Iscandelvey Level 1 of the Dungeon (0, 19, D:1) a ball python corpse (skeletalised by now) (1, 25, D:1) a jackal corpse (skeletalised by now) (9, 19, D:1) a ball python skeleton (14, 44, D:1) a +0 dagger a goblin corpse (skeletalised by now) (19, 12, D:1) a hobgoblin corpse (skeletalised by now) (19, 32, D:1) a +0 dagger (29, 44, D:1) a rat corpse (skeletalised by now) (30, 48, D:1) a +0 robe (34, 30, D:1) a rat corpse (skeletalised by now) (42, 36, D:1) a +0 club (45, 25, D:1) a +0 short sword a kobold corpse (skeletalised by now) (50, 23, D:1) a +0 dagger a kobold corpse (skeletalised by now) (55, 14, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (4, -4, D:2) a +0 hand axe (5, 5, D:2) a +0 robe (20, -35, D:2) a +0 mace (20, 14, D:2) the medusa talisman of the Valley of Death {rElec rF+ Int+3 Stlth+} [medusa talisman] rElec: It insulates you from electricity. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (22, 5, D:2) a +0 chain mail (33, -4, D:2) a bat skeleton (36, -10, D:2) a rat skeleton (45, 8, D:2) a +0 leather armour (47, -6, D:2) a +0 trident an orc skeleton (54, -1, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (1, -1, D:3) a bat corpse (skeletalised by now) (12, -1, D:3) a quokka corpse (skeletalised by now) (14, -7, D:3) a +0 flail (15, -5, D:3) a +0 dagger (19, -10, D:3) a +0 short sword (20, -1, D:3) a bat skeleton (20, 0, D:3) a hobgoblin skeleton (26, -10, D:3) a +0 leather armour (27, -21, D:3) a +0 hand axe (30, -4, D:3) a quill talisman (37, 4, D:3) a +0 dagger an orc corpse (skeletalised by now) (40, 7, D:3) a +0 whip a +0 ring mail (41, 7, D:3) a hobgoblin corpse (skeletalised by now) (45, -1, D:3) a +0 chain mail a +0 dagger the goblin skeleton of Ijyb (46, -8, D:3) a +0 flail an orc corpse (skeletalised by now) (46, 11, D:3) a +0 leather armour (50, 8, D:3) 3 flux baubles Level 4 of the Dungeon (0, 0, D:4) a +0 arbalest (4, 5, D:4) a wyvern corpse (skeletalised by now) (8, -5, D:4) a +0 rapier (9, -6, D:4) a +0 dagger a +0 robe (9, -1, D:4) a +0 dagger (9, 2, D:4) a +2 plate armour of cold resistance (10, 7, D:4) a +0 giant club (12, 2, D:4) a +0 great sword (13, -3, D:4) a +0 war axe a +0 ring mail a goblin corpse (skeletalised by now) an adder corpse (skeletalised by now) (13, 6, D:4) a +0 shortbow a centaur corpse (skeletalised by now) (20, 23, D:4) a +0 dagger (26, 20, D:4) an iguana skeleton (38, -6, D:4) a +0 club a +0 leather armour a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (38, 11, D:4) a +0 short sword a kobold skeleton (43, -8, D:4) a +0 dagger an orc skeleton (44, -9, D:4) a steam dragon skeleton (44, -8, D:4) a hobgoblin skeleton (45, 7, D:4) a hobgoblin skeleton (46, 32, D:4) a +0 dagger (64, -14, D:4) a +0 trident Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (2, -27, D:5) a +0 leather armour (2, 27, D:5) a +0 sling (3, -4, D:5) a +0 shortbow a centaur skeleton (5, 10, D:5) a +0 hand axe (6, -15, D:5) a +0 halberd a +0 spear a gnoll skeleton a gnoll skeleton (6, 9, D:5) a +0 robe a +0 dagger a howler monkey skeleton (6, 10, D:5) a +0 hand axe an orc skeleton (7, 0, D:5) a quokka skeleton (7, 2, D:5) an adder skeleton (7, 3, D:5) an iguana skeleton (8, 2, D:5) a +0 falchion a boomerang a +0 whip (9, 2, D:5) a +0 leather armour a +0 club an orc skeleton (13, 0, D:5) a +0 flail (19, 0, D:5) a +0 quarterstaff (35, -7, D:5) a staff of air (35, 23, D:5) a water moccasin skeleton (36, 13, D:5) a hound skeleton (37, 14, D:5) a +0 ring mail (40, 6, D:5) a +0 spear a gnoll skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 chain mail a +0 short sword a +0 club a +0 dagger of freezing a +0 robe (0, 1, D:6) a +0 short sword a +0 trident (24, 28, D:6) a +0 leather armour (26, -6, D:6) a scarab talisman (28, -15, D:6) a +0 flail (30, 18, D:6) a +0 scale mail (31, -18, D:6) a +0 halberd (33, 21, D:6) a +0 robe (35, 0, D:6) 4 boomerangs (36, 1, D:6) 11 gold pieces (37, 0, D:6) a +0 short sword (37, 1, D:6) 14 gold pieces (41, -10, D:6) a +0 halberd (41, -8, D:6) a +0 halberd (42, -3, D:6) a +0 buckler (42, 11, D:6) an iguana skeleton (45, -20, D:6) a +0 hand axe Level 7 of the Dungeon (6, -21, D:7) a +0 whip (13, 12, D:7) a +0 mace (14, 11, D:7) a +0 mace a +0 leather armour a +0 dagger a +0 robe a +0 whip a +0 scale mail (27, -10, D:7) a +0 club a +0 chain mail (28, -9, D:7) a +0 whip a +0 club (34, 11, D:7) a +0 giant club (36, -20, D:7) a +0 leather armour a +0 dagger (41, 12, D:7) a +0 robe a +2 flail (47, 1, D:7) a +0 spear Level 8 of the Dungeon [Shop] Jiceckin's Antique Weapon Shoppe a +0 arbalest (240 gold) a +0 quarterstaff (160 gold) a +1 flail of draining (425 gold) a +0 morningstar (192 gold) a +0 heavy scimitar (409 gold) a +0 antimagic spear (352 gold) a +0 arbalest (240 gold) a +0 rapier (176 gold) a +0 rapier of draining (380 gold) (0, 0, D:8) a +0 short sword (7, 11, D:8) a +0 plate armour a +0 war axe (9, 12, D:8) a +0 robe a +0 battleaxe (15, 29, D:8) a +0 hand axe a +0 chain mail (15, 32, D:8) a +0 flail (15, 34, D:8) a +0 short sword (17, 0, D:8) a +0 leather armour a +2 heavy mace a +0 hand axe a +0 mace (18, -1, D:8) a +0 robe a +0 dagger a +0 ring mail a +0 whip a +0 hand axe (18, 37, D:8) a +0 spear a +0 whip (27, 4, D:8) a lupine talisman (33, 1, D:8) a +0 robe a +1 hand axe (36, -1, D:8) a +0 robe (42, 16, D:8) a +0 short sword a +0 leather armour (43, 17, D:8) a +0 trident a +3 mace 2 boomerangs (46, 8, D:8) a +0 robe (47, 6, D:8) a +0 leather armour a +0 dagger the Ecumenical Temple Level 1 of the Lair of Beasts (1, -41, Lair:1) the +3 leather armour "Pitid" {Will+} Will+: It increases your willpower. It cannot be enchanted further. (15, -15, Lair:1) a +1 robe of cold resistance (26, -30, Lair:1) a +0 flail (41, -18, Lair:1) a +0 spear a +0 short sword a +0 leather armour (63, -16, Lair:1) an amulet of wildshape Level 2 of the Lair of Beasts (3, 45, Lair:2) a +0 robe (19, 26, Lair:2) a +0 rapier (53, 30, Lair:2) a +0 halberd Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 helmet (12, -27, Lair:3) a +0 spear (16, 10, Lair:3) a +0 chain mail (17, -34, Lair:3) 2 flux baubles (21, -38, Lair:3) the quill talisman "Zojoge" {+Blink rPois SInv} [quill talisman] +Blink: It lets you blink. rPois: It protects you from poison. SInv: It lets you see invisible. (32, -3, Lair:3) a parchment of Mercury Arrow (39, -7, Lair:3) a +0 pair of gloves (50, 0, Lair:3) a +0 rapier (58, -24, Lair:3) a parchment of Grave Claw Level 4 of the Lair of Beasts (6, 4, Lair:4) a +0 lajatang (44, 27, Lair:4) a bullfrog skeleton (46, 27, Lair:4) a water moccasin skeleton (46, 31, Lair:4) a bullfrog skeleton (49, 31, Lair:4) a cane toad skeleton (51, 28, Lair:4) a cane toad skeleton Level 5 of the Lair of Beasts (9, -36, Lair:5) a +0 pair of boots (10, -36, Lair:5) a +0 helmet (26, -21, Lair:5) a parchment of Borgnjor's Vile Clutch (26, -19, Lair:5) a +0 hand axe (28, 15, Lair:5) a +0 great sword (45, 1, Lair:5) a +0 ring mail (46, 3, Lair:5) a +0 helmet Level 1 of the Shoals (0, 0, Shoals:1) 4 large rocks (17, 29, Shoals:1) a +0 orcbow (18, 32, Shoals:1) a +0 spear (19, 10, Shoals:1) a +0 spear a +1 sling of freezing (25, -8, Shoals:1) a +0 pair of boots (25, 30, Shoals:1) a +0 spear (29, 13, Shoals:1) a +0 club a +0 sling (29, 14, Shoals:1) a +0 quarterstaff a +0 sling (32, 8, Shoals:1) a +0 trident (32, 11, Shoals:1) a +0 trident (33, 2, Shoals:1) a +0 partisan (34, -2, Shoals:1) 4 large rocks (35, 11, Shoals:1) a +0 trident (38, 3, Shoals:1) a parchment of Sublimation of Blood (44, -3, Shoals:1) a +0 trident (46, -2, Shoals:1) a +0 club a +0 sling (48, 14, Shoals:1) a +1 trident of freezing a +0 trident (48, 15, Shoals:1) a +0 robe a +0 rapier a +0 club a +2 sling of freezing (55, -9, Shoals:1) a +0 trident Level 2 of the Shoals (0, 0, Shoals:2) the maw talisman of Eternal Winter {Rampage rN+ Dex+2 SInv} [maw talisman] Rampage: It bestows one free step when moving towards enemies. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. (2, -10, Shoals:2) a +0 ring mail (4, 18, Shoals:2) a +0 spear a +0 sling (6, 22, Shoals:2) a +0 spear (10, 10, Shoals:2) a +0 ring mail (11, 18, Shoals:2) a +0 trident (22, 7, Shoals:2) a +0 scale mail (26, 15, Shoals:2) a +0 shortbow (40, -13, Shoals:2) a +0 ring mail (45, 13, Shoals:2) a +1 long sword of freezing (47, -2, Shoals:2) 4 large rocks (49, 0, Shoals:2) a parchment of Maxwell's Portable Piledriver (55, 4, Shoals:2) a +0 spear a +0 sling Level 3 of the Shoals [Shop] Jagaph's Antique Weapon Shoppe a +0 longbow of draining (741 gold) a +0 quarterstaff (170 gold) a +2 battleaxe of flaming (1020 gold) a +0 falchion of electrocution (323 gold) a +0 sling (51 gold) a +0 quarterstaff (170 gold) a +0 club (17 gold) a +0 mace (102 gold) (6, -20, Shoals:3) a +0 spear of venom (6, 0, Shoals:3) a +0 trident (7, -9, Shoals:3) a +1 vampiric rapier (11, 10, Shoals:3) a +0 leather armour (14, 16, Shoals:3) a +0 spear a +0 sling a +0 spear a +0 sling (15, 15, Shoals:3) a +0 spear a +0 sling (15, 17, Shoals:3) a +0 trident (17, 14, Shoals:3) a +0 club a +0 longbow (18, 3, Shoals:3) a +0 trident (19, 2, Shoals:3) a +0 robe a +0 trident (19, 3, Shoals:3) a +0 trident (20, 3, Shoals:3) a +0 glaive a +4 heavy spear 3 javelins a +0 leather armour (20, 4, Shoals:3) a +0 trident a +0 trident (21, 4, Shoals:3) a +0 trident (22, 4, Shoals:3) a +0 trident (23, 6, Shoals:3) a +0 ring mail (32, 16, Shoals:3) a +0 spear (41, 19, Shoals:3) a +0 trident (47, 1, Shoals:3) a +4 ring of protection Level 4 of the Shoals (0, 0, Shoals:4) a wand of mindburst (2) (1, -1, Shoals:4) a parchment of Passage of Golubria (2, -4, Shoals:4) 24 gold pieces 4 large rocks (3, -1, Shoals:4) 7 gold pieces a +0 trident (4, -1, Shoals:4) 3 gold pieces a +0 sling a +0 spear (5, 0, Shoals:4) 11 gold pieces (7, -2, Shoals:4) 6 gold pieces a +0 trident (10, 2, Shoals:4) 20 gold pieces Level 1 of the Spider Nest (0, 0, Spider:1) a poisoned dart (unseen)