Seeded DCSS version 0.34-a0-902-ge5e6b2775c (webtiles) character file. Game seed: 13592919004659790367 (custom seed) 481 Infidel the Magician (level 7, -8/48 (51) HPs) Began as a Gnoll Hedge Wizard on Oct 3, 2025. Mangled by a wight ... wielding a +4 falchion (11 damage) ... on level 4 of the Dungeon on Oct 4, 2025. The game lasted 00:17:32 (3413 turns). Infidel the Magician (Gnoll Hedge Wizard) Turns: 3413, Time: 00:17:33 HP: -8/48 (51) AC: 4 Str: 9 XL: 7 Next: 12% MP: 14/18 EV: 11 Int: 19 God: Gold: 116 SH: 0 Dex: 7 Spells: 11/21 levels left rFire . . . (100%) a - +8 trident of the Octopus King {venom, rElec rPois} rCold . . . (100%) g - orb {Pyromania} rNeg + . . (50%) b - +1 robe of the Trombone {rElec rCorr Int+4 Dex-5} rPois + (33%) c - +0 helmet rElec + (33%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ h - ring of willpower HPRegen 0.28/turn f - ring of positive energy MPRegen 0.16/turn %: no passive effects @: on blink cooldown, lightly drained A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 186 gold pieces. You spent 70 gold pieces at shops. Inventory: Hand Weapons a - the +8 trident of the Octopus King (weapon) {venom, rElec rPois} (You took it off a goblin on level 4 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. Missiles d - 7 stones e - 10 poisoned darts Armour b - the +1 robe of the Trombone (worn) {rElec rCorr Int+4 Dex-5} (You found it on level 3 of the Dungeon) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). Dex-5: It affects your dexterity (-5). c - a +0 helmet (worn) g - an orb of pyromania (worn) Magical Staves i - a staff of alchemy Jewellery f - a ring of positive energy (worn) h - a ring of willpower (worn) Scrolls c - 4 scrolls of identify {unknown} e - a scroll of amnesia {unknown} h - 3 scrolls of revelation {unknown} l - a scroll of enchant weapon {unknown} m - a scroll of blinking {unknown} n - a scroll of poison {unknown} o - 5 scrolls of teleportation {unknown} q - a scroll of immolation {unknown} u - 2 scrolls of fear {unknown} v - a scroll of fog {unknown} y - a scroll of torment {unknown} Potions g - a potion of magic d - a potion of moonshine {unknown} a - a potion of ambrosia L - a potion of lignification f - a potion of enlightenment {unknown} Baubles g - 2 flux baubles Skills: + Level 2.3 Fighting + Level 2.3 Short Blades + Level 2.3 Long Blades + Level 2.3 Axes + Level 2.3 Maces & Flails + Level 2.3 Polearms + Level 2.3 Staves + Level 2.3 Ranged Weapons + Level 2.3 Throwing + Level 2.3 Armour + Level 5.1 Dodging + Level 4.8 Stealth + Level 2.3 Shields + Level 2.3 Unarmed Combat + Level 7.5 Spellcasting + Level 4.2 Conjurations + Level 1.9 Hexes + Level 2.9 Summonings + Level 2.9 Necromancy + Level 2.9 Translocations + Level 1.9 Forgecraft + Level 1.9 Fire Magic + Level 1.9 Ice Magic + Level 1.9 Air Magic + Level 1.9 Earth Magic + Level 1.9 Alchemy + Level 2.5 Invocations + Level 2.3 Evocations + Level 2.1 Shapeshifting You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Grave Claw Necr 36% 2d9 4% 2 c - Blink Tloc 36% N/A 4% 2 d - Call Imp Summ 36% N/A 4% 2 e - Mephitic Cloud Conj/Alch/Air 17% N/A 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 80% 2d11 2% 1 Summon Small Mammal Summ 72% N/A 3% 1 Momentum Strike Conj/Tloc 40% 3d9 3% 2 Sublimation of Blood Necr 18% N/A 4% 2 Launch Clockwork Bee Frge 14% N/A 13% 3 Swiftness Air 14% N/A 13% 3 Iskenderun's Battlesphe Conj/Frge 18% 2d9 26% 4 Rending Blade Conj/Frge 18% 2d(7+1*) 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Cheibriados Trog Vehumet The Shining One