Dungeon Crawl Stone Soup version 0.34-a0-906-g94098a172f (webtiles) character file. Game seed: 2923467029634992534 43 Infidel the Magician (level 3, -1/25 HPs) Began as a Gnoll Hedge Wizard on Oct 5, 2025. Slain by Terence ... wielding a +0 morningstar (6 damage) ... on level 2 of the Dungeon. The game lasted 00:05:06 (1451 turns). Infidel the Magician (Gnoll Hedge Wizard) Turns: 1451, Time: 00:05:06 Health: -1/25 AC: 3 Str: 9 XL: 3 Next: 58% Magic: 9/11 EV: 11 Int: 15 God: Gold: 132 SH: 0 Dex: 11 Spells: 6/16 levels left rFire . . . (100%) a - +0 whip (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 132 gold pieces. Inventory: Hand Weapons a - a +0 whip of electrocution (weapon) Missiles d - 4 poisoned darts e - 4 javelins Armour b - a +0 leather armour (worn) c - a +0 hat (worn) Wands b - a wand of acid (5) Scrolls c - 2 scrolls of noise {unknown} e - a scroll of summoning {unknown} h - 3 scrolls of revelation {unknown} j - a scroll of torment {unknown} k - a scroll of identify {unknown} l - a scroll of blinking {unknown} Potions g - 2 potions of magic d - a potion of curing {unknown} f - a potion of might {unknown} n - a potion of moonshine {unknown} o - a potion of heal wounds {unknown} p - a potion of brilliance {unknown} Skills: + Level 0.9 Fighting + Level 0.9 Short Blades + Level 0.9 Long Blades + Level 0.9 Axes + Level 0.9 Maces & Flails + Level 0.9 Polearms + Level 0.9 Staves + Level 0.9 Ranged Weapons + Level 0.9 Throwing + Level 0.9 Armour + Level 4.5 Dodging + Level 4.2 Stealth + Level 0.9 Shields + Level 0.9 Unarmed Combat + Level 7.1 Spellcasting + Level 3.8 Conjurations + Level 0.6 Hexes + Level 2.1 Summonings + Level 2.1 Necromancy + Level 2.1 Translocations + Level 0.6 Forgecraft + Level 0.6 Fire Magic + Level 0.6 Ice Magic + Level 0.6 Air Magic + Level 0.6 Earth Magic + Level 0.6 Alchemy + Level 1.0 Invocations + Level 0.9 Evocations + Level 0.7 Shapeshifting You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Grave Claw Necr 22% 2d8 11% 2 c - Blink Tloc 22% N/A 11% 2 d - Call Imp Summ 22% N/A 11% 2 e - Mephitic Cloud Conj/Alch/Air 10% N/A 26% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 44% N/A 8% 1 Fugue of the Fallen Necr 11% N/A 22% 3 Dispel Undead Necr 11% 3d9 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Your Invocations skill increases to level 1! No target in view! No target in view! No target in view! You see here a +0 leather armour. You start removing your armour. You continue removing your +0 robe. x5 You finish removing your +0 robe. You drop a +0 robe. You start putting on your armour. You continue putting on your +0 leather armour. x5 You finish putting on your +0 leather armour. Terence the Veteran comes into view. He is wielding a +0 morningstar. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Terence shouts! You barely miss Terence. Terence hits you with a +0 morningstar. You barely miss Terence. Terence misses you. You hit Terence. Terence is lightly wounded. Terence hits you with a +0 morningstar. x2 Terence attacks as he pursues you! Terence closely misses you. Casting: Mephitic Cloud (extremely dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your cerulean imp hits Terence but does no damage. Your cerulean imp barely misses Terence. You see here a +0 leather armour. You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +0 morningstar! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your cerulean imp hits Terence but does no damage. Terence hits you but does no damage. You hit Terence. Your bite misses Terence. Terence is lightly wounded. Your cerulean imp closely misses Terence. Terence hits you with a +0 morningstar. You die... Terence says, "And stay out!" # .. # #. # #.### ... #.# #.# #.#.# #.###.#.## ## ######.@....... ..# #.....5@~~~~.## #.# ####.####.~~~~~..# #.# #.........~~~~~~.# #.# #.##.###..~~~~~~÷###.# ###.##.# ##..~~~~÷...#.# #......# ##......##...# #.#.##.#####.##.######.# #.#..#..[....##'## #.# #### #.#....#######...## #.# #... You could see Terence (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 7 endoplasms 6 hobgoblins A quokka (D:1) A ball python (D:1) 3 bats 6 frilled lizards 4 kobolds 5 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Infidel the Gnoll Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 219 | D:2 | Found a shimmering altar of Xom. 350 | D:1 | Reached XP level 2. HP: 18/19 MP: 8/10 356 | D:1 | Learned a level 2 spell: Grave Claw 359 | D:1 | Learned a level 2 spell: Blink 362 | D:1 | Learned a level 2 spell: Call Imp 838 | D:2 | Reached XP level 3. HP: 25/25 MP: 5/11 842 | D:2 | Learned a level 3 spell: Mephitic Cloud 1410 | D:2 | Reached skill level 1 in Invocations 1438 | D:2 | Noticed Terence 1451 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_i, layout_loops_ring D:2: layout_loops_corners, basic_altar, minmay_lizard_pond, uniq_terence D:3: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Summonings | 2 | 2.1 Necromancy | 2 | 2.1 Translocations | 2 | 2.1 Invocations | 1 | 1.0 Fighting | | 0.9 Short Blades | | 0.9 Long Blades | | 0.9 Axes | | 0.9 Maces & Flails | | 0.9 Polearms | | 0.9 Staves | | 0.9 Ranged Weapons | | 0.9 Throwing | | 0.9 Armour | | 0.9 Dodging | | 4.5 Stealth | | 4.2 Shields | | 0.9 Unarmed Combat | | 0.9 Spellcasting | | 7.1 Conjurations | | 3.8 Hexes | | 0.6 Forgecraft | | 0.6 Fire Magic | | 0.6 Ice Magic | | 0.6 Air Magic | | 0.6 Earth Magic | | 0.6 Alchemy | | 0.6 Evocations | | 0.9 Shapeshifting | | 0.7 Action || total ---------------------------++------- Attack: Normal || 56 Melee: Dagger || 19 Bite || 3 Whip || 37 Cast: Magic Dart || 49 Call Imp || 1 Stab: Sleeping || 3 Armour: Robe || 23 Leather armour || 6 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1451 | 542 | 909 | 0 | 239 | 3 | 483.7 | Dungeon | 1451 | 542 | 909 | 0 | 239 | 3 | 483.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 686 daAuts D:1: 676 daAuts D:3: 87 daAuts