Dungeon Sprint DCSS version 0.34-a0-809-g9ab3afe60a (webtiles) character file. Game seed: 18291159693910113345 5 ImOTab the Magician (level 1, -3/15 HPs) Began as a Djinni Conjurer on Sept 18, 2025. Slain by an orc wizard ... wielding a +0 dagger (4 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:40 (87 turns). ImOTab the Magician (Djinni Conjurer) Turns: 87, Time: 00:00:41 Health: -3/15 AC: 2 Str: 6 XL: 1 Next: 88% Gold: 0 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . (33%) a - +0 short sword rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.22/turn %: no teleportation, infuse magic (-4 HP) @: confused, on berserk cooldown, flying, slowed, very slow A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 robe (worn) Scrolls b - a scroll of blinking Potions a - a potion of curing h - a potion of haste Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.3 Spellcasting * Level 4.3 Conjurations * Level 4.3 Hexes * Level 4.3 Summonings * Level 4.3 Necromancy * Level 4.3 Translocations * Level 4.3 Forgecraft * Level 4.3 Fire Magic * Level 4.3 Ice Magic * Level 4.3 Air Magic * Level 4.3 Earth Magic * Level 4.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 22% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The howler monkey hoots and howls with incredible vigour! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a quokka (almost dead, 100% to hit) The magic dart hits the quokka. You kill the quokka! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Something hits you. You barely miss something. Something hits you. You barely miss something. You closely miss something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. You closely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You hit something. You miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You closely miss something. The clockroach sprays sand from its hourglass at you. The blast of sand hits something! You hear some strange, mumbled words. You are confused. You bump into the unnaturally hard rock wall. You bump into the unnaturally hard rock wall. You feel a strong urge to attack something. Something hits you. * * * LOW HITPOINT WARNING * * * You completely miss something. Something hits you but does no damage. You bump into the unnaturally hard rock wall. The howler monkey hoots and howls with incredible vigour! You miss something. Something barely misses you. You miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You bump into the unnaturally hard rock wall. You are no longer berserk. You are exhausted. You feel yourself slow down. You barely miss something. Something hits you. You die... ▓+▓ ▓.▓ ▓.▓ ▓S▓ ▓h▓ ▓B▓ ▓{▓ ▓@▓ ▓.▓ ▓.▓ ▓.▓ ▓(▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ You could see a howler monkey, an adder and a clockroach (warded). Vanquished Creatures A hobgoblin (D) A quokka (D) A bat (D) A goblin (D) A kobold (D) A rat (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ImOTab the Djinni Conjurer began the quest for the Orb. 0 | D | ImOTab set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 56 | D | Noticed a howler monkey 56 | D | Noticed a clockroach 56 | D | Noticed an orc wizard 85 | D | HP: 1/22 [something (2)] 87 | D | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.3 Conjurations | 4 | 4.3 Hexes | 4 | 4.3 Summonings | 4 | 4.3 Necromancy | 4 | 4.3 Translocations | 4 | 4.3 Forgecraft | 4 | 4.3 Fire Magic | 4 | 4.3 Ice Magic | 4 | 4.3 Air Magic | 4 | 4.3 Earth Magic | 4 | 4.3 Alchemy | 4 | 4.3 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Attack: Normal || 23 Melee: Short sword || 23 Cast: Magic Dart || 10 Drink: Heal wounds || 1 Berserk rage || 1 Armour: Robe || 22 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 81 | 81 | 0 | 32 | 0 | 1 | 81.0 | Dungeon | 81 | 81 | 0 | 32 | 0 | 1 | 81.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 81 daAuts