Shops: D:1 [ D:3 * Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The water moccasin misses you. The water moccasin barely misses you. You hit the water moccasin. The water moccasin is poisoned. The water moccasin is heavily wounded. The water moccasin barely misses you. The water moccasin completely misses you. You closely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you but does no damage. You hit the water moccasin. The water moccasin is severely wounded. The water moccasin bites you. The water moccasin misses you. You hit the water moccasin. The water moccasin looks even sicker. Your bite misses the water moccasin. The water moccasin is severely wounded. The water moccasin barely misses you. The water moccasin closely misses you. You puncture the water moccasin! You kill the water moccasin! The wight hits you with a +4 falchion! You partially resist. You feel drained. Your life force feels restored. Your Shapeshifting skill increases to level 2! You have reached level 7! You hit the wight. The wight is lightly damaged. The wight hits you with a +4 falchion. * * * LOW HITPOINT WARNING * * * You partially resist. You feel drained. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. The wight hits you with a +4 falchion! * * * LOW HITPOINT WARNING * * * You partially resist. You feel drained. You feel better. The wight hits you with a +4 falchion. * * * LOW HITPOINT WARNING * * * You partially resist. You feel drained. Casting: Blink (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. Nothing appears to happen. The wight hits you with a +4 falchion! You die... .# #...##.........# .# ##.####.........# .# #..####.........# .# #................ .# #..####.....####. .# #..#".##...## ∆ .#### #..#...##.## ....# #..##..B#.# ....# #...##.†#@#+ ....# #....###z..###.. ....# #........ß...... ....####....###...###.. ...<'.##...## +#.#+ ....#.##..## #.# ....#.##..# #.# #####.##..#∆ ... ∆ ..........####.... You could see a wight. Vanquished Creatures A water moccasin (D:4) 2 scorpions A hound (D:4) An orc priest (D:3) 2 iguanas 2 gnolls (D:4) 3 adders 2 ufetubi (D:4) 2 dart slugs 2 orcs (D:3) 4 endoplasms 9 hobgoblins 7 jackals 8 quokkas 6 ball pythons 3 bats (D:1) 4 frilled lizards 6 goblins 10 kobolds 9 rats 84 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:4) An adder (D:4) A jackal (D:3) A quokka (D:3) 4 creatures vanquished. Grand Total: 88 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Infidel the Gnoll Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 0 | D:1 | Upgraded the game from 0.34-a0-901-g85a6fcb57f to | 0.34-a0-902-ge5e6b2775c 208 | D:1 | Reached XP level 2. HP: 14/19 MP: 2/10 211 | D:1 | Learned a level 2 spell: Grave Claw 214 | D:1 | Learned a level 2 spell: Blink 217 | D:1 | Learned a level 2 spell: Call Imp 623 | D:1 | Found Gat Veas's Armour Boutique. 741 | D:1 | Found a faded altar of an unknown god. 782 | D:1 | Reached XP level 3. HP: 25/25 MP: 8/11 786 | D:1 | Learned a level 3 spell: Mephitic Cloud 1326 | D:2 | Reached skill level 1 in Invocations 1570 | D:2 | Found a bloodstained altar of Trog. 1615 | D:2 | Reached skill level 1 in Fighting 1615 | D:2 | Reached skill level 1 in Short Blades 1615 | D:2 | Reached skill level 1 in Long Blades 1615 | D:2 | Reached skill level 1 in Axes 1615 | D:2 | Reached skill level 1 in Maces & Flails 1615 | D:2 | Reached skill level 1 in Polearms 1615 | D:2 | Reached skill level 1 in Staves 1615 | D:2 | Reached skill level 1 in Ranged Weapons 1615 | D:2 | Reached skill level 1 in Throwing 1615 | D:2 | Reached