Dungeon Crawl Stone Soup version 0.34-a0-757-gdbd17588e6 (webtiles) character file. Game seed: 3907410879863716838 91 ImOTab the Magician (level 4, -2/31 HPs) Began as a Djinni Conjurer on Sept 16, 2025. Slain by a hobgoblin (3 damage) ... led by Robin ... on level 2 of the Dungeon. The game lasted 00:01:59 (904 turns). ImOTab the Magician (Djinni Conjurer) Turns: 904, Time: 00:02:00 Health: -2/31 AC: 2 Str: 6 XL: 4 Next: 87% Gold: 143 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . (33%) a - +0 dagger (protect) rCold x . . (150%) (no offhand) rNeg . . . (100%) c - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) b - scarf {Shadows} rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-3 HP) @: brilliant, flying, slowed, very slow A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 143 gold pieces. Inventory: Hand Weapons a - a +0 dagger of protection (weapon) Armour b - a scarf of shadows (worn) c - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions b - a potion of brilliance f - a potion of resistance {unknown} j - a potion of haste {unknown} k - a potion of lignification {unknown} Skills: * Level 0.6 Fighting + Level 0.3 Armour + Level 2.3 Dodging + Level 1.7 Stealth * Level 4.4 Spellcasting * Level 4.4 Conjurations * Level 4.4 Hexes * Level 4.4 Summonings * Level 4.4 Necromancy * Level 4.4 Translocations * Level 4.4 Forgecraft * Level 4.4 Fire Magic * Level 4.4 Ice Magic * Level 4.4 Air Magic * Level 4.4 Earth Magic * Level 4.4 Alchemy + Level 0.3 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 2% 2 c - Fulminant Prism Conj/Alch 17% 3d10 19% 4 d - Iskenderun's Mystic Conj/Tloc 34% 2d8 (+2d4 19% 4 e - Freeze Ice 100% 1d10 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the hobgoblin! The searing ray hits the jackal. You kill the jackal! The searing ray hits Natasha. Natasha is lightly wounded. The searing ray hits Natasha! Natasha is heavily wounded. You finish channelling your searing ray. Natasha hisses. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha (heavily wounded, 72% to hit) You focus your ray upon Natasha. The searing ray hits Natasha. Natasha is almost dead. (Press . to maintain the ray.) Natasha stares at you and mumbles some strange words. You feel yourself slow down. The searing ray hits Natasha. Natasha is almost dead. Natasha misses you. The searing ray hits Natasha! You kill Natasha! Natasha screams in pain as she dies! The goblin shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * The sling bullet burns you. * * * LOW HITPOINT WARNING * * * You hear a shout! Unknown command. You stop channelling your searing ray. The goblin shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * A kobold comes into view. It is wielding a +2 whip of venom. It was a potion of brilliance. You feel clever all of a sudden. d -> b - a potion of brilliance The hobgoblin hits you. You die... .# .......# ...... .# .......# ..>... .# .......##....... .# #.†.hg...... .# #K##g....... .# ##...## ##)##.g...... ## ##.....####g.##..h..... #.......#.gg###....g... ## #.......#@###.....?g... .## #.........#...###.).... ..## #.....>##..### ##.... ...# ##.........## ..g. ...#####.......#### .>. .................. . ..######.......#### .## ##.....## ## ##...## You could see a hobgoblin, 2 goblins and a kobold. Vanquished Creatures Natasha (twice) (D:2) Robin (D:2) A giant cockroach (D:1) 7 hobgoblins 5 jackals A quokka (D:2) 5 ball pythons (D:1) 2 bats (D:1) 2 endoplasms 3 frilled lizards 3 goblins 2 kobolds (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ImOTab the Djinni Conjurer began the quest for the Orb. 0 | D:1 | ImOTab set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 160 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 759 | D:2 | Noticed Natasha 765 | D:2 | Killed Natasha 766 | D:2 | Reached XP level 3. HP: 15/26 MP: 0/0 766 | D:2 | Learned a level 1 spell: Freeze 877 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 878 | D:2 | Noticed Robin 883 | D:2 | Noticed Natasha 895 | D:2 | Killed Robin 902 | D:2 | Killed Natasha 903 | D:2 | HP: 1/31 [goblin/sling bullet[Robin] (5)] 904 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pentagon, layout_loops_ring, minmay_gold_behind_fungi D:2: layout_rooms, basic_altar, uniq_natasha, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Forgecraft | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Fighting | | 0.6 Armour | | 0.3 Dodging | | 2.3 Stealth | | 1.7 Invocations | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 8 | 2 || 10 Melee: Unarmed | 8 | || 8 Dagger | | 2 || 2 Cast: Magic Dart | 38 | 1 || 39 Searing Ray | 10 | 3 || 13 Drink: Brilliance | | 1 || 1 Armour: Robe | 7 | 10 || 17 Dodge: Dodged | 14 | 6 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 911 | 895 | 16 | 0 | 698 | 2 | 455.5 | Dungeon | 911 | 895 | 16 | 0 | 698 | 2 | 455.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 820 daAuts D:2: 91 daAuts