Infidel Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (4, 8, D:1) a +0 robe (7, -1, D:1) a +0 dagger a kobold skeleton (7, 5, D:1) a +0 spear (11, 23, D:1) a frilled lizard corpse (skeletalised by now) (12, 17, D:1) a +0 spear (14, 25, D:1) a +0 club a goblin corpse (skeletalised by now) (15, 3, D:1) a +0 dagger (16, 7, D:1) a +0 dagger (17, 8, D:1) a bat skeleton (29, 10, D:1) a +0 whip (30, 10, D:1) a +0 club (31, 0, D:1) a quokka corpse (skeletalised by now) (31, 1, D:1) a bat corpse (skeletalised by now) (32, 0, D:1) a rat corpse (skeletalised by now) (32, 19, D:1) a +0 club a goblin corpse (skeletalised by now) (32, 21, D:1) a ball python corpse (skeletalised by now) (37, -4, D:1) a +0 animal skin (39, 23, D:1) a rat corpse (skeletalised by now) (46, 14, D:1) a hobgoblin corpse (skeletalised by now) (47, 22, D:1) a hobgoblin corpse (skeletalised by now) (47, 23, D:1) a +0 club a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, 0, D:2) a rat corpse (skeletalised by now) (8, 51, D:2) a frilled lizard corpse (skeletalised by now) (17, 19, D:2) a book of Air (21, 11, D:2) a ribbon worm corpse (22, 9, D:2) a jackal corpse a jackal corpse a jackal corpse a jackal corpse (25, -1, D:2) a bat corpse Level 3 of the Dungeon (0, 8, D:3) 9 gold pieces (0, 9, D:3) a parchment of Summon Hydra (2, 3, D:3) a +0 club a +0 sling (2, 5, D:3) a +0 club (still there?) a +0 animal skin (still there?) the +0 helmet of Buj Per {Light, *Silence Fly rPois Str+9 Int-4} (still there?) *Silence: It may silence you when you take damage. Fly: It grants you flight. rPois: It protects you from poison. Str+9: It affects your strength (+9). Int-4: It affects your intelligence (-4). (4, 4, D:3) a +0 dagger (4, 5, D:3) a +0 dagger a goblin corpse