Dungeon Sprint DCSS version 0.34-a0-812-g7fd328712a (webtiles) character file. Game seed: 7117899731750190190 91 ImOTab the Magician (level 4, -4/31 HPs) Began as a Djinni Conjurer on Sept 19, 2025. Killed from afar by an orc wizard (7 damage) ... with a magic dart ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:46 (83 turns). ImOTab the Magician (Djinni Conjurer) Turns: 83, Time: 00:00:46 Health: -4/31 AC: 2 Str: 6 XL: 4 Next: 87% Gold: 0 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: no teleportation, infuse magic (-5 HP) @: on berserk cooldown, diminished spells, flying, slowed, very slow A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of blinking Potions h - a potion of haste Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 7.3 Spellcasting * Level 7.3 Conjurations * Level 7.3 Hexes * Level 7.3 Summonings * Level 7.3 Necromancy * Level 7.3 Translocations * Level 7.3 Forgecraft * Level 7.3 Fire Magic * Level 7.3 Ice Magic * Level 7.3 Air Magic * Level 7.3 Earth Magic * Level 7.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 1% 1 b - Searing Ray Conj 38% 2d5 1% 2 c - Fulminant Prism Conj/Alch 9% 3d7 4% 4 d - Freeze Ice 48% 1d6 1% 1 e - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 4% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits something. The mystic blast hits the clockroach. You kill the clockroach! * * * LOW HITPOINT WARNING * * * Your Spellcasting skill increases to level 7! Your Conjurations skill increases to level 7! Your Hexes skill increases to level 7! Your Summonings skill increases to level 7! Your Necromancy skill increases to level 7! Your Translocations skill increases to level 7! Your Forgecraft skill increases to level 7! Your Fire Magic skill increases to level 7! Your Ice Magic skill increases to level 7! Your Air Magic skill increases to level 7! Your Earth Magic skill increases to level 7! Your Alchemy skill increases to level 7! You feel better. You closely miss something. Something hits you but does no damage. Casting: Iskenderun's Mystic Blast (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits something but does no damage. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits something. * * * LOW HITPOINT WARNING * * * You aren't carrying any items that you can evoke. Okay, then. There is a staircase leading out of the dungeon here. A magic dart appears from out of thin air! The magic dart hits you! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓@†{.††...B'.B..{+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ There were no monsters in sight! Vanquished Creatures A bes kemwar (D) A clockroach (D) An adder (D) A white imp (D) An endoplasm (D) A ball python (D) A bat (D) A frilled lizard (D) A rat (D) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ImOTab the Djinni Conjurer began the quest for the Orb. 0 | D | ImOTab set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 38 | D | Noticed a bes kemwar 38 | D | Noticed a clockroach 38 | D | Noticed an orc wizard 64 | D | Killed a bes kemwar 65 | D | Reached XP level 2. HP: 13/21 MP: 0/0 65 | D | Reached XP level 3. HP: 16/25 MP: 0/0 65 | D | Learned a level 1 spell: Freeze 65 | D | Reached XP level 4. HP: 20/31 MP: 0/0 83 | D | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 6 7 | 7.3 Conjurations | 6 7 | 7.3 Hexes | 6 7 | 7.3 Summonings | 6 7 | 7.3 Necromancy | 6 7 | 7.3 Translocations | 6 7 | 7.3 Forgecraft | 6 7 | 7.3 Fire Magic | 6 7 | 7.3 Ice Magic | 6 7 | 7.3 Air Magic | 6 7 | 7.3 Earth Magic | 6 7 | 7.3 Alchemy | 6 7 | 7.3 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 9 | 12 || 21 Melee: Unarmed | 9 | 12 || 21 Cast: Magic Dart | 12 | || 12 Iskenderun's Myst | | 3 || 3 Drink: Heal wounds | 1 | || 1 Berserk rage | 1 | || 1 Curing | | 1 || 1 Armour: Robe | 9 | 9 || 18 Dodge: Dodged | 6 | 4 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 79 | 79 | 0 | 22 | 0 | 1 | 79.0 | Dungeon | 79 | 79 | 0 | 22 | 0 | 1 | 79.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 79 daAuts