ImOTab Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a kobold skeleton (2, -19, D:1) a quokka skeleton (3, -20, D:1) a hobgoblin skeleton (3, -19, D:1) a +0 whip (4, -20, D:1) a +0 dagger (5, -21, D:1) a +0 whip 5 stones a kobold skeleton (5, 4, D:1) 8 stones (13, -8, D:1) a +0 leather armour (26, -17, D:1) a +0 club a goblin corpse (skeletalised by now) (30, -14, D:1) a +0 short sword (31, -3, D:1) a +0 spear a gnoll corpse (skeletalised by now) (32, -3, D:1) a +0 club (37, -9, D:1) a bat corpse (skeletalised by now) (47, 6, D:1) a ball python corpse (skeletalised by now) (51, -25, D:1) a +0 short sword 5 stones (52, -25, D:1) a +1 vampiric dagger a goblin corpse (skeletalised by now) (57, 9, D:1) a staff of conjuration (59, 11, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip 5 stones (2, 26, D:2) a +0 dagger (3, -13, D:2) an adder corpse (skeletalised by now) a jackal corpse (skeletalised by now) (3, -12, D:2) a ball python corpse (skeletalised by now) (6, 19, D:2) a +2 ring mail of fire resistance (8, 33, D:2) a +0 hammer of pain (13, 21, D:2) a +0 mace (14, 2, D:2) the +2 pair of boots of Forking Paths {rCorr Dex+6 Slay-5 SInv} rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). SInv: It lets you see invisible. (14, 16, D:2) an adder skeleton (17, -1, D:2) a +0 spear (17, 3, D:2) a +0 mace a +0 scale mail (17, 22, D:2) a +0 chain mail (21, 33, D:2) a +0 hammer (22, 2, D:2) the felid corpse of Natasha (22, 19, D:2) a +0 leather armour (27, 31, D:2) a +2 short sword of venom a kobold corpse (skeletalised by now) (33, -13, D:2) a hobgoblin corpse (skeletalised by now) an adder corpse (skeletalised by now) (34, 31, D:2) 3 stones (37, -4, D:2) a +0 hand axe (41, -7, D:2) a ball python corpse (skeletalised by now) (43, -11, D:2) 6 stones