Tutorial DCSS version 0.33-a0-394-g90355d26cc (webtiles) character file. Isolet the Trooper (Human Fighter) Turns: 138, Time: 00:02:58 Health: 18/18 AC: 2 Str: 16 XL: 1 Next: 80% Magic: 3/3 EV: 10 Int: 8 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . c - +0 whip rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: very slow A: explore regen a: no special abilities You are on level 2 of the Dungeon. You have visited 1 branch of the dungeon, and seen 2 of its levels. Inventory: Hand Weapons b - a +0 quarterstaff c - a +0 whip (weapon) Missiles d - 10 boomerangs (quivered) Armour a - a +0 robe (worn) Skills: + Level 3.2 Fighting + Level 3.1 Armour + Level 2.0 Unarmed Combat You cannot memorise any spells. You don't know any spells. Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The training dummy throws a stone. The stone barely misses you. You enter the shallow water. Moving in this stuff is going to be slow. Why would you want to do that? You enter the shallow water. Moving in this stuff is going to be slow. Why would you want to do that? Why would you want to do that? Number of times to repeat, then command key: 9 Enter command to be repeated: You enter the shallow water. Moving in this stuff is going to be slow. The training dummy throws a stone. The stone barely misses you. Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. Okay, then. Why would you want to do that? Why would you want to do that? Why would you want to do that? You drop 10 boomerangs. You hear a splash. The training dummy throws a stone. The stone barely misses you. Okay, then. No reachable target in view! The training dummy throws a stone. The stone closely misses you. You see here 10 boomerangs. Okay, then. d - 10 boomerangs No reachable target in view! No reachable target in view! Okay, then. You are a level 1 Human Fighter. You are 80% of the way to level 2. Play time: 00:02:52 (138 turns). Zot will find you in 11858 turns if you stay in this branch and explore no new floors. You aren't wearing any rings or amulets. There's nothing to close nearby. ######### #.......##### #..<........# #.......###.# ######### #.# ###.### ##.....## #..~@~..# #.~≈≈≈~.# #.~≈I≈~.# #.~≈≈≈~.# #..~~~..# ##.....## ###.### #.# You can see a training dummy. Vanquished Creatures A giant cockroach (D:1) A training dummy (D:1) 4 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Isolet the Human Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 3/3 61 | D:1 | Noticed a wyvern Illustrated notes Action || total ---------------------------++------- Melee: Whip || 24 Quarterstaff || 3 Armour: Robe || 17 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 141 | 136 | 5 | 0 | 0 | 2 | 70.5 | Dungeon | 141 | 136 | 5 | 0 | 0 | 2 | 70.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 102 daAuts D:2: 38 daAuts