sword of venom (weapon) Armour c - a +0 pair of gloves Jewellery e - a ring of wizardry (left hand) Scrolls g - a scroll of identify {unknown} i - a scroll of fog {unknown} Potions d - a potion of haste {unknown} f - a potion of brilliance {unknown} h - a potion of berserk rage {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.2 Spellcasting + Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 21% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 21% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 = Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History (Press . to maintain the ray.) You feel sick. The goblin hits you but does no damage. You are more poisoned. You take 1 damage, and have 27/33 hp. You now have 3/8 mp. The searing ray misses the goblin. You feel very sick. The goblin hits you with a +1 dagger of venom. You are more poisoned. You take 5 damage, and have 22/33 hp. The searing ray misses the goblin. You feel very sick. The goblin hits you but does no damage. You take 4 damage, and have 18/33 hp. You now have 2/8 mp. The searing ray misses the goblin. You finish channelling your searing ray. You feel very sick. The goblin hits you but does no damage. You are lethally poisoned! You take 3 damage, and have 15/33 hp. You now have 1/8 mp. You feel very sick. The goblin misses you. You take 3 damage, and have 12/33 hp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +1 dagger of venom (100% to hit) The magic dart hits the goblin. The goblin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The goblin hits you with a +1 dagger of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. You take 6 damage, and have 6/33 hp. You now have 0/8 mp. Magic courses through your body. You die... #.#..#####. ......# #..... ..#. #.....###.#..##.... ##.................. ......# #..†....... #.?...# #.......... .....###....†..##. #g..##.#.....###.. #@....#......'∩#.. #....###..†..###.. #...#.## ##......... ##.###.###.#[##..... #. ##.#.##†###.##. #.....#$###.†...##. #####.#.# ######### #<#.# ##### #.#.# #.†.. You could see a goblin. Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) A dart slug (D:1) 9 endoplasms A giant cockroach (D:2) 4 goblins 4 hobgoblins 3 jackals (D:2) 5 kobolds 2 quokkas 3 bats 6 frilled lizards (D:1) A rat (D:1) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Isu07 the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 99 | D:1 | Reached XP level 2. HP: 19/20 MP: 1/5 164 | D:1 | Learned a level 2 spell: Searing Ray 605 | D:1 | Found a faded altar of an unknown god. 978 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/7 1421 | D:2 | Found Peamai's Jewellery Emporium. 1559 | D:2 | Reached XP level 4. HP: 32/33 MP: 3/8 1588 | D:2 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_sigmund_warning, layout_basic, shapermc_ecumenical_altar_acropolis D:2: minmay_wonky_spiral, layout_loops_ring, serial_shops, shop, shop, nicolae_shop_window_shopping Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.2 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 24 | 3 || 27 Tailslap | 1 | || 1 Cast: Magic Dart | 18 | 1 || 19 Searing Ray | 23 | 1 || 24 Use: Potion | | 1 || 1 Armour: Skin | 24 | 7 || 31 Dodge: Dodged | 25 | 2 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1587 | 1561 | 26 | 0 | 1335 | 2 | 793.5 | Dungeon | 1587 | 1561 | 26 | 0 | 1335 | 2 | 793.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1173 daAuts D:2: 413 daAuts