Dungeon Crawl Stone Soup version 0.32-a0-1762-gf39ece730e (webtiles) character file. Game seed: 9477183777380313190 478068 ImOTab the Impregnable (level 24, -1/189 (198) HPs) Began as a Gnoll Alchemist on July 22, 2024. Was a High Priest of Sif Muna. Slain by a +1 long sword of electrocution (13 damage) ... animated by an undying armoury ... on level 5 of the Vaults. The game lasted 02:21:36 (64312 turns). ImOTab the Impregnable(Gnoll Alchemist) Turns: 64312, Time: 02:21:36 HP: -1/189 (198) AC: 20 Str: 8 XL: 24 Next: 80% MP: 4/39 EV: 21 Int: 37 God: Sif Muna [*****.] Gold: 1434 SH: 0 Dex: 17 Spells: 11/57 levels left rFire + + + y - staff "Jicalimy" {rPois rF+ Will+ rCorr Str-5 Alchemy} rCold . . . t - orb {*channel} rNeg + . . f - +0 troll leather armour rPois + K - +4 hat of Undesirable Species {MP-5 Int+5 Dex+6} rElec + z - +2 cloak of Dishonesty {Rampage +Inv Dex-2} rCorr + j - +1 pair of gloves SInv + S - +2 pair of boots "Soodacu" {*Slow rF++ SInv} Will +++.. o - amulet "Noaweh" {RegenMP+ Str+5} Stlth +++++++ c - ring of Ascent {rC- rN+ Wiz Stlth+} HPRegen 1.31/turn U - ring "Ceikhok" {rF- Str+2 Int+6 Slay+2} MPRegen 0.66/turn %: slow self (1%), rampage, wizardry (x1), channel magic (20%) @: brilliant, resistant, enlightened, flying, very slightly contaminated, studying 4 skills, lightly drained A: fangs 1, strong nose, distributed training, weak 1, devolution 1 }: 2/15 runes: serpentine, barnacled a: Renounce Religion, Evoke Invisibility, Channel Magic, Forget Spell, Divine Exegesis You were on level 5 of the Vaults. You worshipped Sif Muna. Sif Muna was extremely pleased with you. You visited 8 branches of the dungeon, and saw 39 of its levels. You also visited: Bailey, Gauntlet, Ice Cave, Wizlab and Desolation. You collected 4523 gold pieces. You spent 3089 gold pieces at shops. Inventory: Hand Weapons w - a +9 trishula of holy wrath B - the +10 short sword of Linearity {flame, rElec Str-5 Int+4 Dex+3} (You found it on level 2 of the Lair of Beasts) Str-5: It affects your strength (-5). Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. M - a +9 quick blade of freezing R - a +5 eveningstar of holy wrath Missiles m - 2 throwing nets Armour f - a +0 troll leather armour (worn) j - a +1 pair of gloves (worn) s - the +13 crystal plate armour of Liberalism {^Contam rCorr Int+3} (You took it off an orc warrior in a bailey) Int+3: It affects your intelligence (+3). ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. t - an orb of energy (worn) z - the +2 cloak of Dishonesty (worn) {Rampage +Inv Dex-2} (You bought it in a shop on level 2 of the Orcish Mines) Dex-2: It affects your dexterity (-2). +Inv: It lets you turn invisible. Rampage: It bestows one free step when moving towards enemies. K - the +4 hat of Undesirable Species (worn) {MP-5 Int+5 Dex+6} (You took it off Wiglaf on level 2 of the Vaults) Int+5: It affects your intelligence (+5). Dex+6: It affects your dexterity (+6). MP-5: It affects your magic capacity (-5). S - the +2 pair of boots "Soodacu" (worn) {*Slow rF++ SInv} (You found it on level 10 of the Dungeon) rF++: It greatly protects you from fire. SInv: It lets you see invisible. *Slow: It may slow you when you take damage. Magical Staves a - a staff of cold b - a staff of earth y - the staff "Jicalimy" (weapon) {rPois rF+ Will+ rCorr Str-5 Alchemy} (You bought it in a shop on level 4 of the Snake Pit) [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-5: It affects your strength (-5). rF+: It protects you from fire. rPois: It protects you from poison. