Dungeon Sprint DCSS version 0.34-a0-809-g9ab3afe60a (webtiles) character file. Game seed: 531389840369220704 1279 ImOTab the Thaumaturge (level 8, -4/61 HPs) Began as a Djinni Conjurer on Sept 18, 2025. Was a Believer of Makhleb. Slain by a tengu warrior ... wielding a +0 halberd (14 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:35 (592 turns). ImOTab the Thaumaturge (Djinni Conjurer) Turns: 592, Time: 00:01:35 Health: -4/61 AC: 4 Str: 9 XL: 8 Next: 84% Gold: 0 EV: 11 Int: 22 God: Makhleb [**....] SH: 0 Dex: 12 rFire + + . (33%) a - +2 scimitar (flame) rCold x . . (150%) (no offhand) rNeg . . . (100%) i - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... c - +3 ring of strength Stlth ++ d - +2 ring of protection HPRegen 0.30/turn %: no teleportation, infuse magic (-5 HP) @: flying, slowed, very slow A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Unleash Destruction You were in the Dungeon. You worshipped Makhleb. Makhleb was pleased with you. You visited 1 branch Inventory: Hand Weapons a - a +2 scimitar of flaming (weapon) Armour b - a +1 scale mail i - a +0 robe (worn) Jewellery c - a +3 ring of strength (worn) d - a +2 ring of protection (worn) Wands b - a wand of acid (4) Scrolls b - 2 scrolls of blinking Potions a - 5 potions of curing i - a potion of invisibility h - a potion of haste Skills: * Level 5.7 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 13.4 Spellcasting + Level 13.4 Conjurations + Level 13.4 Hexes + Level 13.4 Summonings + Level 13.4 Necromancy + Level 13.4 Translocations + Level 13.4 Forgecraft + Level 13.4 Fire Magic + Level 13.4 Ice Magic + Level 13.4 Air Magic + Level 13.4 Earth Magic + Level 13.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 0% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 32% 3d16 1% 4 d - Soul Splinter Necr 100% N/A 0% 1 e - Iskenderun's Mystic Conj/Tloc 65% 2d13 (+2d71% 4 f - Jinxbite Hex 100% 2d4 1% 2 g - Grave Claw Necr 100% 2d14 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the tengu warrior! The tengu warrior is heavily wounded. The tengu warrior is knocked back by the mystic blast. The tengu warrior collides with the troll! The troll is moderately wounded. The tengu warrior is severely wounded. * * * LOW HITPOINT WARNING * * * The tengu warrior barely misses you. You feel much better. The tengu warrior hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The tengu warrior hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * You feel much better. The tengu warrior misses you. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line Aim: a tengu warrior, wielding a +0 halberd and wearing a +0 leather armour (severely wounded, 46% to hit) The bolt of acid misses the tengu warrior. The bolt of acid hits the troll!! The troll is severely wounded. The bolt of acid hits the two-headed ogre! The acid corrodes the two-headed ogre! The two-headed ogre is moderately wounded. The tengu warrior hits you from afar with a +0 halberd. The tengu warrior hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line Aim: a tengu warrior, wielding a +0 halberd and wearing a +0 leather armour (severely wounded, 46% to hit) The bolt of acid hits the tengu warrior! The acid corrodes the tengu warrior! The tengu warrior is almost dead. The bolt of acid misses the troll. The bolt of acid hits the two-headed ogre! The two-headed ogre seems to be corroded for longer. The two-headed ogre is moderately wounded. The tengu warrior hits you from afar with a +0 halberd! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +.OTQ)@'..†÷)÷'÷..[[.)? ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a tengu warrior (corroded), a two-headed ogre (corroded) and a troll. Vanquished Creatures A hornet (D) A slime creature (D) A wyvern (D) A wraith (D) A yak (D) A water moccasin (D) A black bear (D) A centaur (D) A scorpion (D) A howler monkey (D) 2 hounds (D) A drude (D) An orc wizard (D) 2 ball pythons (D) A bat (D) A frilled lizard (D) A rat (D) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ImOTab the Djinni Conjurer began the quest for the Orb. 0 | D | ImOTab set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 33 | D | Noticed a hound 33 | D | Noticed a hound 33 | D | Noticed a water moccasin 33 | D | Noticed a black bear 33 | D | Noticed a scorpion 39 | D | Killed a scorpion 40 | D | Reached XP level 2. HP: 16/21 MP: 0/0 40 | D | Reached XP level 3. HP: 19/25 MP: 0/0 40 | D | Learned a level 1 spell: Soul Splinter 40 | D | Reached XP level 4. HP: 24/31 MP: 0/0 49 | D | HP: 2/46 [black bear (5)] 53 | D | Killed a water moccasin 53 | D | Killed a black bear 54 | D | Reached XP level 5. HP: 8/35 MP: 0/0 54 | D | Learned a level 2 spell: Jinxbite 54 | D | Reached XP level 6. HP: 9/40 MP: 0/0 55 | D | Reached skill level 10 in Spellcasting 55 | D | Reached skill level 10 in Conjurations 55 | D | Reached skill level 10 in Hexes 55 | D | Reached skill level 10 in Summonings 55 | D | Reached skill level 10 in Necromancy 55 | D | Reached skill level 10 in Translocations 55 | D | Reached skill level 10 in Forgecraft 55 | D | Reached skill level 10 in Fire Magic 55 | D | Reached skill level 10 in Ice Magic 55 | D | Reached skill level 10 in Air Magic 55 | D | Reached skill level 10 in Earth Magic 55 | D | Reached skill level 10 in Alchemy 204 | D | Found a roughly hewn altar of Beogh. 204 | D | Found a snail-covered altar of Cheibriados. 204 | D | Found a shadowy altar of Dithmenos. 204 | D | Found a white marble altar of Elyvilon. 204 | D | Found a blossoming altar of Fedhas. 204 | D | Found an opulent altar of Gozag. 205 | D | Found a hazy altar of Hepliaklqana. 206 | D | Found a viscous altar of Jiyva. 208 | D | Found a corrupted altar of Lugonu. 209 | D | Found a burning altar of Makhleb. 210 | D | Found a sparkling altar of Nemelex Xobeh. 211 | D | Found an iron altar of Okawaru. 212 | D | Found a stormy altar of Qazlal. 213 | D | Found a sacrificial altar of Ru. 215 | D | Found a bloodstained altar of Trog. 216 | D | Found a hide-covered altar of Uskayaw. 217 | D | Became a worshipper of Makhleb the Destroyer 219 | D | Found an ornate altar of the Wu Jian Council. 220 | D | Found a shimmering altar of Xom. 221 | D | Found a basalt altar of Yredelemnul. 222 | D | Found a glowing silver altar of Zin. 223 | D | Found a glowing golden altar of the Shining One. 252 | D | Noticed a hornet 252 | D | Noticed a yak 252 | D | Noticed a wyvern 255 | D | Killed a wyvern 256 | D | Reached XP level 7. HP: 15/49 MP: 0/0 256 | D | Learned a level 2 spell: Grave Claw 257 | D | Reached * piety under Makhleb 258 | D | Killed a yak 421 | D | Killed a hornet 421 | D | Reached ** piety under Makhleb 422 | D | Reached XP level 8. HP: 13/58 MP: 0/0 579 | D | Noticed a two-headed ogre 579 | D | Noticed a tengu warrior 579 | D | Noticed a troll 579 | D | Noticed a slime creature 582 | D | Killed a slime creature 583 | D | Reached skill level 5 in Fighting 592 | D | Slain by a tengu warrior Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 6 9 11 12 13 | 13.4 Conjurations | 6 9 11 12 13 | 13.4 Hexes | 6 9 11 12 13 | 13.4 Summonings | 6 9 11 12 13 | 13.4 Necromancy | 6 9 11 12 13 | 13.4 Translocations | 6 9 11 12 13 | 13.4 Forgecraft | 6 9 11 12 13 | 13.4 Fire Magic | 6 9 11 12 13 | 13.4 Ice Magic | 6 9 11 12 13 | 13.4 Air Magic | 6 9 11 12 13 | 13.4 Earth Magic | 6 9 11 12 13 | 13.4 Alchemy | 6 9 11 12 13 | 13.4 Fighting | 2 4 5 | 5.7 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 5 | 9 | || 14 Melee: Unarmed | 5 | 9 | || 14 Cast: Magic Dart | 6 | | || 6 Iskenderun's Myst | | 6 | 14 || 20 Evoke: Wand of acid | | | 6 || 6 Drink: Berserk rage | 1 | | || 1 Heal wounds | | 1 | 2 || 3 Armour: Robe | 3 | 15 | 12 || 30 Dodge: Dodged | 4 | 11 | 5 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 597 | 597 | 0 | 460 | 0 | 1 | 597.0 | Dungeon | 597 | 597 | 0 | 460 | 0 | 1 | 597.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 597 daAuts