Dungeon Sprint DCSS version 0.34-a0-809-g9ab3afe60a (webtiles) character file. Game seed: 17718177701935888711 126 ImOTab the Thaumaturge (level 5, -2/52 HPs) Began as a Djinni Conjurer on Sept 18, 2025. Slain by a phantom (7 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:24 (81 turns). ImOTab the Thaumaturge (Djinni Conjurer) Turns: 81, Time: 00:00:25 Health: -2/52 AC: 2 Str: 6 XL: 5 Next: 32% Gold: 0 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) a - +0 short sword rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth (no ring) HPRegen 0.28/turn %: no teleportation, infuse magic (-3 HP) @: berserking (expiring), flying, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 robe (worn) Scrolls b - a scroll of blinking Potions a - a potion of curing w - a potion of heal wounds h - a potion of haste Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 8.0 Spellcasting * Level 8.0 Conjurations * Level 8.0 Hexes * Level 8.0 Summonings * Level 8.0 Necromancy * Level 8.0 Translocations * Level 8.0 Forgecraft * Level 8.0 Fire Magic * Level 8.0 Ice Magic * Level 8.0 Air Magic * Level 8.0 Earth Magic * Level 8.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 88% 2d7 1% 2 c - Fulminant Prism Conj/Alch 22% 3d12 2% 4 d - Iskenderun's Mystic Conj/Tloc 44% 2d10 (+2d52% 4 e - Summon Small Mammal Summ 100% N/A 1% 1 f - Grave Claw Necr 88% 2d13 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History * * * LOW HITPOINT WARNING * * * You hit the kobold geomancer. The kobold geomancer is heavily wounded. The kobold geomancer points next to you and mumbles some strange words. The wall shatters! The blast of rock fragments hits you. * * * LOW HITPOINT WARNING * * * You barely miss the kobold geomancer. The kobold geomancer is heavily wounded. You hit the kobold geomancer. The kobold geomancer is severely wounded. The kobold geomancer hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the kobold geomancer. You kill the kobold geomancer! Your Spellcasting skill gained 3 levels and is now at level 8! Your Conjurations skill gained 3 levels and is now at level 8! Your Hexes skill gained 3 levels and is now at level 8! Your Summonings skill gained 3 levels and is now at level 8! Your Necromancy skill gained 3 levels and is now at level 8! Your Translocations skill gained 3 levels and is now at level 8! Your Forgecraft skill gained 3 levels and is now at level 8! Your Fire Magic skill gained 3 levels and is now at level 8! Your Ice Magic skill gained 3 levels and is now at level 8! Your Air Magic skill gained 3 levels and is now at level 8! Your Earth Magic skill gained 3 levels and is now at level 8! Your Alchemy skill gained 3 levels and is now at level 8! You have reached level 4! You feel clever. You have reached level 5! The power to cast Grave Claw wells up from within. Spell assigned to 'f'. You closely miss the phantom. You puncture the phantom! The phantom is moderately damaged. The phantom hits you. * * * LOW HITPOINT WARNING * * * You puncture the phantom! The phantom is heavily damaged. The phantom hits you! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<...†.....@W5...+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a phantom and a shadow imp. Vanquished Creatures A kobold geomancer (D) A hound (D) An orc (D) 2 hobgoblins (D) A ball python (D) A kobold (D) A rat (D) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ImOTab the Djinni Conjurer began the quest for the Orb. 0 | D | ImOTab set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 65 | D | Noticed a hound 65 | D | Noticed a kobold geomancer 65 | D | Noticed a phantom 70 | D | Killed a hound 71 | D | Reached skill level 5 in Spellcasting 71 | D | Reached skill level 5 in Conjurations 71 | D | Reached skill level 5 in Hexes 71 | D | Reached skill level 5 in Summonings 71 | D | Reached skill level 5 in Necromancy 71 | D | Reached skill level 5 in Translocations 71 | D | Reached skill level 5 in Forgecraft 71 | D | Reached skill level 5 in Fire Magic 71 | D | Reached skill level 5 in Ice Magic 71 | D | Reached skill level 5 in Air Magic 71 | D | Reached skill level 5 in Earth Magic 71 | D | Reached skill level 5 in Alchemy 71 | D | Reached XP level 2. HP: 7/21 MP: 0/0 71 | D | Reached XP level 3. HP: 9/25 MP: 0/0 71 | D | Learned a level 1 spell: Summon Small Mammal 78 | D | Killed a kobold geomancer 79 | D | Reached XP level 4. HP: 5/31 MP: 0/0 79 | D | Reached XP level 5. HP: 6/35 MP: 0/0 79 | D | Learned a level 2 spell: Grave Claw 81 | D | Slain by a phantom Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 8 | 8.0 Conjurations | 5 8 | 8.0 Hexes | 5 8 | 8.0 Summonings | 5 8 | 8.0 Necromancy | 5 8 | 8.0 Translocations | 5 8 | 8.0 Forgecraft | 5 8 | 8.0 Fire Magic | 5 8 | 8.0 Ice Magic | 5 8 | 8.0 Air Magic | 5 8 | 8.0 Earth Magic | 5 8 | 8.0 Alchemy | 5 8 | 8.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 11 | 3 || 14 Melee: Short sword | 11 | 3 || 14 Cast: Magic Dart | 10 | || 10 Drink: Berserk rage | 1 | || 1 Armour: Robe | 9 | 2 || 11 Dodge: Dodged | 7 | || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 75 | 75 | 0 | 43 | 0 | 1 | 75.0 | Dungeon | 75 | 75 | 0 | 43 | 0 | 1 | 75.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 75 daAuts