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. Jewellery c - the ring of Ascent (left hand) {rC- rN+ Wiz Stlth+} (You bought it in a shop on level 2 of the Orcish Mines) [ring of wizardry] It improves your spell success rate. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. Wiz: It increases the success rate of your magical spells. o - the amulet "Noaweh" (around neck) {RegenMP+ Str+5} (You found it in the Desolation of Salt) [amulet of magic regeneration] It increases your rate of magic regeneration. Str+5: It affects your strength (+5). RegenMP+: It increases your rate of magic regeneration. u - the ring of Entrepreneurial Spirit {rC+ EV+5 Dex+3 Slay+5} (You found it in the Desolation of Salt) [ring of evasion] EV+5: It affects your evasion (+5). Dex+3: It affects your dexterity (+3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rC+: It protects you from cold. x - the ring "Isuut" {Fire Str+3} (You found it on level 3 of the Dungeon) [ring of fire] Fire: It enhances your fire magic. Str+3: It affects your strength (+3). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. N - the ring of Niocyid {rC+ MP+6 Slay+4 Stlth+} (You took it off a deep elf demonologist on level 3 of the Elven Halls) [ring of protection from cold] Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). rC+: It protects you from cold. MP+6: It affects your magic capacity (+6). Stlth+: It makes you more stealthy. U - the ring "Ceikhok" (right hand) {rF- Str+2 Int+6 Slay+2} (You found it in a Gauntlet) [ring of intelligence] Str+2: It affects your strength (+2). Int+6: It affects your intelligence (+6). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rF-: It makes you vulnerable to fire. Wands v - a wand of acid (9) F - a wand of digging (6) O - a wand of paralysis (34) V - a wand of roots (28) Scrolls e - 4 scrolls of revelation g - 24 scrolls of teleportation i - 9 scrolls of fog E - 7 scrolls of enchant armour H - 6 scrolls of poison I - 3 scrolls of summoning L - 8 scrolls of vulnerability Q - 3 scrolls of immolation T - 3 scrolls of fear Potions d - a potion of enlightenment h - 4 potions of magic k - 12 potions of haste l - 2 potions of heal wounds p - 4 potions of brilliance q - 19 potions of curing r - 5 potions of resistance A - 3 potions of lignification P - 10 potions of mutation X - 2 potions of ambrosia Y - 6 potions of might Z - 6 potions of cancellation Miscellaneous n - a Gell's gravitambourine (inert) D - a phantom mirror G - a tin of tremorstones (inert) J - a sack of spiders W - a lightning rod (2/4) Skills: + Level 18.2 Fighting + Level 16.7 Short Blades + Level 16.7 Long Blades + Level 16.7 Axes + Level 16.7 Maces & Flails + Level 20.5 Polearms + Level 16.7 Staves + Level 16.7 Ranged Weapons + Level 16.7 Throwing + Level 21.1 Armour + Level 17.2 Dodging + Level 17.2 Stealth + Level 16.7 Shields + Level 16.7 Unarmed Combat + Level 17.3 Spellcasting + Level 14.4 Conjurations + Level 14.2 Hexes + Level 14.2 Summonings + Level 14.2 Necromancy + Level 14.2 Translocations + Level 15.4 Fire Magic + Level 14.2 Ice Magic + Level 14.2 Air Magic + Level 14.2 Earth Magic + Level 15.1 Alchemy + Level 