Dungeon Crawl Stone Soup version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 9585783792903603221 74 ImOTab the Conjurer (level 4, -5/42 HPs) Began as an Oni Conjurer on Oct 21, 2025. Killed from afar by Sigmund (8 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:02:55 (2356 turns). ImOTab the Conjurer (Oni Conjurer) Turns: 2356, Time: 00:02:55 Health: -5/42 AC: 5 Str: 13 XL: 4 Next: 30% Magic: 1/8 EV: 8 Int: 19 God: Gold: 101 SH: 0 Dex: 7 Spells: 2/9 levels left rFire . . . (100%) a - staff of alchemy rCold + . . (50%) (no offhand) rNeg . . . (100%) f - +2 robe {rC+} rPois + (33%) (no helmet) rElec . (100%) d - scarf {+Inv} rCorr . (100%) c - amulet of faith SInv . (no ring) Will ..... (no ring) Stlth + HPRegen 0.27/turn MPRegen 0.11/turn %: faith @: confused, attractive, hasted, very quick A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: Evoke Invisibility You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons e - a +0 flail Armour d - a scarf of invisibility (worn) f - a +2 robe of cold resistance (worn) Magical Staves a - a staff of alchemy (weapon) Jewellery c - an amulet of faith (worn) Scrolls c - 2 scrolls of enchant weapon {unknown} e - a scroll of identify {unknown} Potions g - a potion of magic A - a potion of attraction j - a potion of curing {unknown} Skills: + Level 1.6 Fighting + Level 2.3 Dodging + Level 1.9 Stealth + Level 3.0 Spellcasting * Level 4.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d6 54% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 16% 1d1 16% 1 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Petrify Alch/Erth 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Vehumet Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. The searing ray hits something. (Press . to maintain the ray.) You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! The searing ray hits something. Something hits you but does no damage. Without enough magic to sustain it, your Searing Ray dissipates. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You aren't carrying any items that you can evoke. You hear some strange, mumbled words. You are confused. You miss something. Something hits you. You closely miss something. Your headbutt misses something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You hear some strange, mumbled words. You are more confused. Something hits you but does no damage. A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * It was a potion of attraction. You feel attractive to monsters. d -> A - a potion of attraction Something is attracted toward you. It was a potion of haste. You feel yourself speed up. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You die... #.###...#........# #...#...#........# #####...#........# #####.##........# # ##≈≈###...........# #### ##≈≈###.......###### ...###≈≈##.....§.......# ##..##≈≈≈#......{......# #...#≈≈≈##......@.>....# ....≈≈≈≈≈P.............# .~P≈~≈≈≈~~.............# .~~≈≈≈~......########### ~P.≈~~~P....## ≈P≈≈~.~..#.## ≈≈≈~~~.....# ≈≈P≈...#.### ≈~~~.....# There were no monsters in sight! Vanquished Creatures Jessica (D:2) A gnoll (D:1) 3 dart slugs 3 endoplasms 2 jackals (D:1) 3 quokkas (D:1) 6 ball pythons 3 bats 4 frilled lizards 4 goblins 4 kobolds 8 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ImOTab the Oni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 245 | D:1 | Reached XP level 2. HP: 26/26 MP: 0/5 248 | D:1 | Learned a level 2 spell: Searing Ray 405 | D:1 | Reached skill level 1 in Fighting 414 | D:1 | Reached XP level 3. HP: 29/33 MP: 1/7 762 | D:1 | Reached skill level 4 in Conjurations 1470 | D:2 | Found a radiant altar of Vehumet. 1897 | D:2 | Noticed Jessica 1898 | D:2 | Found a faded altar of an unknown god. 1899 | D:2 | Killed Jessica 1900 | D:2 | Reached XP level 4. HP: 41/41 MP: 5/8 2334 | D:2 | Learned a level 4 spell: Fulminant Prism 2337 | D:2 | Noticed Sigmund 2356 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_loops_ring D:2: layout_basic, shapermc_ecumenical_altar_totnotflames, basic_altar, chequers_big_river, uniq_jessica, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.6 Dodging | 2 | 2.3 Conjurations | 4 | 4.2 Spellcasting | 3 | 3.0 Stealth | | 1.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 68 | 2 || 70 Melee: Unarmed | 4 | || 4 Short sword | 9 | || 9 Flail | 55 | || 55 Headbutt | 10 | || 10 Staff | | 2 || 2 Cast: Magic Dart | 14 | 1 || 15 Searing Ray | 4 | 2 || 6 Drink: Haste | | 1 || 1 Attraction | | 1 || 1 Stab: Sleeping | 4 | || 4 Armour: Robe | 57 | 12 || 69 Dodge: Dodged | 34 | 2 || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2374 | 2245 | 129 | 131 | 1731 | 2 | 1187.0 | Dungeon | 2374 | 2245 | 129 | 131 | 1731 | 2 | 1187.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1272 daAuts D:1: 1101 daAuts