Dungeon Sprint DCSS version 0.34-a0-809-g9ab3afe60a (webtiles) character file. Game seed: 17509640967467733529 1456 ImOTab the Thaumaturge (level 9, 0/61 HPs) Began as a Djinni Conjurer on Sept 18, 2025. Was a Believer of Makhleb. Shot with an arrow by a centaur warrior (13 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:20 (455 turns). ImOTab the Thaumaturge (Djinni Conjurer) Turns: 455, Time: 00:01:20 Health: 0/61 AC: 3 Str: 6 XL: 9 Next: 5% Gold: 0 EV: 13 Int: 24 God: Makhleb [**....] SH: 0 Dex: 15 rFire + + . (33%) a - +2 scimitar (flame) rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... e - +3 ring of dexterity Stlth ++ f - +2 ring of evasion HPRegen 0.30/turn %: no teleportation, infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Unleash Destruction You were in the Dungeon. You worshipped Makhleb. Makhleb was pleased with you. You visited 1 branch Inventory: Hand Weapons a - a +2 scimitar of flaming (weapon) Armour b - a +0 robe (worn) c - a +0 helmet (worn) d - a +1 chain mail Jewellery e - a +3 ring of dexterity (worn) f - a +2 ring of evasion (worn) Wands c - a wand of warping (9) Scrolls b - 2 scrolls of blinking Potions a - 5 potions of curing w - 3 potions of heal wounds h - a potion of haste B - a potion of berserk rage i - a potion of invisibility Skills: + Level 3.5 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 14.2 Spellcasting * Level 14.2 Conjurations * Level 14.2 Hexes * Level 14.2 Summonings * Level 14.2 Necromancy * Level 14.2 Translocations * Level 14.2 Forgecraft * Level 14.2 Fire Magic * Level 14.2 Ice Magic * Level 14.2 Air Magic * Level 14.2 Earth Magic * Level 14.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 0% 1 b - Searing Ray Conj 100% 2d8 0% 2 c - Fulminant Prism Conj/Alch 35% 3d17 1% 4 d - Slow Hex 100% N/A 0% 1 e - Iskenderun's Mystic Conj/Tloc 71% 2d14 (+2d81% 4 f - Grave Claw Necr 100% 2d14 0% 2 g - Confusing Touch Hex 71% N/A 1% 3 h - Sigil of Binding Hex 71% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The centaur warrior hits you! The centaur warrior barely misses you. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the gnoll sergeant! The gnoll sergeant is severely wounded. The gnoll sergeant is knocked back by the mystic blast. The gnoll sergeant collides with the basilisk. The basilisk is lightly wounded. The gnoll sergeant is almost dead. The mystic blast hits the centaur warrior!! The centaur warrior is heavily wounded. The centaur warrior is knocked back by the mystic blast. The cyclops shouts! The centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow. The arrow closely misses you. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the centaur warrior. The centaur warrior is heavily wounded. The centaur warrior is knocked back by the mystic blast. The centaur warrior collides with the gnoll sergeant! The gnoll sergeant is almost dead. The centaur warrior is severely wounded. The centaur warrior shoots an arrow. The arrow hits you!! * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the centaur warrior. The centaur warrior is almost dead. The centaur warrior is knocked back by the mystic blast. The centaur warrior collides with the gnoll sergeant. You kill the gnoll sergeant! Makhleb accepts your kill. The centaur warrior is almost dead. * * * LOW HITPOINT WARNING * * * The centaur warrior shoots an arrow. The arrow hits you! You die... ▓.▓ ▓.▓ ▓'▓ ▓)▓ ▓†▓ ▓)▓ ▓)▓ ▓.▓ ▓@▓ ▓'▓ ▓c▓ ▓l▓ ▓.▓ ▓W▓ ▓.▓ ▓C▓ You could see a centaur warrior, a cyclops, a basilisk and a wraith. Vanquished Creatures A two-headed ogre (D) A kobold demonologist (D) 2 yaks (D) A vampire mosquito (D) A centaur (D) A gnoll sergeant (D) A scorpion (D) A gnoll bouda (D) An iguana (D) An adder (D) An ufetubus (D) 3 hobgoblins (D) A frilled lizard (D) A goblin (D) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ImOTab the Djinni Conjurer began the quest for the Orb. 0 | D | ImOTab set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 54 | D | Noticed a centaur 54 | D | Noticed an iguana 54 | D | Noticed a scorpion 58 | D | Reached XP level 2. HP: 20/22 MP: 0/0 59 | D | Reached skill level 5 in