Dungeon Sprint DCSS version 0.34-a0-809-g9ab3afe60a (webtiles) character file. Game seed: 18012612466816491739 5 ImOTab the Magician (level 1, -4/15 HPs) Began as a Djinni Conjurer on Sept 18, 2025. Slain by an ufetubus (5 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:25 (73 turns). ImOTab the Magician (Djinni Conjurer) Turns: 73, Time: 00:00:25 Health: -4/15 AC: 2 Str: 6 XL: 1 Next: 88% Gold: 0 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . (33%) b - +0 club rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: no teleportation, infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons b - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of blinking Potions a - a potion of curing w - a potion of heal wounds h - a potion of haste B - a potion of berserk rage Skills: + Level 0.2 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.2 Spellcasting * Level 4.2 Conjurations * Level 4.2 Hexes * Level 4.2 Summonings * Level 4.2 Necromancy * Level 4.2 Translocations * Level 4.2 Forgecraft * Level 4.2 Fire Magic * Level 4.2 Ice Magic * Level 4.2 Air Magic * Level 4.2 Earth Magic * Level 4.2 Alchemy + Level 0.2 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Fulminant Prism Conj/Alch 10% 3d9 24% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 24% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History An adder, a dart slug, a scorpion, a hound and an ufetubus come into view. The ufetubus shouts! The hound barks! The ufetubus attacks as it pursues you! The ufetubus hits you. The ufetubus closely misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ufetubus (100% to hit) The magic dart hits the ufetubus. The ufetubus is lightly wounded. The ufetubus slips past you! The ufetubus completely misses you. The ufetubus hits you but does no damage. The ufetubus barely misses you. The ufetubus hits you but does no damage. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ufetubus (lightly wounded, 100% to hit) The magic dart hits the ufetubus. The ufetubus is moderately wounded. The ufetubus hits you. The ufetubus barely misses you. The hound barely misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ufetubus (moderately wounded, 100% to hit) The magic dart hits the ufetubus. The ufetubus is heavily wounded. The hound closely misses you. The ufetubus hits you but does no damage. The ufetubus barely misses you. The ufetubus hits you. * * * LOW HITPOINT WARNING * * * The ufetubus barely misses you. The hound closely misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ufetubus (heavily wounded, 100% to hit) The magic dart hits the ufetubus. The ufetubus is almost dead. * * * LOW HITPOINT WARNING * * * The ufetubus hits you. * * * LOW HITPOINT WARNING * * * The ufetubus hits you. You die... ▓.▓ ▓.▓ ▓S▓ ▓w▓ ▓'▓ ▓.▓ ▓s▓ ▓h▓ ▓@▓ ▓5▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ ▓<▓ ▓▓▓ You could see a scorpion, a hound, an adder, a dart slug and an ufetubus. Vanquished Creatures A dart slug (D) An endoplasm (D) 2 goblins (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ImOTab the Djinni Conjurer began the quest for the Orb. 0 | D | ImOTab set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 66 | D | Noticed a scorpion 66 | D | Noticed a hound 73 | D | Slain by an ufetubus Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Forgecraft | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Fighting | | 0.2 Dodging | | 2.1 Stealth | | 1.5 Invocations | | 0.2 Action || total ---------------------------++------- Cast: Magic Dart || 16 Armour: Robe || 9 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 72 | 72 | 0 | 42 | 0 | 1 | 72.0 | Dungeon | 72 | 72 | 0 | 42 | 0 | 1 | 72.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 72 daAuts