18.1 Invocations + Level 16.7 Evocations + Level 15.4 Shapeshifting You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Irradiate Conj/Alch 72% 3d35 1% 5 b - Stone Arrow Conj/Erth 100% 3d13 1% 3 c - Mephitic Cloud Conj/Alch/Air 100% N/A 1% 3 d - Olgreb's Toxic Radia Alch 100% N/A 1% 4 f - Ignite Poison Fire/Alch 100% N/A 1% 4 g - Fulsome Fusillade Conj/Alch 72% (3-5)d23 16% 8 h - Hellfire Mortar Fire/Erth 59% 3d17 3% 7 i - Permafrost Eruption Ice/Erth 58% 2x4d13 1% 6 w - Passwall Erth 100% N/A 1% 3 x - Apportation Tloc 100% N/A 1% 1 z - Blink Tloc 100% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Freeze Ice 100% 1d10 1% 1 Kiss of Death Conj/Necr 100% 2d13 1% 1 Magic Dart Conj 100% 1d8 1% 1 Sandblast Erth 100% 2d20 1% 1 Shock Conj/Air 100% 1d9 1% 1 Slow Hex 100% N/A 1% 1 Soul Splinter Necr 100% N/A 1% 1 Sting Conj/Alch 100% 1d9 1% 1 Summon Small Mammal Summ 100% N/A 1% 1 Call Imp Summ 100% N/A 1% 2 Ensorcelled Hibernation Hex/Ice 100% N/A 1% 2 Grave Claw Necr 100% 2d14 1% 2 Jinxbite Hex 100% N/A 1% 2 Lesser Beckoning Tloc 100% N/A 1% 2 Mercury Vapours Alch/Air 100% N/A 1% 2 Momentum Strike Conj/Tloc 100% 3d10 1% 2 Scorch Fire 100% 2d9 1% 2 Static Discharge Conj/Air 100% 3-8/arc 1% 2 Confusing Touch Hex 100% N/A 1% 3 Dazzling Flash Conj/Hex 100% N/A 1% 3 Frozen Ramparts Ice 100% 1d16 1% 3 Fugue of the Fallen Necr 100% N/A 1% 3 Hailstorm Conj/Ice 100% 3d16 1% 3 Inner Flame Hex/Fire 100% N/A 1% 3 Maxwell's Portable Pile Tloc 100% (3-9)d9 1% 3 Ozocubu's Armour Ice 100% N/A 1% 3 Sigil of Binding Hex 100% N/A 1% 3 Summon Ice Beast Ice/Summ 100% N/A 1% 3 Swiftness Air 100% N/A 1% 3 Teleport Other Tloc 100% N/A 1% 3 Vampiric Draining Necr 100% 2d13 1% 3 Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 Airstrike Air 58% 2d(9-25) 1% 4 Anguish Hex/Necr 58% N/A 1% 4 Animate Armour Summ/Erth 100% N/A 1% 4 Animate Dead Necr 100% N/A 1% 4 Brom's Barrelling Bould Conj/Erth 100% 2d11 1% 4 Cause Fear Hex 58% N/A 1% 4 Cigotuvi's Putrefaction Necr/Air 100% N/A 1% 4 Dispel Undead Necr 100% 3d31 1% 4 Flame Wave Conj/Fire 100% 2d21 1% 4 Fulminant Prism Conj/Alch 72% 3d30 1% 4 Leda's Liquefaction Alch/Erth 71% N/A 1% 4 Martyr's Knell Necr/Summ 100% N/A 1% 4 Passage of Golubria Tloc 100% N/A 1% 4 Petrify Alch/Erth 100% N/A 1% 4 Sticky Flame Fire/Alch 100% 2d15 1% 4 Summon Blazeheart Golem Fire/Summ 100% N/A 1% 4 Summon Lightning Spire Summ/Air 100% N/A 1% 4 Vhi's Electric Charge Tloc/Air 100% N/A 1% 4 Alistair's Intoxication Alch 96% N/A 1% 5 Arcjolt Conj/Air 59% 1d69 1% 5 Borgnjor's Vile Clutch Necr/Erth 58% N/A 1% 5 Curse of Agony Necr 100% N/A 1% 5 Fireball Conj/Fire 60% 3d23 1% 5 Freezing Cloud Conj/Ice/Air 59% 6-21 1% 5 Hoarfrost Cannonade Ice/Alch 71% N/A 1% 5 Iskenderun's Battlesphe Conj 100% 2d15 1% 5 Lee's Rapid Deconstruct Erth 58% 3d27* 1% 5 Metabolic Englaciation Hex/Ice 58% N/A 1% 5 Silence Hex/Air 58% N/A 1% 5 Summon Mana Viper Hex/Summ 100% N/A 1% 5 Yara's Violent Unravell Hex/Alch 71% 3d26 1% 5 Bombard Conj/Erth 59% 9d10 1% 6 Conjure Ball Lightning Conj/Air 59% 3x3d21 1% 6 Death Channel Necr 58% N/A 1% 6 Dispersal Tloc 58% N/A 1% 6 Eringya's Noxious Bog Alch 72% 4d6 1% 6 Gell's Gavotte Tloc 58% 2d(37-55) 1% 6 Plasma Beam Fire/Air 59% 2x1d75 1% 6 Sculpt Simulacrum Ice/Alch 71% N/A 1% 6 Starburst Conj/Fire 60% 6d16 1% 6 Summon Cactus Giant Summ 58% N/A 1% 6 Enfeeble Hex 58% N/A 4% 7 Haunt