Dungeon Crawl Stone Soup version 0.34-a0-906-g94098a172f (webtiles) character file. Game seed: 5644113466487504334 16 Infidel the Magician (level 2, 0/20 HPs) Began as a Gnoll Hedge Wizard on Oct 5, 2025. Frozen to death by an endoplasm (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:08 (328 turns). Infidel the Magician (Gnoll Hedge Wizard) Turns: 328, Time: 00:02:09 Health: 0/20 AC: 2 Str: 9 XL: 2 Next: 54% Magic: 2/10 EV: 12 Int: 13 God: Gold: 48 SH: 0 Dex: 11 Spells: 12/15 levels left rFire . . . (100%) a - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ d - ring of willpower HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery d - a ring of willpower (worn) Scrolls c - 2 scrolls of amnesia {unknown} e - a scroll of teleportation {unknown} h - a scroll of revelation {unknown} Potions g - a potion of magic d - a potion of invisibility {unknown} Skills: + Level 0.4 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 0.4 Axes + Level 0.4 Maces & Flails + Level 0.4 Polearms + Level 0.4 Staves + Level 0.4 Ranged Weapons + Level 0.4 Throwing + Level 0.4 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.4 Shields + Level 0.4 Unarmed Combat + Level 7.1 Spellcasting + Level 3.7 Conjurations + Level 0.2 Hexes + Level 2.0 Summonings + Level 2.0 Necromancy + Level 2.0 Translocations + Level 0.2 Forgecraft + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Alchemy + Level 0.5 Invocations + Level 0.4 Evocations + Level 0.3 Shapeshifting You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 3% 1 b - Grave Claw Necr 18% 2d8 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 24% 3d8 7% 2 Blink Tloc 18% N/A 10% 2 Call Imp Summ 18% N/A 10% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Swiftness Air 5% N/A 38% 3 Plasma Beam Fire/Air 2% 2x1d12 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History a - a +0 short sword (weapon) d - a ring of willpower (worn) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ball python (100% to hit) The magic dart hits the ball python. The ball python is moderately wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ball python (moderately wounded, 100% to hit) The magic dart hits the ball python. The ball python is severely wounded. The ball python bites you. The ball python closely misses you. You hit the ball python. You kill the ball python! An endoplasm comes into view. The endoplasm quivers. You pick up a parchment of Plasma Beam and begin reading... You add the spell Plasma Beam to your library. The helpless rat fails to defend itself. You puncture the rat! You kill the rat! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You barely miss the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... .. #. #.# #.#.########## #. ........... #.####....######. #.......)........ #.@###....###... .......†J.....<..# .#.###..........## #..........# #..........# #.....####.# #.....# .. ....... ..# .. ..# You could see an endoplasm. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 3 jackals (D:1) 2 quokkas (D:1) 2 ball pythons 2 bats (D:1) 2 goblins (D:1) 3 rats 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Infidel the Gnoll Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 79 | D:2 | You fall into a shaft and drop 1 floor! 160 | D:3 | Noticed an orc wizard 160 | D:3 | Noticed an orc priest 260 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/10 263 | D:1 | Learned a level 2 spell: Grave Claw 328 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_rooms D:2: minmay_spotlight, layout_basic, basic_altar, uniq_robin, uniq_sigmund D:3: minmay_recursive_quarters, layout_rooms, gammafunk_temple_overflow_forgotten, hellmonk_ecumenical_altar_leap_of_faith, columned_hall_lemuel, minmay_misc_feat_iff Skill XL: | 1 | ---------------+----+----- Summonings | 2 | 2.0 Necromancy | 2 | 2.0 Translocations | 2 | 2.0 Fighting | | 0.4 Short Blades | | 0.4 Long Blades | | 0.4 Axes | | 0.4 Maces & Flails | | 0.4 Polearms | | 0.4 Staves | | 0.4 Ranged Weapons | | 0.4 Throwing | | 0.4 Armour | | 0.4 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.4 Unarmed Combat | | 0.4 Spellcasting | | 7.1 Conjurations | | 3.7 Hexes | | 0.2 Forgecraft | | 0.2 Fire Magic | | 0.2 Ice Magic | | 0.2 Air Magic | | 0.2 Earth Magic | | 0.2 Alchemy | | 0.2 Invocations | | 0.5 Evocations | | 0.4 Shapeshifting | | 0.3 Action || total ---------------------------++------- Attack: Normal || 24 Melee: Dagger || 20 Short sword || 4 Bite || 1 Cast: Magic Dart || 26 Stab: Sleeping || 2 Armour: Robe || 13 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 324 | 127 | 197 | 0 | 0 | 3 | 108.0 | Dungeon | 324 | 127 | 197 | 0 | 0 | 3 | 108.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 173 daAuts D:3: 89 daAuts D:2: 62 daAuts