ImOTab Level 1 of the Dungeon (0, 0, D:1) a +0 spear (0, 8, D:1) a +0 spear (1, -3, D:1) a +0 short sword (1, 28, D:1) a +0 plate armour (12, 17, D:1) a hobgoblin skeleton (15, 9, D:1) a +0 dagger 2 stones a +0 whip a kobold skeleton (16, 10, D:1) a +0 robe (20, 17, D:1) a +0 club 3 stones a kobold skeleton (25, 28, D:1) a +0 flail (27, 23, D:1) a +0 dagger a goblin skeleton (28, 27, D:1) a rat skeleton (29, 0, D:1) a ball python corpse (skeletalised by now) (29, 24, D:1) a +0 falchion (30, -4, D:1) a jackal corpse (skeletalised by now) (34, -5, D:1) a bat corpse (skeletalised by now) (39, -11, D:1) a +0 ring mail (47, 10, D:1) a +2 long sword of holy wrath (59, 6, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +1 dagger of holy wrath 3 stones (4, 22, D:2) a +0 sling (18, 24, D:2) a hobgoblin skeleton (26, 8, D:2) a +0 dagger a kobold corpse (skeletalised by now) (27, 21, D:2) a +0 club a goblin skeleton (29, 24, D:2) a ball python skeleton (35, 22, D:2) a +0 robe (52, -3, D:2) a +0 dagger a +0 hand axe (53, -1, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (54, -1, D:2) a +0 whip (55, 0, D:2) a +0 whip an orc corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Lupt's Armour Shoppe a +1 plate armour of cold resistance (455 gold) a +0 leather armour (26 gold) a +0 ring mail (52 gold) a +0 leather armour of fire resistance (117 gold) a +0 chain mail (58 gold) (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (1, 2, D:3) a +0 short sword 3 stones a +0 chain mail a +0 kite shield (10, 40, D:3) a +0 mace an orc corpse (skeletalised by now) (13, 3, D:3) a bat corpse (skeletalised by now) (14, 2, D:3) a bat corpse (skeletalised by now) (19, 6, D:3) a +0 leather armour (21, 6, D:3) a +0 scale mail (21, 19, D:3) a +0 whip a gnoll skeleton (21, 27, D:3) a +0 short sword (21, 37, D:3) a +1 dagger of speed (21, 41, D:3) a +0 dagger a hobgoblin corpse (skeletalised by now) (22, 18, D:3) a +0 club a gnoll skeleton (23, 18, D:3) a +0 club (26, 26, D:3) a +0 club (31, 34, D:3) a +0 hand axe (37, 27, D:3) a +0 club an orc skeleton (39, 17, D:3) a +0 hand axe (40, 32, D:3) a bat skeleton (45, 5, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (1, -9, D:4) a +0 club a +0 leather armour a +0 mace a kobold skeleton (3, -13, D:4) a +0 leather armour a +0 hand axe an orc skeleton (4, -10, D:4) a +0 whip (7, -5, D:4) a +0 spear (8, -15, D:4) the felid skeleton of Natasha (8, -8, D:4) a quokka skeleton (18, 10, D:4) a +0 club (21, -14, D:4) a +0 flail (22, -10, D:4) a quokka skeleton (24, -5, D:4) a +0 dagger (24, 7, D:4) a +0 chain mail (29, -18, D:4) a ball python skeleton (30, -10, D:4) a +0 dagger a goblin skeleton (34, 8, D:4) a +0 dagger (38, -3, D:4) 6 stones (39, -7, D:4) a +0 flail a +0 chain mail an orc corpse (skeletalised by now) (39, -5, D:4) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (39, -1, D:4) a +0 hand axe an orc corpse (skeletalised by now) (40, -2, D:4) a +0 trident a +0 leather armour (42, 0, D:4) a +0 short sword an orc corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Quinout's Distillery a potion of invisibility (88 gold) a potion of lignification (33 gold) a potion of cancellation (88 gold) a potion of attraction (33 gold) a potion of enlightenment (55 gold) a potion of invisibility (88 gold) [Shop] Ydobudgh Lorch's Antique Armour Shop a +0 scale mail (100 gold) a +0 robe (17 gold) a +0 leather armour (50 gold) a +2 ring mail of positive energy (450 gold) a +0 ring mail (100 gold) a +0 robe (17 gold) a +0 helmet (112 gold) [Shop] Ofrug's Jewellery Boutique a maw talisman (360 gold) the ring of Yredelemnul's Delight {*Corrode rElec rC+ Slay+2 SInv} (552 gold) [ring of protection from cold] Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rC+: It protects you from cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. a +5 ring of evasion (432 gold) the ring of Lust {rC+ rCorr Str+2 SInv} (508 gold) [ring of resist corrosion] Str+2: It affects your strength (+2). rC+: It protects you from cold. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. a blade talisman (360 gold) a ring of fire (300 gold) a ring of see invisible (180 gold) a ring of flight (210 gold) the ring of Deawkil {rElec rPois rC- Wiz Str+2} (544 gold) [ring of wizardry] It improves your spell success rate. Str+2: It affects your strength (+2). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. Wiz: It increases the success rate of your magical spells. [Shop] Zieruzef's Armour Shop a +0 chain mail (45 gold) a +0 leather armour (20 gold) a +1 ring mail of positive energy (130 gold) a +0 buckler (45 gold) a +0 pair of gloves (45 gold) a +1 plate armour of cold resistance (350 gold) the +4 scale mail of Vehumet's Condemnation {Str+4} (394 gold) Str+4: It affects your strength (+4). a +0 ring mail (40 gold) a +0 scale mail (40 gold) (0, 0, D:5) a hound corpse (skeletalised by now) (3, 20, D:5) a +0 helmet (8, 13, D:5) a +0 giant spiked club an ogre skeleton (16, 0, D:5) a hound skeleton (16, 3, D:5) a +0 whip (16, 20, D:5) a +0 hand axe (16, 22, D:5) a +0 dagger an orc skeleton (16, 25, D:5) a +0 robe a +0 dagger (17, -2, D:5) a +0 leather armour a +0 dagger (19, 5, D:5) a +0 whip (30, -6, D:5) a +0 chain mail (35, -7, D:5) 8 stones (35, -6, D:5) a hound corpse (skeletalised by now) (47, 25, D:5) a +1 antimagic hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 robe a +0 dagger (0, 1, D:6) a +0 flail a +0 scale mail a +0 short sword (0, 11, D:6) a +0 hand axe (6, -27, D:6) a +0 hand axe a +0 ring mail (7, -26, D:6) a +0 hand axe (8, -27, D:6) a +0 whip a +0 leather armour a +0 club (8, -6, D:6) a +0 whip (9, -27, D:6) a +0 halberd (12, -27, D:6) a +0 flail a +0 whip (14, -35, D:6) a +0 leather armour (14, -21, D:6) a +0 chain mail (17, 3, D:6) a +0 club a +0 ring mail (20, -24, D:6) 6 stones (25, -38, D:6) a +0 dagger a +0 robe (27, -4, D:6) a +0 long sword a +0 robe a +0 scimitar a +0 robe a +4 scimitar a +0 robe (28, -5, D:6) a +1 morningstar of protection a +0 robe (29, -34, D:6) a +0 cloak (29, -7, D:6) a +0 hand axe a +0 robe (35, -37, D:6) a +0 robe (44, -27, D:6) a +0 dagger (49, -27, D:6) a +0 giant spiked club (54, -28, D:6) a +0 helmet Level 7 of the Dungeon (0, 0, D:7) a +0 robe a +0 short sword of draining (4, -31, D:7) 7 gold pieces 5 stones (5, -35, D:7) 6 gold pieces 5 stones (6, -31, D:7) 6 gold pieces 5 stones (7, -35, D:7) 9 gold pieces 5 stones (7, -23, D:7) 15 gold pieces (8, -31, D:7) 6 gold pieces 5 stones (9, -35, D:7) 5 gold pieces 5 stones (9, -20, D:7) a ring of flight (15, -37, D:7) a +0 spear (16, -22, D:7) a +0 dagger (19, -38, D:7) a +0 spear (19, -37, D:7) a +0 flail a +0 robe a +0 club (29, -14, D:7) a +0 robe (34, -17, D:7) a +0 dagger 2 boomerangs (34, -16, D:7) a +0 club a +0 leather armour (37, -17, D:7) a +2 dagger of venom (40, -36, D:7) a +0 dagger a +0 scale mail (40, -32, D:7) a +0 short sword (41, -30, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) 8 stones (1, -2, D:8) a +0 long sword (2, -32, D:8) a +0 short sword (6, -32, D:8) a +0 short sword (8, -33, D:8) a +0 robe a +2 dagger (8, -32, D:8) a +0 leather armour a +0 whip (9, -33, D:8) a +0 robe a +2 halberd (9, -32, D:8) a +0 whip (10, -34, D:8) a +0 robe a +0 dagger (10, -33, D:8) a +0 robe a +3 long sword of freezing (10, -28, D:8) a +0 flail (15, -23, D:8) 6 stones (18, -4, D:8) a +0 dagger 5 stones (19, -5, D:8) a +0 whip 5 stones (20, -5, D:8) a +0 dagger a stone a +0 dagger (23, -8, D:8) a +0 club (36, 3, D:8) a +6 ring of strength 3 potions of degeneration (40, -15, D:8) a +0 whip (43, -13, D:8) a +0 leather armour a +0 whip (43, -11, D:8) a +0 robe a +0 dagger (44, -23, D:8) a maw talisman (45, -15, D:8) a +0 chain mail a +0 war axe (50, -15, D:8) a +0 short sword (51, -15, D:8) a +0 short sword a +0 dagger of protection a +0 short sword 8 stones (51, -14, D:8) a +0 whip 3 stones Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +2 robe of willpower (1, 0, D:9) a +0 dagger a +0 robe (3, -1, D:9) a +0 sling a +0 quarterstaff a +1 leather armour of cold resistance (4, -18, D:9) a +0 robe a +0 long sword (4, -14, D:9) a +0 quarterstaff (4, 0, D:9) a +0 hand axe (5, -17, D:9) a +0 robe a +1 scimitar (5, 0, D:9) a +0 dagger a +0 robe (6, -18, D:9) a +0 robe a +0 trident (8, -14, D:9) a +0 leather armour a +0 whip (9, -19, D:9) a +0 short sword (10, -19, D:9) a +0 dagger (11, -21, D:9) a +0 short sword (11, -9, D:9) a +0 halberd a +0 halberd (12, -18, D:9) a +0 short sword a +0 dagger (12, -17, D:9) a +0 dagger (12, -8, D:9) a +0 club (13, -42, D:9) a +0 ring mail (14, -9, D:9) a +0 flail (15, -17, D:9) 2 stones a +0 short sword (16, -17, D:9) a +0 sling (23, -7, D:9) a +0 robe a +0 dagger (25, -25, D:9) a +0 robe a +0 battleaxe (26, -2, D:9) a +0 robe a +0 dagger (28, -38, D:9) the +0 ring mail of Plog {rF- Dex+4 SInv} Dex+4: It affects your dexterity (+4). rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. (28, -30, D:9) a +0 hand axe (28, -27, D:9) a +0 quarterstaff a +0 robe (28, -26, D:9) a +0 club (28, -1, D:9) a +0 leather armour a +2 hand axe of flaming (29, -25, D:9) a +0 robe a +0 morningstar (29, -24, D:9) a +2 dagger of freezing (30, -24, D:9) a +0 war axe (31, -34, D:9) a +0 club (31, -25, D:9) a +0 club a +0 plate armour a +0 mace (32, -26, D:9) a +0 plate armour a +0 mace (33, -30, D:9) a +2 whip of electrocution (33, -3, D:9) a scroll of vulnerability a scroll of brand weapon (38, -6, D:9) 19 gold pieces (39, -14, D:9) a +0 chain mail (42, -14, D:9) a There-And-Back Book (43, -17, D:9) 4 stones (43, -14, D:9) a book of Fire (47, -15, D:9) a +0 whip Level 10 of the Dungeon (0, 0, D:10) a +0 orcbow (0, 17, D:10) a +0 falchion (2, 17, D:10) a +0 scimitar (3, 8, D:10) a +0 dagger a +0 ring mail (3, 11, D:10) a +0 hand axe a +0 plate armour (3, 12, D:10) a +2 vampiric short sword (7, 11, D:10) a +0 club a +0 ring mail (7, 12, D:10) a +0 dagger a +0 leather armour (22, 27, D:10) 4 stones (26, 43, D:10) 4 stones (42, -7, D:10) a +0 dagger (45, -6, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a potion of curing (7, -35, D:11) a +0 dagger the Ecumenical Temple an ice cave (0, 0, IceCv) +0 ice dragon scales (0, 2, IceCv) a +0 cloak (2, 0, IceCv) a +1 leather armour of resistance (unseen) (2, 1, IceCv) a scroll of enchant armour (2, 2, IceCv) a staff of cold (unseen) (20, 4, IceCv) a +2 trident of freezing