Necr/Summ 58% N/A 4% 7 Magnavolt Erth/Air 58% 3d23 4% 7 Malign Gateway Summ/Tloc 58% N/A 4% 7 Manifold Assault Tloc 58% N/A 4% 7 Monstrous Menagerie Summ 58% N/A 4% 7 Ozocubu's Refrigeration Ice 58% 4d20 4% 7 Spellforged Servitor Conj/Summ 59% N/A 4% 7 Summon Hydra Summ 58% N/A 4% 7 Ignition Fire 60% 3d16 13% 8 Borgnjor's Revivificati Necr 58% N/A 19% 8 Discord Hex 58% N/A 19% 8 Disjunction Tloc 58% N/A 19% 8 Infestation Necr 58% N/A 19% 8 Lehudib's Crystal Spear Conj/Erth 59% 10d14 19% 8 Maxwell's Capacitive Co Air 58% ∞ 19% 8 Fire Storm Conj/Fire 60% 8d15 82% 9 Chain Lightning Conj/Air 59% 3d78 87% 9 Death's Door Necr 58% N/A 88% 9 Dragon's Call Summ 58% N/A 88% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:4 Lair (5/5) D:9 Shoals (4/4) Lair:2 Snake (4/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:11 Elf (3/3) Orc:2 Vaults (5/5) D:13 Crypt (0/3) Vaults:3 Depths (0/4) D:15 Bailey (visited) IceCv (visited) WizLab (visited) Desolation (visited) Gauntlet (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:1 * D:8 [:[ D:15 * Orc:2 (?*[ Elf:2 ! Shoals:1 ([** Shoals:3 *= Snake:4 * Vaults:1 ( Vaults:3 = Vaults:4 ** Portals: Trove: D:11 (show abyssal rune of Zot) Annotations: Vaults:5 Xtahua Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. You are weak. (Str -2) You have hidden genetic defects. Message History You destroy the +6 heavy battleaxe! The +6 heavy battleaxe returns to the armoury! The burst of rock shards engulfs the sun moth! The burst of rock shards engulfs the undying armoury. The burst of rock shards engulfs the shadow dragon but does no damage. The burst of rock shards engulfs the sun moth! The burst of rock shards engulfs you but does no damage. The burst of rock shards engulfs the undying armoury. The burst of rock shards engulfs the +1 long sword of electrocution. The burst of rock shards engulfs the sun moth!! The burst of rock shards engulfs the titan. The burst of rock shards engulfs the undying armoury! The burst of rock shards engulfs the shadow dragon but does no damage. The burst of rock shards engulfs the shadow dragon! The burst of rock shards engulfs the sun moth! The burst of rock shards engulfs the undying armoury but does no damage. The burst of rock shards engulfs the shadow dragon but does no damage. The burst of rock shards engulfs the sun moth. The burst of rock shards engulfs the undying armoury. The burst of rock shards engulfs the deep troll earth mage. The burst of rock shards engulfs the +1 long sword of electrocution! The burst of rock shards engulfs the brown very ugly thing! The tin is emptied! You hear a shout! The sun moth changes into a redback! The +1 long sword of electrocution misses you. The undying armoury arms its allies with +9 triple crossbows of flaming. The deep troll earth mage points at the crystal wall and mumbles some strange words. The crystal wall shatters! The blast of crystal shards hits you. * * * LOW HITPOINT WARNING * * * The shadow dragon is engulfed in blazing flames. The shadow dragon breathes negative energy at you. The bolt of negative energy hits you!! You partially resist. You feel drained. * * * LOW HITPOINT WARNING * * * You hear a shout! Unknown command. Unknown command. The +1 long sword of electrocution is engulfed in blazing flames. x2 The +1 long sword of electrocution hits you! You die... ......()<