Spellcasting 59 | D | Reached skill level 5 in Conjurations 59 | D | Reached skill level 5 in Hexes 59 | D | Reached skill level 5 in Summonings 59 | D | Reached skill level 5 in Necromancy 59 | D | Reached skill level 5 in Translocations 59 | D | Reached skill level 5 in Forgecraft 59 | D | Reached skill level 5 in Fire Magic 59 | D | Reached skill level 5 in Ice Magic 59 | D | Reached skill level 5 in Air Magic 59 | D | Reached skill level 5 in Earth Magic 59 | D | Reached skill level 5 in Alchemy 61 | D | Killed a centaur 62 | D | Reached skill level 1 in Fighting 62 | D | Reached XP level 3. HP: 6/27 MP: 0/0 62 | D | Learned a level 1 spell: Slow 62 | D | Reached XP level 4. HP: 7/32 MP: 0/0 63 | D | Reached XP level 5. HP: 3/37 MP: 0/0 63 | D | Learned a level 2 spell: Grave Claw 207 | D | Found a roughly hewn altar of Beogh. 207 | D | Found a snail-covered altar of Cheibriados. 207 | D | Found a shadowy altar of Dithmenos. 207 | D | Found a white marble altar of Elyvilon. 207 | D | Found a blossoming altar of Fedhas. 207 | D | Found an opulent altar of Gozag. 208 | D | Found a hazy altar of Hepliaklqana. 209 | D | Found a viscous altar of Jiyva. 211 | D | Found a corrupted altar of Lugonu. 212 | D | Found a burning altar of Makhleb. 213 | D | Found a sparkling altar of Nemelex Xobeh. 214 | D | Found an iron altar of Okawaru. 215 | D | Found a stormy altar of Qazlal. 216 | D | Found a sacrificial altar of Ru. 218 | D | Found a bloodstained altar of Trog. 219 | D | Found a hide-covered altar of Uskayaw. 220 | D | Became a worshipper of Makhleb the Destroyer 222 | D | Found an ornate altar of the Wu Jian Council. 223 | D | Found a shimmering altar of Xom. 224 | D | Found a basalt altar of Yredelemnul. 225 | D | Found a glowing silver altar of Zin. 226 | D | Found a glowing golden altar of the Shining One. 262 | D | Noticed a vampire mosquito 262 | D | Noticed a kobold demonologist 262 | D | Noticed a yak 262 | D | Noticed a two-headed ogre 262 | D | Noticed a yak 264 | D | Killed a vampire mosquito 265 | D | Reached skill level 10 in Spellcasting 265 | D | Reached skill level 10 in Conjurations 265 | D | Reached skill level 10 in Hexes 265 | D | Reached skill level 10 in Summonings 265 | D | Reached skill level 10 in Necromancy 265 | D | Reached skill level 10 in Translocations 265 | D | Reached skill level 10 in Forgecraft 265 | D | Reached skill level 10 in Fire Magic 265 | D | Reached skill level 10 in Ice Magic 265 | D | Reached skill level 10 in Air Magic 265 | D | Reached skill level 10 in Earth Magic 265 | D | Reached skill level 10 in Alchemy 265 | D | Reached XP level 6. HP: 32/43 MP: 0/0 269 | D | Killed a kobold demonologist 269 | D | Reached * piety under Makhleb 270 | D | Reached XP level 7. HP: 24/49 MP: 0/0 270 | D | Learned a level 3 spell: Confusing Touch 272 | D | Killed a yak 273 | D | Reached XP level 8. HP: 20/56 MP: 0/0 277 | D | Killed a two-headed ogre 279 | D | Reached ** piety under Makhleb 280 | D | Reached XP level 9. HP: 10/61 MP: 0/0 280 | D | Learned a level 3 spell: Sigil of Binding 452 | D | Noticed a centaur warrior 452 | D | Noticed a cyclops 455 | D | Shot with an arrow by a centaur warrior Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 7 10 11 12 14 | 14.2 Conjurations | 4 7 10 11 12 14 | 14.2 Hexes | 4 7 10 11 12 14 | 14.2 Summonings | 4 7 10 11 12 14 | 14.2 Necromancy | 4 7 10 11 12 14 | 14.2 Translocations | 4 7 10 11 12 14 | 14.2 Forgecraft | 4 7 10 11 12 14 | 14.2 Fire Magic | 4 7 10 11 12 14 | 14.2 Ice Magic | 4 7 10 11 12 14 | 14.2 Air Magic | 4 7 10 11 12 14 | 14.2 Earth Magic | 4 7 10 11 12 14 | 14.2 Alchemy | 4 7 10 11 12 14 | 14.2 Fighting | 1 2 3 | 3.5 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 1 | || 1 Melee: Club | | 1 | || 1 Cast: Magic Dart | 12 | | || 12 Searing Ray | 1 | | || 1 Iskenderun's Myst | | 8 | 10 || 18 Evoke: Wand of warping | | | 1 || 1 Armour: Robe | 8 | 1 | 3 || 12 Dodge: Dodged | 8 | 1 | 2 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 451 | 451 | 0 | 327 | 0 | 1 | 451.0 | Dungeon | 451 | 451 | 0 | 327 | 0 | 1 | 451.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 451 daAuts