Dungeon Crawl Stone Soup version 0.34-a0-1531-g37209c7bbe (webtiles) character file. Incaroads the Conjurer (Armataur Conjurer) Turns: 1457, Time: 00:12:53 Health: 8/27 AC: 4 Str: 14 XL: 3 Next: 39% Magic: 5/5 EV: 8 Int: 18 God: Gold: 15 SH: 0 Dex: 8 Spells: 4/5 levels left rFire . . . (100%) d - +1 rapier (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You are on level 2 of the Dungeon. You have visited 1 branch of the dungeon, and seen 2 of its levels. You have collected 15 gold pieces. Inventory: Hand Weapons b - a +0 sling c - a +0 dagger d - a +1 rapier of venom (weapon) e - a +0 war axe Armour a - a +0 robe (worn) f - a +0 pair of boots g - an orb of mayhem Wands a - a wand of flame (25) (quivered) Scrolls c - 2 scrolls labelled RYAHOF LILUHIM e - a scroll labelled JEOQO WOAPN h - a scroll labelled EHEOHU XAASM Potions g - a potion of magic d - 5 bubbling ruby potions f - 2 gluggy blue potions Skills: + Level 0.3 Fighting + Level 1.0 Short Blades + Level 1.2 Ranged Weapons + Level 1.4 Dodging + Level 2.5 Stealth + Level 1.7 Spellcasting + Level 3.8 Conjurations You have 4 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 30% 2d5 6% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Call Canine Familiar Summ 1% N/A 50% 3 Brom's Barrelling Bould Conj/Erth 8% 2d4 63% 4 Fulminant Prism Conj/Alch 4% 3d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Zot will find you in 10540 turns if you stay in this branch and explore no new floors. Okay, then. Okay, then. You barely miss the jackal. You tail-slap the jackal. You kill the jackal! Your Short Blades skill increases to level 1! You closely miss the hobgoblin. You tail-slap the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin barely misses you. You barely miss the hobgoblin. Your tail-slap misses the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. There's nothing to close nearby. Okay, then. No item to drop. You are a level 3 Armataur Conjurer. You are 35% of the way to level 4. Play time: 00:12:22 (1449 turns). Zot will find you in 10535 turns if you stay in this branch and explore no new floors. Okay, then. You are a level 3 Armataur Conjurer. You are 35% of the way to level 4. Play time: 00:12:35 (1449 turns). Zot will find you in 10535 turns if you stay in this branch and explore no new floors. You hit the hobgoblin but do no damage. You tail-slap the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! You see here a silvery potion. You see here a jackal corpse. You see here a silvery potion. You see here a silvery potion. #### ####### #.. # #.....# #.# #.# #.....# #####.### #.# #.....# #.<.....# ###.## ####.....###.......###..... ........†.@................ .........###.......###.#.#. ####.....# ######### #.#... #.###.. #....# ... #... #...## ?.. ..... #.#... ... #..... #.#... ... ####### #.#... ####.#... There are no monsters in sight! Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 3 endoplasms 3 hobgoblins 3 jackals (D:2) 4 ball pythons 2 frilled lizards (D:1) 3 goblins A kobold (D:2) 5 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Incaroads the Armataur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 688 | D:1 | Reached XP level 2. HP: 17/20 MP: 4/4 1120 | D:2 | Reached skill level 1 in Ranged Weapons 1374 | D:2 | Reached XP level 3. HP: 20/27 MP: 5/5 1446 | D:2 | Reached skill level 1 in Short Blades Illustrated notes Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 1 | 1.2 Short Blades | 1 | 1.0 Fighting | | 0.3 Dodging | | 1.4 Stealth | | 2.5 Spellcasting | | 1.7 Conjurations | | 3.8 Action || total ---------------------------++------- Attack: Normal || 72 Melee: Unarmed || 22 Tailslap || 10 Rapier || 50 Fire: Sling || 23 Cast: Magic Dart || 1 Stab: Sleeping || 2 Armour: Robe || 67 Dodge: Dodged || 54 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1472 | 1246 | 226 | 0 | 0 | 2 | 736.0 | Dungeon | 1472 | 1246 | 226 | 0 | 0 | 2 | 736.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1100 daAuts D:2: 371 daAuts