Dungeon Crawl Stone Soup version 0.35-a0-1096-gaf110e8490 (webtiles) character file. Game seed: 12559184961341175678 20 Infinitizm the Vexing (level 3, 26/26 HPs) Began as a Formicid Hexslinger on Oct 1, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:49 (396 turns). Infinitizm the Vexing (Formicid Hexslinger) Turns: 396, Time: 00:01:49 Health: 26/26 AC: 2 Str: 12 XL: 3 Next: 0% Magic: 5/5 EV: 11 Int: 12 God: Gold: 80 SH: 0 Dex: 18 Spells: 4/4 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) c - a +1 pair of boots Magical Staves d - a staff of conjuration Scrolls p - a scroll of poison c - a scroll of teleportation {unknown} d - 2 scrolls of identify {unknown} Potions f - a potion of lignification {unknown} Skills: + Level 1.5 Fighting + Level 2.2 Ranged Weapons + Level 2.0 Dodging + Level 1.4 Spellcasting + Level 3.8 Hexes + Level 1.2 Fire Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 20% 2d2 9% 2 Sigil of Binding Hex 10% N/A 17% 3 Inner Flame Hex/Fire 7% N/A 30% 3 Call Imp Summ 0% N/A 41% 2 Cause Fear Hex 5% N/A 50% 4 Dimensional Bullseye Hex/Tloc 2% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History There is an open door here. c - a +1 pair of boots You open the door. There is an open door here. You open the door. Key pressed, stopping explore. There is an open door here. You open the door. There is an open door here. f - a murky emerald potion You open the door. You encounter a goblin. It is wielding a +0 dagger. Found a twisted glowing staff. A goblin is nearby! You shoot a sling bullet. The sling bullet completely misses the goblin. The goblin shouts! You hear a shout! You shoot a sling bullet. The sling bullet barely misses the goblin. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! You encounter a kobold. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet hits the kobold! You kill the kobold! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 There is an open door here. d - a staff of conjuration You see here a +0 dagger. You unwield your +1 sling. d - a staff of conjuration (weapon) You unwield your staff of conjuration. a - a +1 sling (weapon) Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ####... #..... #....##### #......... #....).... #......... #.)....... #......... #.@..##### +....# ##'### ######.## ######## #...##..## ..#....####...###..###### ..'....'..'...'........... ..#....####...####....#### ..#....# #...# ####.# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 4 endoplasms (D:1) 4 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 2 goblins (D:1) A kobold (D:1) 2 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Infinitizm the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 204 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 386 | D:1 | Reached XP level 3. HP: 26/26 MP: 5/5 396 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_basic, dilly_ecumenical_altar_fadedgnrine, minmay_pentomino_u4 Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Fighting | | 1.5 Ranged Weapons | | 2.2 Spellcasting | | 1.4 Hexes | | 3.8 Fire Magic | | 1.2 Action || total ---------------------------++------- Fire: Sling || 48 Ability: Dig || 6 Armour: Robe || 15 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 410 | 410 | 0 | 0 | 304 | 1 | 410.0 | Dungeon | 410 | 410 | 0 | 0 | 304 | 1 | 410.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 410 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+