skill level 1 in Armour 1615 | D:2 | Reached skill level 1 in Shields 1615 | D:2 | Reached skill level 1 in Unarmed Combat 1615 | D:2 | Reached skill level 1 in Evocations 1816 | D:3 | Noticed a scorpion 1819 | D:3 | Killed a scorpion 1820 | D:3 | Reached skill level 1 in Hexes 1820 | D:3 | Reached skill level 1 in Forgecraft 1820 | D:3 | Reached skill level 1 in Fire Magic 1820 | D:3 | Reached skill level 1 in Ice Magic 1820 | D:3 | Reached skill level 1 in Air Magic 1820 | D:3 | Reached skill level 1 in Earth Magic 1820 | D:3 | Reached skill level 1 in Alchemy 1820 | D:3 | Reached skill level 1 in Shapeshifting 1820 | D:3 | Reached XP level 4. HP: 24/32 MP: 13/13 1847 | D:3 | Identified the +1 robe of the Trombone {rElec rCorr Int+4 | Dex-5} 1893 | D:3 | Reached XP level 5. HP: 32/37 MP: 12/14 1968 | D:3 | Found Viclati's Assorted Antiques. 1975 | D:3 | Bought a lumpy emerald potion for 16 gold pieces 1975 | D:3 | Bought a scroll labelled TAIPUI FEADDOA for 18 gold pieces 1975 | D:3 | Bought a scroll labelled ZEGEW YNOL for 18 gold pieces 1975 | D:3 | Bought a scroll labelled IKOACS MOTAQUFO for 18 gold pieces 2674 | D:3 | Found a glowing golden altar of the Shining One. 2691 | D:3 | Found a radiant altar of Vehumet. 2704 | D:3 | Found a broken altar of Ashenzari. 2709 | D:3 | Found a snail-covered altar of Cheibriados. 3041 | D:4 | Reached XP level 6. HP: 9/44 MP: 11/16 3070 | D:4 | Reached skill level 5 in Dodging 3193 | D:4 | Got the +8 trident of the Octopus King {venom, rElec rPois} 3399 | D:4 | Noticed a water moccasin 3408 | D:4 | Killed a water moccasin 3409 | D:4 | Reached XP level 7. HP: 16/51 MP: 18/18 3411 | D:4 | HP: 1/50 [wight/+4 falchion (10)] 3413 | D:4 | Mangled by a wight Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_loops_ring, hellmonk_ecumenical_altar_inner_sanctum, serial_shops, nicolae_shop_hallway_stairs D:2: layout_basic, basic_altar D:3: layout_loops_cross, grunt_temple_overflow_cloverleaf, serial_shops, shop, chequers_decorated_corner, kennysheep_pointless_box D:4: cheibrodos_barr_body, layout_basic Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Summonings | 2 | 2.9 Necromancy | 2 | 2.9 Translocations | 2 | 2.9 Invocations | 1 2 | 2.5 Fighting | 1 2 | 2.3 Short Blades | 1 2 | 2.3 Long Blades | 1 2 | 2.3 Axes | 1 2 | 2.3 Maces & Flails | 1 2 | 2.3 Polearms | 1 2 | 2.3 Staves | 1 2 | 2.3 Ranged Weapons | 1 2 | 2.3 Throwing | 1 2 | 2.3 Armour | 1 2 | 2.3 Shields | 1 2 | 2.3 Unarmed Combat | 1 2 | 2.3 Evocations | 1 2 | 2.3 Hexes | 1 | 1.9 Forgecraft | 1 | 1.9 Fire Magic | 1 | 1.9 Ice Magic | 1 | 1.9 Air Magic | 1 | 1.9 Earth Magic | 1 | 1.9 Alchemy | 1 | 1.9 Shapeshifting | 1 2 | 2.1 Conjurations | 4 | 4.2 Dodging | 5 | 5.1 Stealth | | 4.8 Spellcasting | | 7.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 61 | 122 | 1 || 184 Melee: Dagger | 8 | | || 8 Short sword | 53 | 36 | || 89 Bite | 4 | 7 | || 11 Mace | | 62 | || 62 Trident | | 24 | 1 || 25 Cast: Magic Dart | 48 | 20 | || 68 Call Imp | | 2 | || 2 Grave Claw | | 2 | || 2 Mephitic Cloud | | 3 | || 3 Blink | | | 1 || 1 Drink: Curing | | 1 | 1 || 2 Ambrosia | | 1 | || 1 Lignification | | 1 | || 1 Stab: Sleeping | 7 | 5 | || 12 Armour: Robe | 10 | 62 | 4 || 76 Leather armour | 16 | 7 | || 23 None | | 10 | || 10 Dodge: Dodged | 40 | 70 | || 110 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3422 | 866 | 2556 | 21 | 115 | 4 | 855.5 | Dungeon | 3422 | 866 | 2556 | 21 | 115 | 4 | 855.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1044 daAuts D:3: 884 daAuts D:1: 868 daAuts D:4: 625 daAuts