Dungeon Crawl Stone Soup version 0.34-a0-2034-g5d7b2d6c54 (webtiles) character file. Game seed: 2252372216074851517 42 ImOTab the Trooper (level 3, -3/42 HPs) Began as an Oni Monk on Jan 18, 2026. Slain by a gnoll ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:25 (1104 turns). ImOTab the Trooper (Oni Monk) Turns: 1104, Time: 00:01:26 Health: -3/42 AC: 3 Str: 17 XL: 3 Next: 56% Magic: 3/3 EV: 9 Int: 11 God: Gold: 112 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . (100%) a - +2 whip (freeze) rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) e - amulet of faith SInv . (no ring) Will ..... (no ring) Stlth + HPRegen 0.27/turn MPRegen 0.08/turn %: faith @: glowing A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons a - a +2 whip of freezing (weapon) Missiles d - 6 poisoned darts Armour b - a +0 robe (worn) c - an orb of light (worn) Jewellery e - an amulet of faith (worn) Scrolls c - a scroll of immolation {unknown} d - 3 scrolls of identify {unknown} e - a scroll of torment {unknown} h - a scroll of teleportation {unknown} Potions f - a potion of magic {unknown} j - a potion of berserk rage {unknown} k - a potion of curing {unknown} l - 2 potions of invisibility {unknown} Skills: * Level 5.2 Fighting - Level 3.0 Maces & Flails - Level 3.0 Dodging + Level 1.1 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 0% N/A 71% 3 Forge Blazeheart Golem Fire/Frge 0% N/A 98% 4 Nazja's Percussive Temp Frge 0% 4d4 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History You throw a javelin. The javelin pierces through the gnoll. The gnoll is lightly wounded. The javelin pierces through the gnoll but does no damage. The javelin completely misses the gnoll. The gnoll shouts! Throw: 2 javelins Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (58% to hit) You throw a javelin. The javelin pierces through the gnoll but does no damage. The gnoll is lightly wounded. The javelin barely misses the gnoll. The javelin pierces through the gnoll. The gnoll is lightly wounded. Throw: javelin Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (lightly wounded, 58% to hit) You throw a javelin. The javelin pierces through the gnoll. The gnoll is moderately wounded. The javelin pierces through the gnoll. The gnoll is lightly wounded. The javelin pierces through the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! The gnoll hits you from afar with a +0 spear. You hit the gnoll. You freeze the gnoll. Your headbutt misses the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail. The gnoll hits you from afar with a +0 spear. You hit the gnoll. You freeze the gnoll. You kill the gnoll! The gnoll hits you from afar with a +0 spear. You completely miss the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. You headbutt the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail! You die... #........######.....## #......†.# #......# ##........# # #......#### ##.........#.##.#.......... ............#....+.......... ............).# #.......... ......#+#+#.#.##..........<. ............................ ....#.#.###@#.##########.... ....# #....j....... #.... ... #....j#...... ###.. #.....#...... #.. .....#.# ..... #.. ...####.# ..... #.. ... ((# ##.. ### .. ### .. You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) A dart slug (D:2) 4 hobgoblins 2 quokkas (D:1) 2 ball pythons 5 bats 5 endoplasms (D:1) 4 frilled lizards 3 goblins 6 kobolds (D:1) 2 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ImOTab the Oni Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 24/24 MP: 1/1 156 | D:1 | Reached XP level 2. HP: 27/33 MP: 2/2 600 | D:1 | Reached XP level 3. HP: 30/41 MP: 3/3 965 | D:2 | Reached skill level 5 in Fighting 1086 | D:2 | Reached skill level 1 in Stealth 1104 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_basic, minmay_hexomino_r4 D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.0 Fighting | 5 | 5.2 Stealth | 1 | 1.1 Maces & Flails | | 3.0 Action || total ---------------------------++------- Attack: Normal || 56 Drunken Brawl || 1 Melee: Mace || 17 Whip || 40 Headbutt || 6 Throw: Javelin || 3 Drink: Ambrosia || 1 Stab: Sleeping || 1 Armour: Robe || 42 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1106 | 1058 | 48 | 0 | 859 | 2 | 553.0 | Dungeon | 1106 | 1058 | 48 | 0 | 859 | 2 | 553.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 757 daAuts D:2: 348 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+