Dungeon Crawl Stone Soup version 0.34-a0-906-g94098a172f (webtiles) character file. Game seed: 6410501573965725742 40 ImOTab the Vexing (level 3, -6/22 HPs) Began as a Poltergeist Enchanter on Oct 6, 2025. Mangled by Sigmund ... wielding a +1 heavy scythe (17 damage) ... on level 2 of the Dungeon. The game lasted 00:01:50 (1152 turns). ImOTab the Vexing (Poltergeist Enchanter) Turns: 1152, Time: 00:01:51 Health: -6/22 AC: 5 Str: 4 XL: 3 Next: 50% Magic: 4/6 EV: 11 Int: 19 God: Gold: 18 SH: 0 Dex: 14 Spells: 1/6 levels left rFire . . . (100%) a - +1 dagger (venom) rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) %: no passive effects @: flying, trickster (+3 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +1 dagger of venom (weapon) Missiles c - 6 poisoned darts Armour b - a +1 cloak (haunted) Scrolls c - a scroll of vulnerability {unknown} d - a scroll of identify {unknown} e - a scroll of blinking {unknown} Potions i - 2 potions of invisibility f - a potion of heal wounds {unknown} j - a potion of curing {unknown} k - 4 potions of attraction {unknown} l - a potion of might {unknown} Skills: + Level 0.8 Fighting + Level 1.9 Short Blades + Level 2.4 Dodging + Level 4.8 Stealth + Level 2.2 Spellcasting * Level 5.0 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 22% N/A 9% 2 b - Confusing Touch Hex 21% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 21% N/A 6% 3 Gloom Hex/Necr 22% N/A 19% 3 Static Discharge Conj/Air 4% 3-4/arc 26% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History Okay, then. You aren't carrying any jewellery or talismans. Unknown command. Partly explored, can't reach some places. Partly explored, can't reach some places. There is a stone staircase leading down here. You fly downwards. Found a stone staircase leading down. There is a stone staircase leading up here. There are monsters nearby! Unknown command. There are monsters nearby! The helpless dart slug fails to defend itself. You impale the dart slug!! You kill the dart slug! The helpless ribbon worm fails to defend itself. You impale the ribbon worm!! You kill the ribbon worm! No target in view! Found a stone staircase leading down. Sigmund the Dreaded comes into view. He is wielding a +1 heavy scythe and carrying a wand of flame. Sigmund is nearby! A bat comes into view. Sigmund shouts! Sigmund hits you from afar with a +1 heavy scythe! Ouch! That really hurt! You are too injured to fight recklessly! Aiming: Ensorcelled Hibernation (safe; 9% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +1 heavy scythe, wearing a +0 robe and carrying a wand of flame (chance to affect: 53%) Sigmund looks drowsy... You feel bolstered by spreading misfortune. A ball python comes into view. The helpless Sigmund fails to defend himself. You impale Sigmund!! Sigmund is poisoned. Sigmund is severely wounded. Sigmund hits you with a +1 heavy scythe! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. .###S .... ... #.. ..### ##..# # #b@.# #. #@# . # ####.######.. .# #........##.######.## #.................>.. #........####<....... #........# #........ #........####........ ####..#####....†..... ##.####..#........ You could see Sigmund (very poisoned), a bat and a ball python (wandering). Vanquished Creatures A gnoll (D:1) A ribbon worm (D:2) 2 dart slugs 3 endoplasms (D:1) 2 hobgoblins (D:1) A quokka (D:1) 5 ball pythons (D:1) 3 bats (D:1) 4 frilled lizards (D:1) 4 goblins (D:1) 5 kobolds (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ImOTab the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 222 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 225 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 835 | D:1 | Reached XP level 3. HP: 21/22 MP: 6/6 839 | D:1 | Learned a level 3 spell: Confusing Touch 847 | D:1 | Reached skill level 5 in Hexes 1144 | D:2 | Noticed Sigmund 1152 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_loops_ring, serial_forest, infiniplex_forest_lined_room_3, infiniplex_forest_end_2, infiniplex_forest_lined_ring, infiniplex_forest_split, infiniplex_forest_end_3, infiniplex_forest_lined_4_way D:2: layout_rooms, hellmonk_ecumenical_altar_watching_god, small_statue_intersection, uniq_natasha, uniq_jessica, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 5 | 5.0 Fighting | | 0.8 Short Blades | | 1.9 Dodging | | 2.4 Stealth | | 4.8 Spellcasting | | 2.2 Action || total ---------------------------++------- Attack: Normal || 68 Melee: Dagger || 68 Throw: Dart || 2 Cast: Ensorcelled Hiber || 4 Stab: Sleeping || 14 Armour: None || 30 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1146 | 1085 | 61 | 92 | 771 | 2 | 573.0 | Dungeon | 1146 | 1085 | 61 | 92 | 771 | 2 | 573.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1119 daAuts D:2: 27 daAuts