Dungeon Crawl Stone Soup version 0.34-a0-906-g94098a172f (webtiles) character file. Game seed: 6016546842755447498 7 Infidel the Magician (level 2, -2/19 HPs) Began as a Gnoll Hedge Wizard on Oct 6, 2025. Slain by Terence ... wielding a +0 falchion (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:48 (366 turns). Infidel the Magician (Gnoll Hedge Wizard) Turns: 366, Time: 00:01:49 Health: -2/19 AC: 2 Str: 9 XL: 2 Next: 4% Magic: 2/10 EV: 12 Int: 13 God: Gold: 35 SH: 0 Dex: 11 Spells: 8/15 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles d - a stone e - 4 boomerangs Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of fog {unknown} h - a scroll of enchant armour {unknown} j - a scroll of enchant weapon {unknown} k - a scroll of revelation {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - a potion of enlightenment {unknown} Skills: + Level 0.2 Fighting + Level 0.2 Short Blades + Level 0.2 Long Blades + Level 0.2 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 0.2 Staves + Level 0.2 Ranged Weapons + Level 0.2 Throwing + Level 0.2 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.2 Shields + Level 0.2 Unarmed Combat + Level 7.1 Spellcasting + Level 3.6 Conjurations + Level 0.1 Hexes + Level 2.0 Summonings + Level 2.0 Necromancy + Level 2.0 Translocations + Level 0.1 Forgecraft + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Alchemy + Level 0.3 Invocations + Level 0.2 Evocations + Level 0.2 Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 3% 1 b - Grave Claw Necr 18% 2d8 10% 2 c - Blink Tloc 18% N/A 10% 2 d - Call Imp Summ 18% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Tukima's Dance Hex 5% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Your cerulean imp hits Terence but does no damage. You closely miss Terence. You bite Terence, but do no damage. Terence is severely wounded. Terence barely misses you. Your cerulean imp barely misses Terence. You completely miss Terence. Terence is severely wounded. Terence says, "I've sent legions of armataurs to their deaths. With their elephants." Terence closely misses you. Your cerulean imp hits Terence from afar with a -4 spear. You closely miss Terence. Terence is severely wounded. Terence hits you with a +0 falchion. Your cerulean imp hits Terence but does no damage. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 falchion. Your cerulean imp hits Terence but does no damage. You hit Terence. Terence is almost dead. Terence hits you with a +0 falchion. Your cerulean imp closely misses Terence. You hit Terence but do no damage. Your bite misses Terence. Terence is almost dead. Terence closely misses you. Your cerulean imp barely misses Terence. You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits Terence but does no damage. You hit Terence but do no damage. Terence is almost dead. Terence closely misses you. Your cerulean imp closely misses Terence. You barely miss Terence. Terence is almost dead. Terence hits you with a +0 falchion. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ######### #.......# #......@############ ∆+......@...........# ##.......##########.# .......5..# #.# ######....# #.# #######....##### #.# ..............># #.# #######.######.# #.# #.# #.# #.# You could see Terence (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures A hobgoblin (D:1) A quokka (D:1) 3 ball pythons 2 frilled lizards (D:1) A goblin (D:1) A kobold (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Infidel the Gnoll Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 163 | D:1 | Reached XP level 2. HP: 14/19 MP: 8/10 166 | D:1 | Learned a level 2 spell: Grave Claw 169 | D:1 | Learned a level 2 spell: Blink 172 | D:1 | Learned a level 2 spell: Call Imp 340 | D:2 | Noticed Terence 366 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_basic, minmay_heptomino_d4 D:2: layout_basic, basic_altar, uniq_robin, uniq_terence, uniq_natasha, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Summonings | 2 | 2.0 Necromancy | 2 | 2.0 Translocations | 2 | 2.0 Fighting | | 0.2 Short Blades | | 0.2 Long Blades | | 0.2 Axes | | 0.2 Maces & Flails | | 0.2 Polearms | | 0.2 Staves | | 0.2 Ranged Weapons | | 0.2 Throwing | | 0.2 Armour | | 0.2 Dodging | | 4.4 Stealth | | 4.0 Shields | | 0.2 Unarmed Combat | | 0.2 Spellcasting | | 7.1 Conjurations | | 3.6 Hexes | | 0.1 Forgecraft | | 0.1 Fire Magic | | 0.1 Ice Magic | | 0.1 Air Magic | | 0.1 Earth Magic | | 0.1 Alchemy | | 0.1 Invocations | | 0.3 Evocations | | 0.2 Shapeshifting | | 0.2 Action || total ---------------------------++------- Attack: Normal || 20 Melee: Dagger || 20 Bite || 1 Cast: Magic Dart || 19 Call Imp || 1 Grave Claw || 1 Armour: Robe || 10 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 365 | 103 | 262 | 0 | 0 | 2 | 182.5 | Dungeon | 365 | 103 | 262 | 0 | 0 | 2 | 182.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 190 daAuts D:2: 175 daAuts