ImOTab Level 1 of the Dungeon (0, 0, D:1) a +0 arbalest (13, 26, D:1) a +0 dagger (17, 30, D:1) a +0 leather armour (18, 25, D:1) a +0 ring mail (25, 5, D:1) a +0 club (34, 14, D:1) a +0 rapier (36, -6, D:1) an inkwell talisman (36, 28, D:1) a +0 leather armour (39, 29, D:1) a +0 leather armour (42, 6, D:1) an inkwell talisman (44, 18, D:1) a +0 club a ball python skeleton (45, 35, D:1) a +1 helmet (48, 24, D:1) a +0 dagger (53, 24, D:1) a +0 dagger a goblin skeleton (57, 2, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (2, 11, D:2) a +0 dagger (3, -8, D:2) a bat corpse (skeletalised by now) (6, 0, D:2) a hobgoblin skeleton (13, 1, D:2) a +0 short sword 4 stones a rat skeleton a jackal skeleton (14, 12, D:2) a +0 whip (17, -8, D:2) a +0 robe (19, -6, D:2) a +0 dagger (19, -4, D:2) a hobgoblin skeleton (19, 1, D:2) a rat corpse (skeletalised by now) (20, -5, D:2) 6 stones (25, 13, D:2) a bat skeleton (26, 15, D:2) a rat skeleton (27, 2, D:2) a +0 club a goblin skeleton (27, 3, D:2) a hobgoblin skeleton (27, 4, D:2) a hobgoblin skeleton (28, 2, D:2) a +0 club (30, -9, D:2) a +0 short sword (33, 9, D:2) a ball python corpse (skeletalised by now) (39, 19, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 mace (1, -6, D:3) an adder corpse (skeletalised by now) (4, -25, D:3) a +0 dagger a goblin corpse (skeletalised by now) (4, -24, D:3) a +2 short sword of holy wrath (5, -12, D:3) a quokka corpse (skeletalised by now) (12, -52, D:3) a +0 chain mail (33, -35, D:3) 4 stones (38, -22, D:3) a +0 club (39, -1, D:3) 4 stones (42, -23, D:3) a +0 whip (44, -2, D:3) a +0 pair of gloves (48, -2, D:3) an ogre corpse (skeletalised by now) (48, 1, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (4, -8, D:4) a +0 mace an orc skeleton (4, 8, D:4) a +0 robe (5, -7, D:4) a hobgoblin skeleton (10, 11, D:4) a hound skeleton (12, 16, D:4) a +0 club (16, 16, D:4) a ball python corpse (skeletalised by now) (25, 21, D:4) the scarab talisman "Galod" {Str+7} [scarab talisman] Str+7: It affects your strength (+7). (25, 25, D:4) a +0 dagger (34, 4, D:4) a +0 hand axe 4 stones (35, 2, D:4) a +0 flail (36, 3, D:4) a +0 club an orc corpse (skeletalised by now) (38, -2, D:4) a +0 club a goblin skeleton (40, -13, D:4) a +0 dagger (44, 6, D:4) an adder skeleton (45, 13, D:4) a +0 dagger a stone (54, 2, D:4) a +0 falchion Level 5 of the Dungeon (4, -2, D:5) a staff of cold (8, -23, D:5) the +2 rapier of Pussaos {drain, *Rage rC+ Str+4 Dex+3} *Rage: It berserks you when you make melee attacks (+20% chance). rC+: It protects you from cold. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). (11, -10, D:5) a +3 trident a +0 robe (13, -9, D:5) a +0 club a +0 scale mail (13, -8, D:5) a +0 flail (27, -6, D:5) a +0 spear (31, 9, D:5) a +2 dagger of electrocution a +0 robe an orc skeleton (31, 10, D:5) a +0 hand axe (32, -12, D:5) a +0 ring mail (32, 8, D:5) a +0 dagger a +0 robe (33, -27, D:5) a +0 short sword (40, 6, D:5) a +0 pair of boots (41, -26, D:5) a +0 rapier Level 6 of the Dungeon [Shop] Detteq's Book Emporium a book of the Hunter (390 gold) a book of the Spheres (930 gold) a Compendium of Siegecraft (780 gold) a book of Minor Magic (240 gold) a book of the Spheres (930 gold) a book of Fire (480 gold) a book of Flames (420 gold) a book of Spontaneous Combustion (750 gold) (19, 1, D:6) a +0 war axe a +0 leather armour an orc skeleton (20, 1, D:6) a +0 mace a +0 orcbow a +0 chain mail (21, 1, D:6) a +0 falchion an orc skeleton (22, 4, D:6) a +0 hand axe an orc skeleton (27, -20, D:6) a +0 broad axe (34, 1, D:6) a +0 ring mail (35, 20, D:6) a +0 whip a +0 leather armour (41, -24, D:6) an adder corpse (skeletalised by now) (43, 10, D:6) 3 stones (45, -4, D:6) a +0 leather armour (45, 18, D:6) a bullfrog skeleton (57, 15, D:6) a +0 dagger (57, 16, D:6) a +0 flail a +0 war axe (61, 17, D:6) a +0 club a +0 club a +2 ring mail of cold resistance an orc skeleton an orc skeleton Level 7 of the Dungeon (9, 9, D:7) a +0 chain mail (12, -22, D:7) a water moccasin corpse (skeletalised by now) (16, 7, D:7) a +0 quarterstaff (17, -11, D:7) a +0 club (20, 13, D:7) a +0 spear (20, 15, D:7) a +0 spear (21, 14, D:7) a +0 halberd (23, -14, D:7) 14 gold pieces (27, -22, D:7) a +1 whip of electrocution a +0 robe the kobold corpse of Pikel (skeletalised by now) (32, -24, D:7) a +0 rapier the Ecumenical Temple (14, -6, Temple) a +1 mace a +0 robe (16, -6, Temple) a +3 long sword a +0 robe a bailey (0, 0, Bailey) a +0 spear