Dungeon Crawl Stone Soup version 0.35-a0-1004-g5343508628 (webtiles) character file. Game seed: 11064064681927918683 32 InvisibleDragon the Conjurer (level 3, -6/19 HPs) Began as a Deep Elf Conjurer on Sept 8, 2026. Mangled by Terence ... wielding a +3 mace of protection (7 damage) ... on level 2 of the Dungeon. The game lasted 00:00:55 (985 turns). InvisibleDragon the Conjurer (Deep Elf Conjurer) Turns: 985, Time: 00:00:55 Health: -6/19 AC: 2 Str: 4 XL: 3 Next: 8% Magic: 10/10 EV: 11 Int: 24 God: Gold: 106 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 106 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of blinking {unknown} Potions d - a potion of berserk rage {unknown} f - a potion of attraction {unknown} j - a potion of ambrosia {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.1 Spellcasting + Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 34% 4 Maxwell's Capacitive Co Air 2% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +3 mace of protection and wearing a +0 scale mail (88% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) The searing ray hits Terence. Terence is moderately wounded. The searing ray hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +3 mace of protection. The searing ray hits Terence but does no damage. Terence is moderately wounded. You finish channelling your searing ray. Terence hits you with a +3 mace of protection! Unknown command. Unknown command. Things that are here: a +0 dagger; a goblin corpse Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +3 mace of protection and wearing a +0 scale mail (moderately wounded, 88% to hit) You miscast Searing Ray. Nothing appears to happen. Terence barely misses you. Terence attacks as he pursues you! Terence misses you. Terence barely misses you. Terence attacks as he pursues you! Terence hits you with a +3 mace of protection! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Magic courses through your body. Terence hits you with a +3 mace of protection! You die... Terence says, "Finally, peace and quiet." #..###......... #.#..$.≈≈.... #.......≈.... # #..)###...... #.#...# #..... #.#...####....≈ #...†.....<.... ###.#@####.#.#. #.#@# .. #.#.# #.#.# #...# ##..# #..##### #......# #.####.# #.# #.############ You could see Terence. Vanquished Creatures 4 dart slugs (D:1) A ribbon worm (D:2) 4 endoplasms (D:1) A hobgoblin (D:1) A quokka (D:1) 5 ball pythons (D:1) 4 bats (D:1) 2 frilled lizards (D:1) A goblin (D:2) 4 kobolds (D:1) A rat (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | InvisibleDragon the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 196 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 279 | D:1 | Learned a level 2 spell: Searing Ray 866 | D:1 | Reached skill level 5 in Conjurations 866 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 967 | D:2 | Encountered Terence 985 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_basic D:2: layout_loops_ring, chequers_garden, kennysheep_decorative_pillar, minmay_fractal_squares_5, uniq_natasha, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.1 Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 62 Searing Ray || 1 Drink: Magic || 1 Armour: Robe || 8 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 985 | 969 | 16 | 0 | 847 | 2 | 492.5 | Dungeon | 985 | 969 | 16 | 0 | 847 | 2 | 492.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 898 daAuts D:2: 87 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+