Dungeon Sprint DCSS version 0.34-a0-809-g9ab3afe60a (webtiles) character file. Game seed: 4431919839321044227 44 ImOTab the Magician (level 3, -4/25 HPs) Began as a Djinni Conjurer on Sept 18, 2025. Slain by an iguana (9 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:24 (63 turns). ImOTab the Magician (Djinni Conjurer) Turns: 63, Time: 00:00:25 Health: -4/25 AC: 2 Str: 6 XL: 3 Next: 87% Gold: 0 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . (33%) a - +0 short sword rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: no teleportation, infuse magic (-5 HP) @: on berserk cooldown, flying, slowed, very slow A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 robe (worn) Scrolls b - a scroll of blinking Potions a - a potion of curing w - a potion of heal wounds h - a potion of haste Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 6.1 Spellcasting * Level 6.1 Conjurations * Level 6.1 Hexes * Level 6.1 Summonings * Level 6.1 Necromancy * Level 6.1 Translocations * Level 6.1 Forgecraft * Level 6.1 Fire Magic * Level 6.1 Ice Magic * Level 6.1 Air Magic * Level 6.1 Earth Magic * Level 6.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Fulminant Prism Conj/Alch 16% 3d10 8% 4 d - Iskenderun's Mystic Conj/Tloc 32% 2d8 (+2d4 8% 4 e - Apportation Tloc 64% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your Conjurations skill increases to level 6! Your Hexes skill increases to level 6! Your Summonings skill increases to level 6! Your Necromancy skill increases to level 6! Your Translocations skill increases to level 6! Your Forgecraft skill increases to level 6! Your Fire Magic skill increases to level 6! Your Ice Magic skill increases to level 6! Your Air Magic skill increases to level 6! Your Earth Magic skill increases to level 6! Your Alchemy skill increases to level 6! You hit the iguana but do no damage. The iguana closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (83% to hit) You focus your ray upon the iguana. The searing ray hits the iguana. The iguana is moderately wounded. The searing ray hits the sleepcap. The sleepcap is moderately damaged. The searing ray hits the scorpion! The scorpion is heavily wounded. (Press . to maintain the ray.) The iguana bites you! * * * LOW HITPOINT WARNING * * * The iguana barely misses you. The searing ray hits the iguana. The iguana is severely wounded. The searing ray hits the sleepcap! The sleepcap is severely damaged. The searing ray misses the scorpion. * * * LOW HITPOINT WARNING * * * The iguana closely misses you. The searing ray misses the iguana. The searing ray hits the sleepcap. The sleepcap is almost destroyed. The searing ray misses the scorpion. * * * LOW HITPOINT WARNING * * * The iguana misses you. The iguana bites you! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +..sfl@....))...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a sleepcap, a scorpion and an iguana. Vanquished Creatures A bombardier beetle (D) An adder (D) An endoplasm (D) 2 goblins (D) A kobold (D) A rat (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ImOTab the Djinni Conjurer began the quest for the Orb. 0 | D | ImOTab set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 38 | D | Noticed a scorpion 38 | D | Noticed a sleepcap 38 | D | Noticed an iguana 38 | D | Noticed a bombardier beetle 43 | D | Killed a bombardier beetle 44 | D | Reached skill level 5 in Spellcasting 44 | D | Reached skill level 5 in Conjurations 44 | D | Reached skill level 5 in Hexes 44 | D | Reached skill level 5 in Summonings 44 | D | Reached skill level 5 in Necromancy 44 | D | Reached skill level 5 in Translocations 44 | D | Reached skill level 5 in Forgecraft 44 | D | Reached skill level 5 in Fire Magic 44 | D | Reached skill level 5 in Ice Magic 44 | D | Reached skill level 5 in Air Magic 44 | D | Reached skill level 5 in Earth Magic 44 | D | Reached skill level 5 in Alchemy 44 | D | Reached XP level 2. HP: 21/21 MP: 0/0 44 | D | Reached XP level 3. HP: 25/25 MP: 0/0 44 | D | Learned a level 1 spell: Apportation 63 | D | Slain by an iguana Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 6 | 6.1 Conjurations | 5 6 | 6.1 Hexes | 5 6 | 6.1 Summonings | 5 6 | 6.1 Necromancy | 5 6 | 6.1 Translocations | 5 6 | 6.1 Forgecraft | 5 6 | 6.1 Fire Magic | 5 6 | 6.1 Ice Magic | 5 6 | 6.1 Air Magic | 5 6 | 6.1 Earth Magic | 5 6 | 6.1 Alchemy | 5 6 | 6.1 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Attack: Normal || 20 Melee: Short sword || 20 Cast: Magic Dart || 7 Searing Ray || 1 Drink: Berserk rage || 1 Armour: Robe || 11 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 57 | 57 | 0 | 19 | 0 | 1 | 57.0 | Dungeon | 57 | 57 | 0 | 19 | 0 | 1 | 57.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 57 daAuts